List of conjurer actions
This is a list of conjurer actions.
Class mechanic
See list of arcanist actions, and follow the same writing.
PvE actions
Action | Acquired | ![]() |
Level | Type | MP | Casting | Recast | Range Radius |
Description |
---|---|---|---|---|---|---|---|---|---|
Aero | ![]() |
4 | Spell | 200 | Instant | 2.5s | ![]() ![]() |
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 30 Duration: 30s | |
Aero II | ![]() |
46 | Spell | 200 | Instant | 2.5s | ![]() ![]() |
Deals wind damage with a potency of 50. Additional Effect: Wind damage over time Potency: 50 Duration: 30s | |
Aero Mastery | ![]() |
s | s | ![]() ![]() |
Upgrades Aero to Aero II. | ||||
Cure | ![]() |
2 | Spell | 400 | 1.5s | 2.5s | ![]() ![]() |
Restores target's HP. Cure Potency: 500 Additional Effect: 15% chance next Cure II will cost no MP Duration: 15s | |
Cure II | ![]() |
1![]() |
30 | Spell | 1,000 | 2s | 2.5s | ![]() ![]() |
Restores target's HP. Cure Potency: 800 |
Enhanced Mind | ![]() ![]() ![]() |
s | s | ![]() ![]() |
Increases mind by 8. | ||||
Enhanced Mind II | ![]() ![]() ![]() |
s | s | ![]() ![]() |
Increases mind by 16. | ||||
Enhanced Mind III | ![]() ![]() ![]() |
s | s | ![]() ![]() |
Increases mind by 24. | ||||
Fluid Aura | ![]() |
15 | Ability | Instant | 30s | ![]() ![]() |
Binds target. Duration: 6s | ||
Freecure | ![]() |
s | s | ![]() ![]() |
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0. Duration: 15s | ||||
Maim and Mend | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
s | s | ![]() ![]() |
Increases base action damage and HP restoration by 10%. Arcanist: Also increases base damage and HP restoration of your pet by 10% | ||||
Maim and Mend II | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
s | s | ![]() ![]() |
Increases base action damage and HP restoration by 30%. Arcanist: Also increases base damage and HP restoration of your pet by 30% | ||||
Medica | ![]() |
10 | Spell | 900 | 2s | 2.5s | ![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 400 | |
Medica II | ![]() |
50 | Spell | 1,000 | 2s | 2.5s | ![]() ![]() |
Restores own HP and the HP of all nearby party members. Cure Potency: 250 Additional Effect: Regen Cure Potency: 150 Duration: 15s | |
Raise | ![]() |
12 | Spell | 2,400 | 8s | 2.5s | ![]() ![]() |
Resurrects target to a weakened state. | |
Repose | ![]() |
8 | Spell | 600 | 2.5s | 2.5s | ![]() ![]() |
Inflicts target with Sleep. Duration: 30s Cancels auto-attack upon execution.
| |
Stone II | ![]() |
18 | Spell | 200 | 1.5s | 2.5s | ![]() ![]() |
Deals earth damage with a potency of 190. | |
Stone Mastery | ![]() |
s | s | ![]() ![]() |
Upgrades Stone to Stone II. |