Side Quests
- See also: Quests, Main Scenario Quests and Feature Quests
Side Quests are generally optional extra content that can be done for lore, item rewards, Gil, and experience. Anything still using the yellow quest icon typically does not unlock a major feature or contain critical story. They are primarily for worldbuilding and flavor, but can be a key source of HQ crafted gear while leveling, especially in Heavensward and later.
Class, Job, and Role Quests
These have all been re-tagged as Feature Quests by patch 3.3.
Lv 1-30: Class Quests (required to unlock new combat skills)
Lv 30-70: Job Quests (required to unlock new combat skills)
Lv 70-80: Shadowbringers Role Quests (at least one role must be completed for Main Scenario; all roles must be completed for Void Quests)
Lv 85-90: Endwalker Role Quests (unlocks dyeing for Artifact Armor (i560))
Chronicles of a New Era
Chronicles of a New Era are the 'primary' type of side content, containing the majority of new fights.
These have all been re-tagged as Feature Quests by patch 3.3.
Trials
Lv 50: Primal Quests (Ifrit, Titan, and Garuda Hard are required for Main Scenario)
Lv 60: The Warring Triad Quests
Lv 70: The Four Lords Quests
Lv 80: The Sorrow of Werlyt Quests
Normal Raids
Lv 50: Bahamut Quests (no normal mode available, so either go in unsynced, or gather a dedicated group for difficult fights)
Lv 60: Alexander Quests
Lv 70: Omega Quests
Lv 80: Eden Quests
Lv 90: Pandaemonium Quests
Alliance Raids
Lv 50: Crystal Tower Quests (required for Main Scenario)
Lv 60: Shadow of Mhach Quests
Lv 70: Return to Ivalice Quests (required for Resistance Weapon)
Lv 80: YoRHa: Dark Apocalypse Quests
Lv 90: Myths of the Realm Quests
Dungeon Quests
These have all been re-tagged as Feature Quests by patch 3.3.
- Main article: Dungeons
Side Story Quests
Relic Weapons
These have all been re-tagged as Feature Quests by patch 3.3.
Relic weapon quests are an optional grind-focused activity. The main reward is cool weapons with glow effects. Beginning with Eureka, these quests also offer storylines, new areas, and special combat systems tied to those areas.
Lv 50: Zodiac Weapons
Lv 60: Anima Weapons
Lv 70: The Forbidden Land, Eureka
Lv 80: Resistance Weapons
Lv 80: Manderville Weapons (requires Somehow Further Hildibrand Adventures)
Comedy
Some of these have been re-tagged as Feature Quests when they unlock Trials.
These form one long, continuous questline with the exception of the Delivery Moogle Quests and Scholasticate Quests.
Lv 50: Hildibrand Adventures
Lv 50: Delivery Moogle
Lv 60: Further Hildibrand Adventures
Lv 60: Scholasticate (requires Hildibrand Adventures)
Lv 70: Even Further Hildibrand Adventures
Lv 90: Somehow Further Hildibrand Adventures (required for Manderville Weapons)
Tribal Quests
The main plotlines of these have all been re-tagged as Feature Quests by patch 3.3.
Tribal quests are daily repeatable quests which build up your reputation with each tribe. The main rewards are experience and cosmetics.
Lv 41-44: Amalj'aa, Sylphs, Kobolds, Sahagin, Ixali (crafting)
Lv 50-60 (quest sync): Vanu Vanu, Vath, Moogles (crafting)
Lv 60-70 (quest sync): Kojin, Ananta, Namazu (crafting/gathering)
Lv 70-80 (quest sync): Pixies, Qitari (gathering), Dwarves (crafting)
Lv 80-90 (quest sync): Arkasodara, Omicron (gathering)
Allied Tribal Quests
Other
Lv 54: Doman Adventurers' Guild (required for Doman Enclave Reconstruction)
Lv 60: Tales of the Dragonsong War
Lv 60-80: Ishgardian Restoration Main Quests and Sidequests
Lv 70: Doman Reconstruction Quests
Lv 80: Tales from the Shadows Quests
Lv 80: Void Quests
Lv 90: Tataru's Grand Endeavor Quests
Lv 90: Omega: Beyond the Rift Quests
Lv 90: Tales of Newfound Adventure
Lv 90: Island Sanctuary Quests
Locations
A Realm Reborn
Heavensward
Stormblood
Shadowbringers
Endwalker
The World Unsundered Sidequests
Grand Company Quests
Seasonal Events Quests
Valentione's & Little Ladies' Day Events