List of armorer actions

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This is a list of armorer actions.

Class mechanic

Armorers are able to craft various armor pieces.

Actions

Regular actions

Action Quest requirement Level CP Description
Basic Synthesis (armorer).png  Basic Synthesis 1 0 Increases progress.
Efficiency: 100%
Success Rate: 100%
Basic Touch (armorer).png  Basic Touch 5 18 Increases quality.
Efficiency: 100%
Success Rate: 100%
Master's Mend.png  Master's Mend 7 88 Restores item durability by 30.
Hasty Touch.png  Hasty Touch 9 0 Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%
Additional Effect: Grants Expedience for 1 step
Rapid Synthesis.png  Rapid Synthesis 9 0 Increases progress.
Efficiency: 500%
Success Rate: 50%
Observe.png  Observe 13 7 Do nothing for one step.
Tricks of the Trade.png  Tricks of the Trade 13 0 Restores 20 CP.
Can only be used when material status is "Good" or "Excellent".
Veneration DoH ability.png  Veneration 15 18 Increases efficiency of Synthesis actions by 50% for the next four steps.
Waste not new icon.png  Waste Not 15 56 Reduces loss of durability by 50% for the next four steps.
Standard Touch (armorer).png  Standard Touch 18 32 Increases quality.
Efficiency: 125%
Success Rate: 100%
Combo action: Basic Touch
Combo bonus: CP cost reduced to 18
Great Strides.png  Great Strides 21 32 Increases the efficiency of next Touch action by 100%.
Effect active for three steps.
Innovation.png  Innovation 26 18 Increases efficiency of Touch actions by 50% for the next four steps.
Final Appraisal.png  Final Appraisal 42 1 The next action that would complete item synthesis will instead leave one progress point remaining.
Effect active for five steps.
Waste not ii new icon.png  Waste Not II 47 98 Reduces loss of durability by 50% for the next eight steps.
Byregot's Blessing.png  Byregot's Blessing 50 24 Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each count of your Inner Quiet stack, up to a maximum of 300%
Success Rate: 100%
Requires at least one stack of Inner Quiet.
Precise Touch (armorer).png  Precise Touch 53 18 Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 10)
Efficiency: 150%
Success Rate: 100%
Available only when material condition is Good or Excellent.
Muscle Memory.png  Muscle Memory 54 6 Increases progress.
Efficiency: 300%
Success Rate: 100%
Additional Effect: Efficiency of your next Synthesis action is increased by 100%
Available only on the first step.
Additional effect is active for five steps.
Careful Synthesis.png  Careful Synthesis 62 7 Increases progress.
Efficiency: 180%
Success Rate: 100%
Manipulation.png  Manipulation 1Quest: Manipulation unlock quests 65 96 Restores 5 points of durability after each step for the next eight steps.
Prudent Touch (armorer).png  Prudent Touch 66 25 Increases quality at half the durability cost.
Efficiency: 100%
Success Rate: 100%
Unavailable when Waste Not or Waste Not II are active.
Focused Synthesis (armorer).png  Focused Synthesis 67 5 Increases progress.
Efficiency: 200%
Success Rate: 50%
Combo Action: Observe
Combo Bonus: Increases success rate to 100%
Focused Touch (armorer).png  Focused Touch 68 18 Increases quality.
Efficiency: 150%
Success Rate: 50%
Combo Action: Observe
Combo Bonus: Increases success rate to 100%
Advanced Touch (armorer).png  Advanced Touch 68 46 Increases quality.
Efficiency: 150%
Success Rate: 100%
Combo action: Standard Touch or Observe
Combo bonus: CP cost reduced to 18
Reflect DoH.png  Reflect 69 6 Increases quality.
Efficiency: 300%
Success Rate: 100%
Additional Effect: Increases Inner Quiet stack by one (up to 10)
Availabe only on the first step.
Preparatory Touch (armorer).png  Preparatory Touch 71 40 Increases quality at greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 10)
Efficiency: 200%
Success Rate: 100%
Durability Cost: 20
Groundwork ARM.png  Groundwork 72 18 Increases progress at greater cost to durability.
Efficiency decreases by half when durability is below durability cost.

Efficiency: 360%
Success Rate: 100%
Durability Cost: 20
Delicate Synthesis (armorer).png  Delicate Synthesis 76 32 Increases both progress and quality.
Synthesis action efficiency: 150
Touch action efficiency: 100
Success Rate: 100%
Intensive Synthesis (armorer).png  Intensive Synthesis 78 6 Increases progress.
Efficiency: 400%
Success Rate: 100%
Available only when material condition is Good or Excellent.
Trained Eye.png  Trained Eye 80 250 Increases quality by 100%.
Available only on the first step. Recipe level must be at least 10 levels below yours. Cannot be used with expert crafting recipes.
Prudent synthesis (armorer) icon1.png  Prudent Synthesis 88 18 Increases progress at half the durability cost.
Efficiency: 180%
Success Rate: 100%
Unavailable when Waste Not or Waste Not II is active.
Trained Finesse.png  Trained Finesse 90 32 Increases quality at no cost to durability.
Efficiency: 100%
Success Rate: 100%
Available only when Inner Quiet stack size is 10.
Refined Touch (armorer).png  Refined Touch 92 24 Increases quality.
Efficiency: 100%
Success Rate: 100%
Combo Action: Basic Touch
Combo Bonus: Increases Inner Quiet stack by one (up to 10)
Daring Touch.png  Daring Touch 96 0 Increases quality and requires no CP.
Efficiency: 150%
Success Rate: 60%
Can only be executed while under the effect of Expedience
※This action cannot be assigned to a hotbar.
Immaculate Mend.png  Immaculate Mend 98 112 Restores all item durability.
Trained Perfection.png  Trained Perfection 100 0 Reduces durability loss of next action to 0.
Can only be used once per synthesis.

Specialist actions

Action Quest requirement Level CP Description
Careful observation specialist.png  Careful Observation 1Quest: Beloved of the Builder 55 0 Do nothing for one step, preserving the status of any actions presently in effect.
A crafter's delineation is used upon execution.
Can only be used up to three times per synthesis.
This action does not increase step count.
Heart and soul icon1.png  Heart and Soul 1Quest: Beloved of the Builder 86 0 Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.

Effect ends if the aforementioned actions are executed when material condition is not "Good" or "Excellent".
A crafter's delineation is used upon execution.
Can only be used once per synthesis.
This action does not increase step count.

Quick Innovation.png  Quick Innovation 1Quest: Beloved of the Builder 96 0 Grants Innovation for 1 turn.
Cannot be executed while under the effect of Innovation.
A crafter's delineation is used upon execution.
Can only be used once per synthesis.
This action does not increase step count.