Palace of the Dead (Floors 151-160)
Revision as of 05:37, 23 May 2024 by Dr Agon (talk | contribs) (Dr Agon moved page Palace of the Dead/Floors 151-160 to Palace of the Dead (Floors 151-160))
- See also: Palace of the Dead
Palace of the Dead (Floors 151-160)
- Level
- 60 (Sync: 60)
- Difficulty
- Normal
- Party size
- Flexible
1-4 man • 1-4 - Unsyncing
- Not Allowed
- Time limit
- 60 minutes
- Req. quest
Dead but Not Gone
- Entrance
- South Shroud (X:25.2, Y:20.6)
- Patch
- 3.45
“The dead remain restless, and the architect behind the Palace of the Dead unseen. Though none have lived to tell the tale true, some explorers claim the maze now reaches some two hundred floors below the Shroud. What horrors await the brave souls who would delve into the darkest depths of the ruins?
Palace of the Dead (Floors 151-160) is a level 60 deep dungeon introduced in patch 3.45 with Heavensward.
Enemies
- Enemies
- Deep Palace Gremlin
- Deep Palace Devilet
- Deep Palace Deepeye
- Deep Palace Abaia
- Deep Palace Soulflayer
- Deep Palace Pudding
- Deep Palace Shabti
- Deep Palace Pot
- Deep Palace Taurus
- Patrolling enemies
Floor 160 Boss
Todesritter
The boss uses the same mechanics as the boss from floor 60, The Black Rider. This boss however deals massive damage for every attack that connects. The boss can inflict Bleed on players if they step into the puddles from Hail of Sorrow, which deal heavy damage per tick.