Fisher
Lore
"Fishers are the harvesters of the realm's marine and freshwater animal resources.The trade rose to prominence in the nation of Limsa Lominsa, owing to the plentiful waters upon and around Vylbrand island. Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea's anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait." — Game Description
General Information
Fisher is a gathering or Disciples of the Land class that harvests fish and other sea creatures from the waters of Eorzea, as well as other specific locations at higher levels. The raw materials they gather are used primarily by the Culinarian crafting class, but Alchemist also has some use for them. When you fish, Fishing Tackles are expended. Different fishing tackles are used to catch different fish in various environments. If the tackle used is unsuitable for the location, the fishing attempt will be canceled without expending the tackle. Some fish can only be caught under specific additional circumstances (weather, time of day) or using specific actions (such as mooching).
The Fisher's Guild is located in Limsa Lominsa.
To become a fisher, talk to the fisher's guild receptionist when you're level 10 or higher on another class.
Fishing Guide
Spearfishing
Stormblood
Fishing Locations, Spearfishing Locations
Heavensward
Fishing Locations, Collectables
Leveling Fishing Guide
Big Fishing
Fisher Items
Fishing Holes
Fisher Quests
Levequests
Actions
Action | Icon | Level | GP Cost | Cooldown | Description |
---|---|---|---|---|---|
Bait | 1 | 0 | 0 | Select the bait to apply to your line. | |
Cast | 1 | 0 | 0 | Cast your line and begin fishing. | |
Hook | 1 | 0 | 0 | Attempt to hook the fish nibbling on the bait. | |
Quit | 1 | 0 | 0 | Abandon fishing attempt and reel in line. | |
Cast Light | 1 | 0 | 0 | Lights up the tip of your fishing rod. | |
Stealth | 8 | 0 | 0 | Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below. | |
Release | 22 | 0 | 0 | Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild. | |
Mooch | 25 | 0 | 0 | Use the fish already hooked to your line to attract even larger prey. | |
Snagging | 36 | 0 | 0 | Adds extra hooks to the line, making it possible to land normally uncatchable fish and items. | |
Collect | 50 | 0 | 0 | Readies the catch to retain as a collectable. | |
Patience | 51 | 470 | 0 | Increases the chance of landing an HQ fish by 40% while reducing Hook efficiency by 50%. | |
Powerful Hookset | 51 | 74 | 0 | Removes the Inefficient Hooking status. Has no effect on some fish. | |
Chum | 54 | 145 | 0 | Reduces the amount of time for the next fish to bite. | |
Precision Hookset | 56 | 85 | 0 | Removes the Inefficient Hooking status. Has no effect on some fish. | |
Fish Eyes | 57 | 350 | 0 | Open your five senses to the surrounding environment, uncovering heretofore hidden fish. | |
Patience II | 60 | 560 | 0 | Increases the chance of landing an HQ fish by 60% while reducing Hook efficiency by 80%. | |
Fathom | 61 | 0 | 0 | Survey the sea for teeming waters. Activates automatically when class is changed to fisher. | |
Shark Eye | 61 | 0 | 0 | Locates nearest teeming water. Only available when Fathom is active. | |
Gig | 61 | 0 | 0 | Attempt to catch fish using your gig. | |
Gig Head | 61 | 0 | 0 | Change gig heads. | |
Mooch II | 61 | 100 | 0 | Use the fish already hooked to your line to attract even larger prey. | |
Veteran Trade | - | 63 | 200 | 0 | Prevent catching the same fish you just caught. Has no effect on some fish. |
Calm Waters | - | 64 | 300 | 0 | Grants another spearfishing attempt. |
Shark Eye II | - | 65 | 0 | 20s | Survey the landscape to locate the highest-level teeming waters within skill range. Can only execute while Fathom is active. |
Double Hook | - | 65 | 400 | 0 | Hook multiple fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be double hooked. |
Truth of Oceans | - | 66 | 0 | 0 | Further survey the seas to uncover the nearest swimming shadows within skill range. |
Salvage | - | 67 | 0 | 0 | Occasionally discover treasure maps while spearfishing. |
Bountiful Catch | - | 68 | 200 | 0 | Increases the number of items obtained on your next spearfishing attempt. Yield is determined by fish type and your gathering rating. Some fish cannot be double speared. |
Nature's Bounty | - | 69 | 100 | 0 | Increases the chance of landing a large catch on your next spearfishing attempt. |
Surface Slap | - | 71 | 200 | 0 | Prevent hooking the same fish you just caught. Has no effect on some fish. Effect ends after hooking a fish. Cancels current mooching opportunity. Overwrites the effect of Identical Cast upon execution. |
Identical Gig | - | 77 | 350 | 0 | Ensures you catch the same fish you previously caught. Has no effect on some fish. |
Identical Cast | - | 79 | 350 | 0 | Ensures you hook the same fish you previously caught. Has no effect on some fish. Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity. Overwrites the effect of Surface Slap upon execution. |
Traits
Trait | Icon | Level | Description |
---|---|---|---|
Gulleye | 15 | Allows you to discern the location of fishing holes up to level 15. | |
Enhanced Stealth | 18 | Increases the range of enemies avoidable when using Stealth to level 30. | |
Enhanced Stealth II | 28 | Increases the range of enemies avoidable when using Stealth to level 40. | |
Dunefishing | 35 | Allows you to cast your fishing line in deserts and dunes. | |
Gulleye II | 35 | Allows you to discern the location of fishing holes up to level 35. | |
Enhanced Stealth III | 38 | Increases the range of enemies avoidable when using Stealth to level 50. | |
Double Mooching | 40 | Allows you to mooch with a mooched fish. | |
Skyfishing | 45 | Allows you to cast your line in Sea of Clouds. | |
Gulleye III | 50 | Allows you to discern the location of fishing holes up to level 50. | |
Enhanced Stealth IV | 50 | Increases the range of enemies avoidable when using Stealth to level 54. | |
Cloudfishing | 53 | Allows you to cast your line from floating islands. | |
Enhanced Stealth V | 53 | Increases the range of enemies avoidable when using Stealth to level 57. | |
Gulleye IV | 55 | Allows you to discern the location of fishing holes up to level 55. | |
Hellfishing | 55 | Allows you to cast your line into magma. | |
Enhanced Stealth VI | 56 | Increases the range of enemies avoidable when using Stealth to level 60. | |
Aetherfishing | 58 | Allows you to cast your line into aetherochemical spills. | |
Gulleye V | 60 | Allows you to discern the location of fishing holes up to level 60. | |
Enhanced Stealth VII | 60 | Increases the range of enemies avoidable when using Stealth to level 64. | |
Auto Fathom | 61 | Automatically activates Fathom upon changing your class to Fisher. | |
Enhanced Stealth VIII | 63 | Increases the range of enemies avoidable when using Stealth to level 67. | |
Fish Whisperer | 63 | Allows you to better identify the characteristics of teeming waters. | |
Gulleye VI | 65 | Allows you to discern the location of fishing holes up to level 65. | |
Enhanced Stealth IX | 66 | Increases the range of enemies avoidable when using Stealth to level 70. | |
Saltfishing | 68 | Allows you to cast your line into salt lakes. | |
Gulleye VII | 70 | Allows you to discern the location of fishing holes up to level 70. | |
Enhanced GP Regeneration | 70 | Increases the amount of GP regenerated over time. | |
Enhanced Stealth X | - | 70 | Increases the range of enemies avoidable when using Stealth to level 74. |
Enhanced Stealth XI | - | 73 | Increases the range of enemies avoidable when using Stealth to level 77. |
Gulleye VIII | - | 75 | Allows you to discern the location of fishing holes up to level 75. |
Enhanced Stealth XII | - | 76 | Increases the range of enemies avoidable when using Stealth to level 80. |
Gulleye IX | - | 80 | Allows you to discern the location of fishing holes up to level 80. |
Enhanced GP Regeneration II | - | 70 | Increases the amount of GP regenerated over time. |
Gallery
Fisher Armor in Shadowbringers (5.0)