Close to Home (Gridania)

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Main Scenario Quest icon.png

Close to Home

Close to Home (Gridania) Image.png
Quest giver
Miounne
Location
New Gridania (X:11, Y:13)
Quest line
Seventh Umbral Era
Level
1
Required items
1 Handmade Eel Pie Icon.png  Handmade Eel Pie
Experience
Experience 400
Gil
Gil 107
Previous quest
Side QuestComing to Gridania
Next quest
Main Scenario QuestTo the Bannock
Side QuestA Hard Nut to Crack
Side QuestDerision of Labor
Patch
2.0

Miounne, proprietress of The Carline Canopy, wants you to perform three tasks that will help you learn the fundamentals of adventuring.

— In-game description


Rewards

Unlocks

Steps

  • Attune yourself to the aetheryte found inside the city.

Journal

  • Miounne has given you three tasks to perform. As you make your way around Gridania, try approaching citizens who appear to be in need of help.
  • You have completed all three tasks. Report back to Miounne at the Carline Canopy.
  • Miounne explains that the three locations you visited will prove indispensable in your adventuring life. Heed well her advice, and travel further afield as your experience grows.

Dialogue

Mother Miounne: Let us begin at the beginning, shall we? Now that you are a formal member of the Adventurers' Guild, we must be sure you have a firm grasp of the fundamentals of adventuring. To that end, I have three tasks I wish you to perform.

Mother Miounne: Your first task is to visit the aetheryte. This massive crystal stands in the middle of the aetheryte plaza, not far from the Carline Canopy.

Mother Miounne: As a device that enables instantaneous transportation, the aetheryte plays a key role in the life of the ever-wandering adventurer.

Mother Miounne: Once you have located the crystal, all you need do is touch its surface. A member of the Wood Wailers will be present to offer further instruction.

Mother Miounne: For your second task, you are to visit the Conjurers'/Lancers'/Archers' Guild.

Mother Miounne: There is no better place to learn the arts of the bow. Speak with Athelyna, and she will explain the benefits of joining the guild.

Mother Miounne: For your third and final task, I would have you visit the markets at the heart of Old Gridania's commercial district. There you shall find weapons and armor, and all the various items that an adventurer might need on his/her travels.

Mother Miounne: There is, however, more to the markets than buying and selling goods. Speak with Parsemontret, and listen well to his counsel.

Mother Miounne: The master merchant can be...uncooperative at times, so be sure to offer him one of my famous eel pies. Like so many men, he is much more charitable when his stomach is full. Here, I made a batch not long ago.

Mother Miounne: You have your tasks, [Forename]. May Nophica guide your path.

Mother Miounne: Ah, and one more thing: should you happen to come across any citizens in need, don't be afraid to proffer a helping hand. I am certain they will be pleased to meet an adventurer in whom they can confide their woes.

Mother Miounne: Granted, the work they offer is unlikely to be of realm-shattering importance─but prove your worth and build a reputation, and in time folk will be more inclined to entrust you with matters of moment.

Mother Miounne: I also suggest that you lend an ear to the Smith here in the Canopy. The Smiths are trusted representatives of the Adventurers' Guild, and are an invaluable source of advice for neophyte heroes seeking to attain greatness.

Attuning to the Aetheryte

Nicia: Greetings, adventurer. I see you are faithfully following Mother Miounne's instructions.

Nicia: Allow me to offer you a bit of instruction myself. I am Nicia of the Wood Wailers, and I know a thing or two about the aetheryte─yes, that big crystal right there.

Nicia: Aetherytes are devices that tap into aetherial energies, and are primarily used as a means to travel swiftly from one place to another.

Nicia: Return and Teleport─the most common transportation spells─make direct use of the aetherytes and their connection to the flow of aether.

Nicia: And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune himself/herself to each one.

Nicia: Truly, few things in this world are so useful to an intrepid explorer.

Nicia: But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania.

Nicia: Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions.

System: You attune with the aetheryte.

You are now able to use the Return spell!

Upon attuning to a small aetheryte for the first time:

System: You now have access to the Aethernet.

System: Quick travel throughout the city can be achieved by simply placing your hand upon Aethernet shards.

Speaking with the Lancers'/Conjurers'/Archers' Guild

Archers' Guild

Speaking with Parsemontret

Parsemontret: By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?

Parsemontret: You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, especially when dealing with would-be heroes.

Parsemontret: If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request.

Parsemontret: Come now, this whole encounter reeks of Miounne's handiwork─and more specifically her baking. Don't look so surprised, son/[GENDER]─I smelled that eel pie of yours a malm away. Hand it over!


Speaking to Mother Miounne

Mother Miounne: The conquering hero returns. You have completed my little tasks, I trust?

Mother Miounne: The three locations you visited will feature prominently in your life as an adventurer─it is best you grow familiar with them as soon as possible.

Mother Miounne: And you took the time to listen to the woes of the citizenry? I cannot emphasize enough how important it is to lend your talents to one and all, no matter how trivial the matter may seem.

Mother Miounne: I am thankful that you are an obliging sort, [Forename]. It is adventurers like you who will win the hearts of the locals and pave the way for those who follow. I pray Gridania can rely on your aid in its struggles to come.

NPC Dialogue

Naoh Gamduhla: Welcome to the Carline Canopy. Should you need help with anything, please don't hesitate to ask.

What will you ask?

> What do you do here?

Naoh Gamduhla: Whatever needs doing, really─though I spend most of my time serving or welcoming visitors to the Adventurers' Guild.

Naoh Gamduhla: I first stumbled into the Carline Canopy after the Calamity, having lost my family, my livelihood, and the will to carry on.

Naoh Gamduhla: There were times when my grief was so crippling, I could barely speak. But Mother Miounne gave me a purpose and a place to heal, and here I've stayed.

> Why is it called the "Carline Canopy"?

Naoh Gamduhla: Ah, I once asked Miounne the very same question. She told me she simply liked the flower.

Naoh Gamduhla: The look in her eyes when she said it, though... Well, I suppose we all have our secrets.

Pfarahr: Memama never listens to me! I've told her countless times not to venture outside without her parents' permission, yet she never bothers to ask them.

Memama: Pfarahr always treats me like a child. It fair drives me up the wall!

Yellow Serpent Flyer: Come to join us on the front line? Or perhaps you've questions to ask?

Leuric: Gridanian food is as bland as it gets. I had heard the rumors, but gods, the water had more flavor!

Celestine: There's coin to be had hunting bandits, I'll grant you that. But there're times when I long to do something more worthy of song.

Spinning Blade: I don't give two shites about how the food tastes. All I needs is drink.

Tatasosa: <crunch> <crunch> <crunch> <crunch> ...My father always said─<burp>─“Masticate in moderation.”

Adalhard: You know who Mother Miounne is, brother? You'd do well to take her advice to heart.

Adalhard: There's some as say she's overbearing, but without her, we adventurers wouldn't be able to get by here in the Black Shroud. I myself owe her much and more.

Nojiro Marujiro: I heard that the elementals show themselves when enraged. Call me reckless, but I'd love to see one in the flesh...or whatever the hells it is they're made of.

Eral: I don't understand these Gridanians. They make a great show of doubting us adventurers, yet place their trust in beings they can't even see. Where is the reason in that, I ask you?

Honoraint: Yer one o' them adventurers, ain't ye? Gridania fair swarms with outsiders o' late. Can't walk ten bloody yalms without bumpin' into one o' ye.

Honoraint: Don't be takin' this the wrong way─we appreciate the hard work ye do, an' all─but 'tis hard to be at ease when scores o' strangers walk through yer home every day.

Bertennant: It is by the blessing of the elementals that we Gridanians dwell in the Twelveswood.

Bertennant: See to it that you do naught which brings our people to grief.

NPC Sub-dialogue

X: 12.2, Y: 13.4

The male Roegadyn marauder standing outside the entrance to the Carline Canpoy: The wood...

It's watching, you know!

X: 11.8, Y: 14.0

Male Hyuran gladiator doing the /lookout emote at the Carline Canopy's sidedoor balcony: One day,

all this'll be mine!

Near the bottom of the Airship landing stairs:

X: 11.9, Y: 13.3

Male Lalafellin Lancer: Where in the seven hells is that woman? /stretch

At the board of timetables in the Airship landing:

Male Roegadyn: I need to be back in Limsa by sundown!

Male Elezen airship staff: Allow me to assist you, good sir.