Paladin

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Paladin
Paladin

Paladin, equipped with sword, shield and heavy armor, is the main tanking job of ARR.

Requirement

Level 30 Gladiator

Level 15 Conjurer

Actions

Main article: Paladin Actions
Action Level TP Cost Cast Time Cooldown Range Radius Description
Sword Oath
sword oath.png
30 0 Instant 2.5s 0y 0y Increases the potency of auto-attacks by 25.
Cannot be used with Shield Oath.
Effect ends upon reuse.
Cover
cover.png
35 0 Instant 120s 6y 0y Takes all physical damage intended for another party member for 12s.
Can only be used when the party member is 6y or closer.
Shield Oath
shield oath.png
40 0 Instant 2.5s 0y 0y Reduces damage received by 25% and increases enmity, while lowering damage dealt by 30%.
Cannot be used with Sword Oath.
Effect ends upon reuse.
Spirits Within
spirits within.png
45 0 Instant 30s 3y 0y Delivers an attack with a potency of 300.
Potency decreases as HP decreases.
Hallowed Ground
hallowed ground.png
50 0 Instant 420s 0y 0y Renders you impervious to most attacks for 10s.

Lore

For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege. To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.[1]


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