Archer Actions

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Main article: Archer
Action Level TP Cost Cast Time Cooldown Range (yards) Radius (yards) Description
Heavy Shot 1 60 Instant 2.5s 25 0 Delivers an attack with a potency of 150.
Straight Shot 2 60 Instant 2.5s 25 0 Delivers an attack with a potency of 140.
Additional Effect: Increases critical hit rate by 10% for 20s
Raging Strike 4 0 Instant 180s 0 0 Increases damage dealt by 20% for 20s
Venomous Bite 6 70 Instant 2.5s 25 0 Delivers an attack with a potency of 100.
Additional Effect: Venom with potency of 35 for 9s
Misery's End 8 0 Instant 12s 25 0 Delivers an attack with a potency of 190.
Can only be executed when target's HP is below 20%
Shadowbind 10 0 Instant 12s 25 0 Binds target for 10s
Cancels auto-attack upon execution.
Target becomes unbound if damage is taken.
Bloodletter 12 0 Instant 15s 25 0 Delivers an attack with a potency of 150.
Quick Nock 18 140 Instant 2.5s 8 8 Delivers an attack with potency of 110 to all enemies in a cone in front of you.
Swiftsong 22 0 3 2.5s 0 20 Increases movement speed of all nearby party members as long as they remain within hearing distance. Effect ends upon reuse or when enmity is generated. Cannot be used in battle or with other songs.
Hawk's Eye 26 0 Instant 90s 0 0 Increases physical accuracy by 20% for 20s
Flaming Arrow 34 0 Instant 60s 25 5 Sets the ground ablaze, delivering damage with a potency of 25 to enemies that enter the flames for 30s.
Barrage 38 0 Instant 180s 0 0 Increases the number of strikes per auto-attack to 2 for 10s.
Blunt Arrow 42 0 Instant 30s 25 0 Delivers an attack with a potency of 50
Additional Effect: Silence for 1s
Quelling Strikes 46 120 Instant 120s 0 0 Reduces enmity generated by each attack for 15s.
Wide Volley 50 160 Instant 2.5s 25 5 Delivers an attack with a potency of 110 to target and enemies near it.

Template:Classes and Jobs