A Trip to the Moon
Revision as of 17:39, 24 December 2021 by JohnnySolas (talk | contribs) (Video removed due to copyright laws, self promotion and spoilers)
A Trip to the Moon
- Quest giver
- G'raha Tia
- Location
- The Nethergate
- Quest line
- Endwalker Main Scenario Quests
- Level
- 83
- Experience
- 468,600
- Gil
- 1,284
- Previous quest
- Gateway of the Gods
- Next quest
- Sea of Sorrows
- Patch
- 6.0
“G'raha Tia is pondering the technological marvel you have just beheld.
— In-game description
Rewards
- Unlocks
Steps
- Activate the teleportation device.
- Speak with the ancient spirit.
- Speak with the ancient spirit again.
- Survey the destination.
- Search the Watcher's Palace for the source of the voice.
Journal
- You rouse G'raha Tia from his intense contemplation, and he informs you that the device Fandaniel used to transport himself and Zenos to the moon is of Allagan design. After taking a moment to speculate as to the Ascian's lingering attachment to the life he led as Amon, he send you on your way with a few words of encouragement
- - In the event you leave the Nethergate, you may re-enter by speaking with Lente's arrow in the Encedladeum. -
- Having availed yourself of similar teleportation device in the past, there is no need to question the safety of this one. Nevertheless, it does come as a bit of a relief when you are painlessly transported to the moon in a rush of aethereal energy.
- No sooner do you arrive on the moon than do you hear a strange haunting voice call to you. The ally of whom Hydaelyn spoke, or someone else...?
- You approach a tall figure you find wandering nearby, only to be attacked by specters of grief- demonstrating that you could stand to be a little more prudent in your search for a friendly face. However, for a lack of a better plan...
- You attempt to prod the ancient spite again, but it vanishes ere the voice you heard earlier echoes in the distance once more. It now gives more specific instructions, summoning you to "cerulean halls.
- Though you arrive at the aforementioned cerulean halls, you find your immediate surrounds empty. You can hope but the source of this voice is secreted deeper within
- You at last locate the source of the voice who identifies himself as "the watcher, keeper of Zodiark's seal. He tells you that he has resorted one of the brands that keep the god of Darkness imprisoned, but that he cannot tend to the remnants of the other four, beset as they are by the restless spirits of sacrificed ancients that now wander the moon. He assures you that even should you expel them from where they stand, they will not be consigned to oblivion so long as Zodiark remains the moon's captive, and thus requests you to aid him in maintaining that stasis.