Ala Mhigo (Duty)
Ala Mhigo
- Level
- 70 (Sync: 70)
- Item Level
- 280 (Sync: 310)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (Stormblood)
- Roulette
- Level 50/60/70/80 Dungeons"Level 50/60/70/80 Dungeons" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
- Tomestones
- 20
- Req. quest
- Stormblood
- Entrance
- The Lochs (X:33.0, Y:22.8)
- Modes
- Duty Support, Explorer
- Patch
- 4.0
“Liberty or death! Now begins the battle for the future of a nation. Together with the brave men and women of the Eorzean Alliance and the Resistance, you and your fellow adventurers must enter the city and make for the castle where Zenos yae Galvus resides, and put an end to his reign of terror.
— In-game description
Ala Mhigo is a level 70 dungeon introduced in patch 4.0 with Stormblood.
Objectives
- Eliminate the imperials: 0/1
- Defeat the magitek scorpion: 0/1
- Eliminate all obstacles: 0/1
- Slay Aulus mal Asina: 0/1
- Arrive in the Hall of the Griffin: 0/1
- Defeat Zenos yae Galvus: 0/1
Bosses
Magitek Scorpion
Abilities
- Electromagnetic Field: Moderate area-wide damage.
- Target Search: Places a circular marker under each player that slowly follows them for 6 seconds before detonating and leaving behind a hazardous puddle. Bait it away and drop it somewhere safe.
- Tail Laser: Line AoE stretching in front and behind Magitek Scorpion.
Aulus mal Asina
The fight has 3 phases:
- Phase 1: Pre-Out-of-Body.
- Phase 2: Out-of-Body.
- Phase 3: Post-Out-of-Body.
Abilities
- Mana Burst: Moderate area-wide damage.
- Order to Charge: Places 3 drones somewhere in the area.
- Order to Fire: Shortly after Order to Charge, places large AoE circles somewhere in the area. After the AoE is done, three (3) larger, overlapping circles will appear. Safe zones are inside.
- Magitek Disruptor: Stuns and sucks players toward the middle of the arena, leading up to Mindjack.
- Mindjack: Knocks players back and applies Out of Body. Each player must slowly return to their physical body in the middle of the arena, linked by a fiery line. Prototype Death Claws will spawn and slowly follow each player, stunning at melee range, while Prototype Bits spawn around the area and shoot line AoEs, also stunning on contact. Avoiding both should be prioritized over rushing, though taking too long will result in death. After a player recovers their body, they can proceed to attack the Death Claws.
- Demimagicks: Places a marker and AoE under each player. Uses overlapping circles from Order to Fire but to a larger extent at the same time.
Zenos yae Galvus
Note of caution: Just outside the door to Zenos are two 12th Legion Colossus mobs, who tend to run off and use AoEs in random directions.
The fight has three phases:
- Phase 1: Pre-Aether Transfer.
- Phase 2: Aether Transfer.
- Phase 3: Post-Aether Transfer.
In all phases, touching the outer ring of the area will inflict damage and apply a stack of Damage Down.
Zenos will, at around 15% HP, start charging his ultima. An Aether Transfer meter will indicate the time you have to kill the three adds. There is no "best" order; just destroy them ASAP. However, The Swell will occasionally kick you into the outer ring.
Abilities
- Art of the Storm: PBAoE centered on Zenos. Move away to avoid it.
- Art of the Swell: Damages players and knocks them back. Move in to avoid being pushed into the outer ring.
- Art of the Sword: Line AoE targeted at each player. Do not stack or you will get hit by more than one ray.
- Vein Splitter: Places 4 copies around Zenos. Large PBAoE around Zenos, followed by large PBAoEs around the copies. The AoEs of the copies do not overlap near Zenos. Zenos will jump one player and tether to them. After a few seconds he will execute Lightless Spark.
- Lightless Spark: Cone AoE targeted at a chosen player.
- Concentrativity: Area-wide AoE, high damage.
ADDS
- Ame-no-Habakiri: Uses Art of the Sword.
- The Swell: Uses Art of the Swell.
- The Storm: Uses Art of the Storm.
Loot
- See also: Crimson Lotus Weapons, Arhat Armor and Arhat Accessories
Magitek Scorpion
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Arhat Bracelets of Aiming | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Casting | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Fending | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Healing | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Slaying | Bracelets | 300 | Green | 1 |
Arhat Kyahan of Aiming | Feet | 300 | Green | 1 |
Arhat Kyahan of Casting | Feet | 300 | Green | 1 |
Arhat Kyahan of Fending | Feet | 300 | Green | 1 |
Arhat Kyahan of Healing | Feet | 300 | Green | 1 |
Arhat Kyahan of Maiming | Feet | 300 | Green | 1 |
Arhat Kyahan of Scouting | Feet | 300 | Green | 1 |
Arhat Kyahan of Striking | Feet | 300 | Green | 1 |
Arhat Ring of Aiming | Ring | 300 | Green | 1 |
Arhat Ring of Casting | Ring | 300 | Green | 1 |
Arhat Ring of Fending | Ring | 300 | Green | 1 |
Arhat Ring of Healing | Ring | 300 | Green | 1 |
Arhat Ring of Slaying | Ring | 300 | Green | 1 |
Aulus mal Asina
Zenos yae Galvus
Additional Treasure Coffers
Treasure Coffer 1 (X: 11.3 Y: 15.1)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Arhat Kyahan of Fending | Feet | 300 | Green | 1 |
Arhat Kyahan of Maiming | Feet | 300 | Green | 1 |
Arhat Kyahan of Striking | Feet | 300 | Green | 1 |
Arhat Kyahan of Scouting | Feet | 300 | Green | 1 |
Arhat Kyahan of Aiming | Feet | 300 | Green | 1 |
Arhat Kyahan of Casting | Feet | 300 | Green | 1 |
Arhat Kyahan of Healing | Feet | 300 | Green | 1 |
Arhat Bracelets of Fending | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Slaying | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Aiming | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Casting | Bracelets | 300 | Green | 1 |
Arhat Bracelets of Healing | Bracelets | 300 | Green | 1 |
Arhat Ring of Fending | Ring | 300 | Green | 1 |
Arhat Ring of Slaying | Ring | 300 | Green | 1 |
Arhat Ring of Aiming | Ring | 300 | Green | 1 |
Arhat Ring of Casting | Ring | 300 | Green | 1 |
Arhat Ring of Healing | Ring | 300 | Green | 1 |
Treasure Coffer 2 (X: 11.8 Y: 13.3)
Treasure Coffer 3 (X: 8.9 Y: 9.5)
Treasure Coffer 4 (X: 11.8 Y: 8.5)
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Ala Mhigo | 10 | Discover every location within Ala Mhigo. | - | 4.0 |
Images
Lore
Liberty Or Death
Having conquered all the lands of Gyr Abania, King Anshelm ordered the construction of a fortress city that would serve to repel invaders from Ilsabard. Completed in the year 1135 of the Sixth Astral Era, it stood as a symbol of defiance until it fell to the Empire, whereupon it became a symbol of oppression.
In the twenty years that it lay under Garlean rule, little of Ala Mhigo appears to have changed, but upon closer inspection there are imperial touches in evidence, from magitek street lamps to advanced water and sewage systems. However, such improvements to civic life were privileges enjoyed only by imperial citizens. Those without citizenship, or the "Aan," were consigned to hard, destitute lives in the Ala Mhigan Quarter, the purpose-built district for the lower class.
Like the rest of the city, the royal palace was allowed to retain its pre-imperial style. Yet beneath the skin, it had been fortified with a multitude of cannons and powerful magitek fields, which greeted the sieging forces of the Eorzean Alliance and the Ala Mhigan Resistance.
Zenos yae Galvus
Legatus of the XIIth Imperial Legion and crown prince of Garlemald, Zenos’s high birth and extraordinary talents rendered his life wanting for purpose. During a mission in Gyr Abania, however, he encountered a foe who would kindle in him a theretofore unfelt ardor: the Warrior of Light. Against this foe, Zenos would bring his all to bear, wielding the katana Ame-no-Habakiri, his powers as a Resonant—and even the might of the primal Shinryu.
Aulus mal Asina
Chief of research of the XIIth Imperial Legion, Aulus personally joined the fray during the heroes' assault on the palace. Confronting them, he employed a weapon of his own creation which ripped their aether from their bodies. In this way, he had intended to demonstrate his superiority, but his plan went awry and he died in vain.
More
Upon the rooftop of the royal palace, King Theodoric had built for his foreign queen a garden where familiar creatures from her homeland were kept. Under imperial rule, it was maintained for the pleasure of high-ranking officers.