Paladin
Lore
"For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built." — Game Description
History
"In the year 969 of the Sixth Astral Era, a dispute surrounding the succession of twin princes erupted into a internecine war-a conflict which ultimately fractured the Thanalan city-state of Belah'dia into the rival nations of Ul'dah and Sil'dah. Upon this bitter division, Ul'dah's first ruler, Sasagan Ul Sisigan, gathered to him those knights who had sworn him fealty, and established a retinue of bodyguards thenceforth known as the Sultansworn. For six hundred years now, generations of Sultansworn have taken the oath of their forebears, and honed their marital prowess I service to the royal house of Ul'dah. Centuries of training and tradition have led to the development of an indomitable style of combat that has many times proven instrumental in the salvation of the desert nation and it's people. Yet beloved as they are as the shield of the sultanate, the Sultansworn have lost their former luster-both their morale and their numbers dwindling apace with the royal family's eroded authority. Thus it is that Captain Jenlyns, in an effort to preserve the teachings of his failing order, has begun training worthy adventurers in the arts of the paladin." — Encyclopaedia Eorzea
General Information
Paladin, equipped with sword, shield and heavy armor, is one of the tanking jobs of ARR. Paladins have all the abilities and traits of Gladiators. The most important stat for the paladin is vitality, which increases HP. The level of your paladin is equivalent to that of your gladiator.
Requirements
- Level 30 Gladiator
- Completion of Main Scenario quest: Sylph-management
- Completion of the Gladiator Quest: The Rematch
Trainer Locations
NPC | Location | Description |
---|---|---|
Lulutsu | Ul'dah - Steps of Thal (x9,y11) | Job Start for ARR |
Jenlyns | Ul'dah - The Chamber of Rule (x10,y11) | Job Trainer for 30-50 |
Jenlyns | Ul'dah - The Chamber of Rule (x10,y11) | Job Start for Heavensward |
Papashan | Central Thanalan (x22,y28) | Job Trainer for 52 |
Constaint | Coerthas Western Highlands (x32,y36) for lvls 54, 56 and 60 (x22,y25) for lvl 58 |
Job Trainer for 54-60 |
Jenlyns | Ul'dah - Steps of Thal (x10.8,y11.1) | Job Start for Stormblood |
Actions
Paladins use all the Gladiator Actions in addition to having their own unique actions for their Job:
Action | Icon | Level | Type | Cast Time | Cooldown | Range | Radius | Description | Stormblood Adjustment |
---|---|---|---|---|---|---|---|---|---|
Fast Blade | 1 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 160. | Potency increased from 150 to 160. | |
Fight or Flight | 2 | ability | 0s | 60s | ?? | ?? | Increases physical damage dealt by 25%. Duration: 25s |
Now acquired at level 2 (previously level 6). Increased physical damage effect reduced from 30% to 25%. Recast time reduced from 90 to 60 seconds. | |
Savage Blade | 4 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Fast Blade Combo Potency: 210 |
Action now exclusive to gladiator and paladin. Combo potency increased from 200 to 210. Enmity effect has been increased. | |
Flash | 6 | spell | 0s | 2.5s | ?? | ?? | Increases enmity in all nearby enemies. Additional Effect: Blind Duration: 12s |
Action now exclusive to gladiator and paladin. Now acquired at level 6 (previously level 8). | |
Riot Blade | 10 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 100. Combo Action: Fast Blade Combo Potency: 240 Combo Bonus: Restores MP |
Now acquired at level 10 (previously level 12). Combo potency increased from 230 to 240. | |
Shield Lob | 15 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers a ranged attack with a potency of 120. Additional Effect: Increased enmity |
Enmity effect has been increased. | |
Shield Bash | 18 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 110. Additional Effect: Stun Duration: 6s |
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Rage of Halone | 26 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 100. Additional Effect: Increased enmity Combo Action: Savage Blade Combo Potency: 270 |
The combo bonus "Reduces target's strength by 5%" has been removed. Combo potency increased from 260 to 270. Enmity effect has been increased. | |
Shield Swipe | 30 | ability | 0s | 15s | ?? | ?? | Delivers an attack with a potency of 150. Can only be executed immediately after blocking an attack. Additional Effect: Pacification Duration: 6s Additional Effect: Increased enmity |
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Shield Oath | 30 | spell | 0s | 2.5s | 0y | 0y | Reduces damage taken by 20%, while reducing damage dealt by 15% and increasing enmity. Cannot be used with Sword Oath. Effect ends upon reuse. |
Now acquired at level 30 (previously level 40). No longer increases chance to hit. | |
Sword Oath | 35 | spell | 0s | 2.5s | 0y | 0y | Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay. Cannot be used with Shield Oath. Effect ends upon reuse. |
Now acquired at level 35 (previously level 30). | |
Sentinel | 38 | ability | 0s | 180s | ?? | ?? | Reduces damage taken by 40%. Duration: 10s |
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Cover | 40 | ability | 0s | 120s | 10y | 0y | Take all damage intended for another party member, suffering only 80% of it. Duration: 12s Can only be executed when member is closer than 10 yalms. Does not activate with certain attacks. |
Now acquired at level 40 (previously level 35). The effect of Cover now also includes magic damage. | |
Tempered Will | 42 | ability | 0s | 180s | ?? | ?? | Immediately cures Bind and Heavy, while preventing knockback and draw-in effects. Duration: 10s |
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Spirits Within | 45 | ability | 0s | 30s | 3y | 0y | Delivers an attack with a potency of 300. Potency decreases as own HP decreases. |
The additional effect "Silence" has been removed. | |
Bulwark | 46 | ability | 0s | 180s | ?? | ?? | Increases block rate by 60%. Duration: 15s |
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Total Eclipse | 46 | weaponskill | 0s | 2.5s | ?? | ?? | Delivers an attack with a potency of 110 to all nearby enemies. | New Action | |
Circle of Scorn | 50 | ability | 0s | 25s | ?? | ?? | Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity Additional Effect: Damage over time Potency: 30 Duration: 15s |
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Hallowed Ground | 50 | ability | 0s | 420s | 0y | 0y | Renders you impervious to most attacks. Duration: 10s |
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Sheltron | 52 | ability | 0s | 5s | 0y | 0y | Blocks the next attack. Additional Effect: Partial MP restored upon block Duration: 10s Oath Gauge Cost: 50 |
The effect of Shelltron now also includes magic damage. Activation cost added. Recast time reduced from 30 to 5 seconds. | |
Goring Blade | 54 | weaponskill | 0s | 2.5s | 0y | 0y | Delivers an attack with a potency of 100. Combo Action: Riot Blade Combo Potency: 250 Combo Bonus: Damage over time Potency: 60 Duration: 21s |
Combo potency increased from 240 to 250. Damage over time potency increased from 50 to 60. Damage over time duration reduced from 24 to 21 seconds. | |
Divine Veil | 56 | ability | 0s | 120s | 0y | 15y | Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms. Duration: 30s Barrier Effect: Prevents damage up to 10% of your maximum HP Duration: 30s Effect ends upon additional HP recovery via healing magic. |
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Clemency | 58 | spell | 1.5s | 2.5s | 30y | 0y | Restores target's HP. Cure Potency: 1200 Additional Effect: Restores to self 50% of HP restored to target if target is a party member |
Cast time reduced from 2 to 1.5 seconds. | |
Royal Authority | 60 | weaponskill | 0s | 2.5s | 0y | 0y | Delivers an attack with a potency of 100. Combo Action: Riot Blade Combo Potency: 360 |
Combo action changed from Savage Blade to Riot Blade. Combo potency increased from 350 to 360. | |
Intervention | 62 | ability | 0s | 10s | ?? | ?? | Reduces target party member's damage taken by 10%. Duration: 6s Additional Effect: Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active. Oath Gauge Cost: 50 |
New Action | |
Holy Spirit | 64 | spell | 1.5s | 2.5s | ?? | ?? | Deals unaspected damage with a potency of 430. Shield Oath Bonus: Increases Oath Gauge by 20 |
New Action | |
Requiescat | 68 | ability | 0s | 60s | ?? | ?? | Delivers an attack with a potency of 350. Potency decreases as own MP decreases. Additional Effect: Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher. Duration: 12s |
New Action | |
Passage of Arms | 70 | ability | 0s | 120s | ?? | ?? | Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted. Duration: 18s Effect ends upon executing another action or moving. Cancels auto-attack upon execution. |
New Action |
Traits
Trait | Icon | Level | Description | Stormblood Adjustment |
---|---|---|---|---|
Enhanced Vitality | 20 | Increases vitality by 8. | Now acquired at level 20 (previously level 8). Vitality bonus increased from 2 to 8. | |
Enhanced Vitality II | 40 | Increases vitality by 16. | Now acquired at level 40 (previously level 16). Vitality bonus increased from 4 to 16. | |
Oath Mastery | 52 | Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath. Oath Gauge is halved when switching between the two Oaths. | New Trait | |
Enhanced Vitality III | 60 | Increases vitality by 24. | Now acquired at level 60 (previously level 24). Vitality bonus increased from 6 to 24. | |
Divine Magic Mastery | 64 | Halves MP cost for all spells while preventing casting interruptions via damage taken. | New Trait | |
Enhanced Cover | 66 | Reduces damage received from a covered player by 20%. | New Trait |
Role Actions
PvP Actions
Action | Icon | Type | Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Fast Blade (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack with a potency of 750. Additional Effect: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | |
Savage Blade (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Fast Blade Combo Potency: 1,000 Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | |
Rage of Halone (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Savage Blade Combo Potency: 1,250 Combo Bonus: Reduces target's attack potency and healing magic potency by 10% Duration: 15s Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | |
Riot Blade (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Fast Blade Combo Potency: 1,000 Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | |
Royal Authority (PvP) | weaponskill | - | 0 | 2.3s | ?? | ?? | Delivers an attack to target. Combo Action: Riot Blade Combo Potency: 1,250 Combo Bonus: Restores 1,000 MP Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. | |
Holy Spirit (PvP) | spell | 1250 MP | 1.3 | 2.3s | ?? | ?? | Delivers an attack with a potency of 1,250. Additional Effect: Silence Duration: 2s | |
Clemency (PvP) | spell | 1250 MP | 1.3 | 2.3s | ?? | ?? | Restores target's HP. Cure Potency: 2,000 Additional Effect: Restores to self 50% of HP restored to target if target is a party member | |
Shield Bash (PvP) | ability | 300 TP | 0 | 5s | ?? | ?? | Delivers an attack with a potency of 500. Additional Effect: Stun Duration: 3s | |
Requiescat (PvP) | ability | - | 0 | 30s | ?? | ?? | Delivers an attack with a potency of 500. Potency increases up to 400% as MP nears maximum. Additional Effect: Increases attack magic potency by 50% and healing magic potency by 25%. Duration: 10s | |
Cover (PvP) | ability | Oath: 20 | 0 | 3s | ?? | ?? | Take all damage intended for another party member. Only active when member is closer than 10 yalms. Oath Gauge Cost: 20 Depletes Oath Gauge by 20 periodically while active. | |
Uncover (PvP) | ability | - | 0 | 3s | ?? | ?? | Removes Cover status. | |
Hallowed Ground (PvP) | ability | - | 0 | 120s | ?? | ?? | Renders you impervious to most attacks. Duration: 5s | |
Shield Oath (PvP) | ability | - | 0 | 5s | ?? | ?? | Reduces both damage taken and damage dealt by 20%. Effect ends upon reuse. |
Quests
Job Gauge
Official Lodestone Job Guide (Always up-to-date)
Oath Gauge is Paladin's Job Gauge.
Oath Gauge
Upon learning the action Iron Will (tank stance) at level 10, a symbol will appear on the screen indicating when it is in effect. Iron Will increases enmity gained from using other actions.
Upon learning the trait Oath Mastery, the symbol which indicates the use of Iron Will will change to also display the Oath Gauge.
Oath increases by 5 with every auto-attack: Auto-attack for Paladin occurs every 2.24 seconds. Every ability that uses Oath consumes 50 Oath, meaning that each of these abilities can be used once every 22.4 seconds.
Oath can be used on abilities Sheltron and its upgraded version Holy Sheltron, Intervention and Cover.
Simple Mode
Iron Will (Active)
The gauge cannot be displayed in simple mode until learning the trait Oath Mastery at level 35.