Collectables

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Collectables is a feature for crafting and gathering classes first introduced in Heavensward (3.0).

A collectable is essentially a unique rarity, separate from HQ icon.png High Quality, that is indicated with its own icon: Collectable. The higher an item's collectability number, the more experience points, White Scrip, and Purple Scrip will be rewarded. Collectables cannot be stacked or sold either to regular merchants or on the Market Board, nor can they be consumed or used as material for synthesis.

These general-purpose collectable items can be turned in at any Collectable Appraiser, who are available at:

There are also specific collectibles for the Ishgardian Restoration, Custom Deliveries, and Aetherial Reduction.

Unlock

Players can unlock Collectables as a system by completing the level 50 quest Feature QuestInscrutable Tastes. Players start the quest by talking to Morgayne in Foundation (X:10.1 Y:10.4). It requires the prior completion of the Heavensward MSQ Main Scenario QuestThe Better Half.

Additionally, further levels of the Scrip Exchange are unlocked in each expansion, along with that expansion's Custom Deliveries clients thereafter. Once an expansion's inventory is unlocked, it becomes available at all Scrip Exchange NPCs:

Quest Type Level Quest Giver Unlocks
Inscrutable Tastes Feature quest 50 Morgayne Collectables
Scrip Exchange
Collect fisher icon1.png  Collect
Go West, Craftsman Feature quest 60 Lydirlona Collectable Appraiser (Idyllshire)
Scrip Exchange (Idyllshire)
Splendors Vendor (Idyllshire)
Arms Wide Open Feature quest 60 Geimlona Custom Deliveries (Zhloe Aliapoh)
Reach Long and Prosper Feature quest 60 Galiena Collectable Appraiser (Rhalgr's Reach)
Scrip Exchange (Rhalgr's Reach)
Splendors Vendor (Rhalgr's Reach)
None Forgotten, None Forsaken Feature quest 60 Galiena Custom Deliveries (M'naago)
The Seaweed Is Always Greener Feature quest 62 Kojin Hireling Custom Deliveries (Kurenai)
Between a Rock and the Hard Place Feature quest 66 Geimlona Custom Deliveries (Adkiragh)
The Boutique Always Wins Feature quest 70 Mowen Collectable Appraiser (Eulmore)
Scrip Exchange (Eulmore)
Splendors Vendor (Eulmore)
Oh, Beehive Yourself Feature quest 70 Kai-Shirr Custom Deliveries (Kai-Shirr)
O Crafter, My Crafter Feature quest 70 Ehll Tou Custom Deliveries (Ehll Tou)
You Can Count on It Feature quest 70 Francel Custom Deliveries (Count Charlemend de Durendaire)
Expanding House of Splendors Feature quest 80 Ofpilona Collectable Appraiser (Radz-at-Han)
Scrip Exchange (Radz-at-Han)
Splendors Vendor (Radz-at-Han)

Crafting

Patch 6.1 Collectable Crafting.png

Collectables can be found in a dedicated tab in the Crafting Log under Special Recipes (the bag with a star icon under Recipe Level). The drop-down menu for crafting Collectables is near the bottom, separated into four categories: levels 50-60, levels 61-70, levels 71-80, and levels 81-90. The collectability of an item is determined by the Control attribute and Touch actions, exactly to how high quality items are crafted. With patch 6.1, the collectability thresholds are now visible on the crafting screen (see right).
After the changes in patch 5.3, all general-purpose collectables are prefixed Rarefied, and are crafted with the same ingredients as the non-Rarefied version.

For a full list of general-purpose crafted collectables with thresholds and scrips, see Collectables/Crafted.

Gathering

Patch 5.4 Collectable Gathering.png

Collectables can be gathered at various nodes starting at level 50, and turned in at the Collectable Appraiser in various cities for White Gatherers' Scrip White Gatherers' Scrips (for level 56-89 collectables) or Purple Gatherers' Scrip Purple Gatherers' Scrips (for level 90 collectables) and Experience experience. Unspoiled items earn much more; it is recommended to focus on unspoiled items as their nodes have a minimum of six gathering attempts, allowing you to gather more items after reaching the desired collectability. They are usually the optimal way to earn experience points for little effort.

To gather a collectable, interact with the node, reach the item, and click on the desired collectable. You can identify which items in the node are collectables by seeing the Collectable icon next to the item name. When selecting a collectable, a new window will appear with actions specific to collectables (see right). You can increase the item's collectability using actions, then "Collect" the item once the desired collectability is reached. The Collect action succeeds at your gathering rate (as shown by the percentage at the very top). The appraisal actions are based on perception.

Gathered collectibles usually have a separate non-Rarefied version (as of Patch 5.4). These cannot be converted between the types, and the Rarefied items cannot be used as ingredients in recipes in place of the non-Rarefied ones. The different versions will never be found together on the same node. Previously, you could gather the items that only had use as a collectable in a non-collectable form, which is why this change was made.

Fisher works differently. To catch collectable fish, you simply enable Collect fisher icon1.png  Collect (previously known as the Collector's Glove) and fish as normal. Any fish elegible to be a collectable that you catch with Collect active will have a random amount of collectability influenced by your total amount of perception.
Note: It is possible to catch collectable fish in a non-collectable form if you forget to enable Collect fisher icon1.png  Collect. Non-collectable versions of those fish have no use whatsoever.

For a full list of general-purpose gathered collectables with thresholds and scrips, see Collectables/Gathered.