Dirty Rotten Azulmagia
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Dirty Rotten Azulmagia
- Number
- 25
- Level
- 50
- Standard Time
- 8:45
- Ideal Time
- 7:15
- Act 1 Enemies
- Azulmagia
- Act 2 Enemies
- Azulmagia
- Act 3 Enemies
- Azulmagia
- Tomestones
- 160
- Next stage
- Papa Mia
- Prev. stage
- Amazing Technicolor Pit Fiends
- Patch
- 4.5
Dirty Rotten Azulmagia is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.
Act 1
Enemies
Azulmagia
- Endurance: High
- Strengths:
- Weaknesses:
- Resistances: Slow, Petrification, Paralysis, Silence, Blind, Stun, Sleep, Bind, Heavy, Instant Death
Strategy
Because Azulmagia is using Ice Spikes, you need to use Magical attacks.
Act 2
Enemies
Azulmagia
- Endurance: High
- Strengths:
- Weaknesses:
- Resistances: Slow, Petrification, Paralysis, Silence, Blind, Stun, Sleep, Bind, Heavy, Instant Death
Strategy
Because Azulmagia is using Reflective Barrier, you need to use Physical attacks.
Act 3
Enemies
Azulmagia
- Endurance: High
- Strengths:
- Weaknesses:
- Resistances: Slow, Petrification, Paralysis, Silence, Blind, Stun, Sleep, Bind, Heavy, Instant Death
Strategy
Azulmagia switches between Ice Spikes and Reflective Barrier. Use magical attack when he is using ice spikes and use physical attacks when he is using reflective barrier. He also casts a web that immobilizes you then uses an AoE that you need to get out of. Use either Diamondback to take reduced damage or use Loom to get out of the AoE.