Property:Requires status
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This text property describes the status effect that must be active to craft the recipe.
C
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Specialization +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +
Facility Access: Production II +