Eastern Thanalan
Eastern Thanalan
- Type
- Zone
- Zone
- Thanalan
(Aldenard) - Connects to
- Central Thanalan (W)
Southern Thanalan (S)
South Shroud (NE) - Aetherytes
- Camp Drybone (X:13.8, Y:24.3)
“Eastern Thanalan borders the Black Shroud, and is divided north from south by the Yugr'am River. From the many dead buried in the Church of Saint Adama Landama's lichyard to the towering formations of corrupted crystal, one is ever reminded of the Seventh Umbral Calamity's devastation in this region.
— In-game description
Eastern Thanalan is a zone in Thanalan.
Locations
Area | Points of Interest |
---|---|
Wellwick Wood | |
The Burning Wall | |
Sandgate | |
Camp Drybone |
|
Drybone |
Activities
Shops & Services
Merchant Name | Merchant Location |
---|---|
Chachamun | (X:22.3, Y:21.3) |
Junkmonger | (X:13.8, Y:23.3) |
Merchant & Mender | (X:13.3, Y:23.4) |
Merchant & Mender | (X:10.8, Y:16.7) |
Shopkeep | (X:13.8, Y:24.8) |
Enemies
Normal
- Amalj'aa Bruiser
- Amalj'aa Hunter
- Amalj'aa Javelinier
- Amalj'aa Ranger
- Axe Beak
- Bandit Archer
- Bandit Mage
- Bandit Trapper
- Blowfly Swarm
- Bumble Beetle
- Chasm Buzzard
- Dusty Mongrel
- Earth Sprite
- Firefly
- Golden Fleece
- Mirrorknight
- Myotragus Billy
- Myotragus Nanny
- Phurble
- Qiqirn Roerunner
- Quartz Doblyn
- Rotting Corpse
- Rotting Noble
- Tuco-tuco
- Vandalous Imp
B Rank
A Rank
S Rank
Achievements
This zone is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Eastern Thanalan | 10 | Visit eastern Thanalan and unlock the area map. | - | 2.1 |
Images
Lore
Eastern Thanalan
Eastern Thanalan borders the Black Shroud, and is divided north from south by the Yugram River. From the many dead buried in the Church of Saint Adama Landama's lichyard to the towering formations of corrupted crystal, one is ever reminded of the Seventh Umbral Calamity's devastation in this region.
Drybone
So hot do this area’s temperatures rise that those who perish in the heat are almost immediately reduced to withering piles of bones, soon to be bleached by the relentless rays of the sun.
Camp Drybone
Situated along the Royal Allagan Sunway connecting Ul'dah with Gridania, Camp Drybone sits perilously close to Amalj'aa territory. As such, it is home to a great host of Immortal Flames, who are ever on alert for beastman attacks.
The Church of Saint Adama Landama
The Church of Saint Adama Landama is named for a wealthy man who, through unequalled philanthropy, achieved sainthood in the eyes of Nald’thal. Indeed, the tale of how he saved his town using naught but his wits and his wealth is told realm-wide in the legend of Saint Adama Landama’s Creel. The chapel itself was commissioned by the merchants of Ul'dah to put those souls who perished in the Calamity to rest, yet many still come, even after five years, to commission a final resting place for their loved ones.
The Invisible City
If not for a gaping rent torn open by the Calamity, these ancient ruins, buried under nearly a malm of solid rock, may have gone undiscovered for another thousand summers. Scholars sent to Highbridge to study the site are currently of a mind that the structures are not a city, but in fact the tomb of one Lalafuto IV, famed sultan of Belah’dia. How they came to be buried is a question the scholars have yet to answer.
The Golden Bazaar
Once a waypoint for traders making the journey between Gridania and Ul'dah, the rise of settlements such as Camp Drybone and Highbridge have all but rendered the once prospering hamlet a ghost town. Rumors of mythril deposits in the nearby mountains and treasure in the ruins of the Invisible City, however, may work to rekindle this dying ember.
Sandgate
On particularly windy days, sand from the Sagolii Desert is carried up from the south and deposited at the foot of this gateway into harsher lands.
Halatali
Coliseum management established these training grounds to see to the honing of their gladiators’ skills. The name comes from the ancient Lalafellin tongue, and means “the land of many shadows.” Scholars believe that the founders of Belah’dia settled briefly here, seeking shelter from Thanalan’s blazing sun.
Amalj’aa Encampment
An effective staging point, from this encampment, Amalj’aa forces attack passing merchants and travelers, take hostages, and steal crystals to add to their cache.
Highbridge
After the Calamity rent eastern Thanalan asunder, one of the first projects commissioned by the Syndicate was the construction of a bridge to span the newly formed chasm and restore the trade route with lands transpontine. The city which has sprung up along its edges is populated almost solely by scholars investigating the nearby ruins of the Invisible City.
Final Prayer
Upon this sacred spot stands the mark of the Warden. During the Calamity, it is said that many came and offered prayers to Azeyma here as their last act before succumbing to Bahamut’s flames.
Wellwick Wood
Deep within the northeasternmost corner of Ul'dah’s dusty domain, springs Wellwick Wood—a rare oasis of green in a sea of yellows and browns. It is widely speculated that the holt began from seeds blown across the mountains by rare northerly winds from the Black Shroud.
Thal’s Respite
Proper obeisance to the Trader, Thal, overseer of wealth in the afterlife, is required for those who wish to take belongings accumulated in this world to the hereafter. Thal’s Respite is oft used by stout devotees of the Order of Nald’thal as a place of fasting and prayer, but its distance from Ul'dah prevents all but the most affluent from making the journey.
The Burning Wall
Once an unscalable precipice severing eastern Thanalan from the Grand Wake, the Burning Wall earned its name for the deep-red glow it would emit each evening as the sun set. Toppled by the Calamity, that cliff no longer exists, and in its place lies a queer forest of fiery crystalline sentinels and malformed creatures shunned by nature itself.
Burgundy Falls
From Abalathia’s Spine, waters run southwards through the Twelveswood, and grow into a roaring river that plunges downwards into a recently torn ravine at Burgundy Falls. Sunlight reflected from the Burning Wall’s crystalline formations grants the cascade its unique shade of red. [1]
References
- ↑ Encyclopaedia Eorzea: Volume I, page 144