Alexandria
Alexandria
- Level
- 100
- Item Level
- 670 (Sync: 700)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Not Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (Dawntrail)
- Roulette
- Expert
- Tomestones
- 80
- Req. quest
- Dawntrail
- Entrance
- Living Memory (X:21.5, Y:28.5)
- Modes
- Duty Support, Trust, Explorer
- Trust EXP
- 0
- Patch
- 7.0
“In their darkest hour, the people of Alexandria had found comfort in the belief that physical death is not the end, and through the miracle of electrope, that belief was made reality. Yet everything comes at a price. Determined to sustain the Endless no matter the cost, Sphene has chosen the unconscionable course of massacring innocents. Seeking to prevent her from preying upon other reflections, you and your comrades prepare to send your souls into the Meso Terminal, where a virtual domain generated by her memories awaits.
— In-game description
Alexandria is a level 100 dungeon introduced in patch 7.0 with Dawntrail.
Duty Support
- Party member selection is available.
Wuk Lamat | G'raha Tia | Krile | Alisaie | |
---|---|---|---|---|
Class | Intrepid | All-Rounder | Pictomancer | Red Mage |
Role | Tank or DPS | Any | DPS | DPS |
Objectives
- Clear the Dream She Lived
- Defeat Antivirus X
- Clear the Dream She Lost
- Defeat Amalgam
- Clear My Dream Everlasting
- Defeat Eliminator
Enemies
- Immunization Protocol E1
- Immunization Protocol B4
- Immunization Protocol B9
- Immunization Protocol B3
- Immunization Protocol B8
- Immunization Protocol F1
- Immunization Protocol B2
- Immunization Protocol S3
- Immunization Protocol S5
Bosses
Note that failing any mechanics in these fights will result in the player who failed them receiving a 1 minute stacking Vulnerability Up debuff.
Antivirus X
The boss has an omnidirectional hitbox and does not move.
- Immune Response: A telegraphed wide frontal conal AoE in front of the boss (leaving the sides or behind safe). Will also spawn a dangerous AoE around the arena.
- Immune Response: A telegraphed wide AoE that now hits to the sides and behind (leaving the front safe).
- Foreign entity removal initiated. Spawns five untargetable purple nodes (Interferon R and Interferon C) around the boss on the cardinals and intercardinals.
- A purple line will begin connecting the five nodes starting from the northwest, indicating the order in which they will resolve an AoE. Each node will also be given a green indicator: A plus indicates a plus-shaped AoE (Pathocross Purge) originating from the node, and a circle indicates a donut AoE (Pathocircuit Purge) originating from the node.
- Players must pay attention to the green indicator and dodge the AoEs in the order they resolve, as they have late ground telegraphs.
- During the last set of AoEs, the boss will begin casting another Immune Response (front or side/rear cleave).
- Quarantine: Telegraphed AoE tankbuster (Disinfection) and a stack marker on a random player. The tank should stay out while the other players stack together.
- Foreign entity removal initiated. Similar to before, but the boss will now use Immune Response twice as the node AoEs resolve. Players must consider the order of the mechanics and dodge accordingly.
- The order is: Node 1 > Node 2 + Immune Response > Node 3 > Node 4 > Node 5 > Immune Response
- Using Sprint is recommended.
Amalgam
- Electrowave: Party-wide magical damage and spawns a dangerous AoE at the edges of the arena.
- Disassembly: Amalgam divides into parts. Party-wide magical damage and the boss will divide into parts and become a smaller node. A line of electricity will begin outlining a triangle in half of the arena, indicating a late telegraph AoE.
- Amalgam becomes whole again.
- Centralized Current: An electric line will spawn through where the boss is facing, indicating a late telegraphed line AoE in that direction, leaving the sides of the boss's hitbox safe.
- Split Current: Similar to Centralized Current, but will now indicate two line AoEs hitting the sides of the boss.
- Disassembly is used again.
- Energy accumulates in the electrope! A combination of the triangle AoE used before and a new attack in which three electric portals will spawn to the north, indicating line AoEs. Players must position to avoid both AoE sets at once. During this, each player will also receive a spread AoE marker (Static Spark).
- Amalgam becomes whole again.
- Amalgamight: Telegraphed physical tankbuster.
- Disassembly is used again, now also causing three sets of baited circle AoEs to appear beneath players. This is then followed with the same triangle/line AoEs and spread markers as before.
- Superbolt: Stack marker AoE dealing magical damage.
- Ternary Charge: A telegraphed point-blank AoE followed by two telegraphed concentric donut AoEs.
Bleeding-edge Technology: Eliminator
Loot
- See also: Epochal Accessories
Antivirus X
Amalgam
Eliminator
Treasure Coffers
Treasure Coffer 1 (X:? Y:?)
Name | Type | Item Level | Rarity | Quantity |
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Treasure Coffer 2 (X:? Y:?)
Name | Type | Item Level | Rarity | Quantity |
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Treasure Coffer 3 (X:? Y:?)
Name | Type | Item Level | Rarity | Quantity |
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Treasure Coffer 4 (X:1? Y:?)
Name | Type | Item Level | Rarity | Quantity |
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Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Alexandria | 10 | Discover every location within Alexandria. | - | 7.0 |