Alexander - The Burden of the Son
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Alexander - The Burden of the Son or A8 is the fourth floor of Alexander: Midas. It requires the player to have an average item level of 200 or above to enter.
Strategy
Phase 1
Onslaughter
- Mega Beam - A linear AoE in the direction boss is facing.
- Perpetual Ray - A prolonged tank buster, first applies a magic vulnerability debuff and a hefty chunk of damage. afterwards, his next 3 auto attacks will also deal hefty damage.
- Execution - This summons 4 steam regulator adds on the 4 corners of the room. they need to be burnt down quickly, or they'll apply damage down and vulnerability.
- Discoid - This will summon four balls tethered to four different players, you can help eat a ball even if you're tethered just don't eat your own, or instant death.
- Hydrothermal Missile - (???)
- Discharge - (???)
Phase 2
Brawler (Recommended 1st)
- Blue Hand - (Moderate damage tank buster)
- Double Cannon/Both Hands - (Needs to be shot into the party and dispersed between everyone to mitigate the damage)
- Single Buster - (???)
- Magicked Mark - (???)
Vortexer
- Super Cyclone - (Room wide knockback)
- Blue Hand - (Moderate damage tank buster)
- Double Cannon/Both Hands - (Needs to be shot into the party and dispersed between everyone to mitigate the damage)
- Sludge Bombs - (Avoid to avoid a DOT & heavy)
- Ice Missile - (???)
- Brute Force - (???)
Swindler (Recommended 1st)
- Enumeration - (AoE cirlce with bubbles over targets head, number of bubbles over target determines how many people need to run into the AoE) telegraph)
- Height Error - (???)
- Purple Debuff - (go to the lower panels)
- Red Debuff - (go to the higher panels)
- Magicked Mark - (???)
Blaster
- Mirage - (???)
- Mind Blast - (???)
- Brute Force - (???)
- Supercharge - (???)
- Clones/Divebombs - (4 targets will get marked, planting 4 clones that will dive bomb, going in the direction they're facing when they land. failure to dodge results in vulnerability up)
Phase 3
Brute Justice - (very important to not be caught in front of boss)
- Mega Jump - (spread out. will target the player farthest from him)
- Mega Beam - (a linear AoE in the direction boss is facing)
- Long Needle - (arrows point at marked target, party needs to stack to share damage)
- J Kick - (room wide damage)
- Flarethrower - (small frontal cone AoE for moderate damage, get behind him or out of his frontal cone area)
- Apocalyptic Ray - (boss turns around and unleashes huge attack similar to mega beam)
- Double Rocket Punch - (tank buster 15k with rampart, both tanks are able to soak this)
- Rocket AoE - (sends out a number of rockets that leave orange telegraphs on ground, avoid or get vulnerability up)
- Double Cannon - (stack to mitigate room wide damage)
- Short Needle - (AOE missiles rain down randomly all over the platform without ground indicators, just heal through this)
Onslaughter
- Mega Beam - (a linear AoE in the direction boss is facing)
- 100 Megatonze Shock - (???)
Loot
- Midan Gear
- Tarnished Midan Crank (Hands)
- Tarnished Midan Spring (Legs)
- Tarnished Midan Shaft (Body)
- Brute Justice Card
Lore
You have delved into the deepest parts of Midas, and its power source lies but a short distance ahead. For the sake of Idyllshire, and Roundrox, you must disable the core before Alexander awakes to wreak havoc on the realm. Your allies stand at the ready─steel yourself to break through the Illuminati's last line of defense.