Dragoon Actions
- Main article: Dragoon
Rotations
Dragoon, unlike some other classes, does not operate solely on a rotation, instead dragoons operate on a skill priority. This changes vastly over the terms of leveling and this guide assumes the Dragoon is level 50 and in party. The main idea is to keep up your buffs, debuffs and DoTs while still weaving in Jumps and other Cooldowns along with other off the Global Cooldown (GCD) abilities.
Single Target
Initial Rotation: Heavy Thrust -> Internal Release -> Blood for Blood -> Phlebotomize -> Leg Sweep -> Impulse Drive -> Disembowel -> Power Surge -> Chaos Thrust -> Jump -> True Thrust -> Vorpral Thrust -> Leg Sweep -> Full Thrust
Keep Up: Heavy Thrust -> Phlebotomize -> Fracture -> Disembowel -> Chaos Thrust
Combo 1: Impulse Drive (from rear) -> Disembowel -> Chaos Thrust
Combo 2: True Thrust -> Vorpal Thrust -> Full Thrust
Off the GCD: Jump -> Spineshatter Dive -> Dragonfire Dive -> Leg Sweep -> CD's
- After Initial Rotation, your priority follows the block above, keeping up your buffs, debuffs and DoTs. It means that following Combo 1 to reapply Disembowel and Chaos Thrust. Keep your off GCD abilities on CD. Then when everything is not in jeopardy of falling off, spam Combo 2 for filler.
Tips and Tricks
Always Finish Combos. If you start a combo and a buff or Dot falls off. It is more DPS finish the combo then re-apply the DoT. Never break a combo once you have started one.
Multiple Targets (AoE)
Doom Spike -> Dragonfire Dive -> Heavy Thrust -> Ring of Thorns
- This rotation is only effective in groups of 5 or more mobs. Less than that, single targeting a mob will often prove more useful to a group.
Skills and Abilities
Action | Icon | Level | TP Cost | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|---|---|
Jump | ![]() |
30 | 0 | Instant | 40s | 20y | 0y | Delivers a jumping attack with a potency of 200. Returns you to your original position after the attack is made. Cannot be executed while bound. |
Elusive Jump | ![]() |
35 | 0 | Instant | 180s | 15y | 0y | Executes a jump to a location 15y behind you, while removing any Heavy or Bind effects. Additional Effect: Reduces enmity. |
Spineshatter Dive | ![]() |
40 | 0 | Instant | 180s | 20y | 0y | Delivers a jumping attack with a potency of 170. Additional Effect: Stun for 2s. Cannot be executed while bound. |
Power Surge | ![]() |
45 | 0 | Instant | 90s | 0y | 0y | Increases the damage dealt by one Jump or Spineshatter Dive by 50% for 10s. |
Dragonfire Dive | ![]() |
50 | 0 | Instant | 180s | 20y | 5y | Delivers a jumping fire-based attack with a potency of 250 to all nearby enemies. Cannot be executed while bound. |
PvP Actions
Action | Icon | Classes/Jobs | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 |
---|---|---|---|---|---|---|
Impulse Rush | ![]() |
LNC DRG | Delivers an attack with a potency of 200. Additional Effect: Reduces weaponskill TP cost by 30% and waives directional requirements in combos for 10s. |
Enhanced Impulse Rush: Shortens recast time to 180 seconds. | Enhanced Impulse Rush II: Extends duration to 20 seconds. | Enhanced Impulse Rush III: Increases TP reduction to 50%. |
Fetter Ward | ![]() |
LNC PGL DRG MNK | Grants immunity to stun, sleep, bind, heavy, and disease for 5 seconds. | Enhanced Fetter Ward: Shortens recast time to 120 seconds. | Enhanced Fetter Ward II: Extends duration to 10 seconds. | |
Weapon Throw | ![]() |
LNC PGL DRG MNK | Delivers a ranged attack with a potency of 50. Additional Effect: 20% chance of inflicting Heavy when dealt from behind for 6s. Additional Effect: Removes Sprint effect when dealt from behind. |
Enhanced Weapon Throw: Shortens recast time to 60 seconds. | Enhanced Weapon Throw II: Extends duration to 12 seconds. | Enhanced Weapon Throw III: Increases effect potency to 40%. |
Enliven | ![]() |
GLA LNC PGL DRG MNK PLD | Instantly restores 50% TP. | Enhanced Enliven: Shortens recast time to 180 seconds. | Enhanced Enliven II: Increases TP recovery to 75%. | |
Purify | ![]() |
All Classes and Jobs | Removes all detrimental effects. Can be used regardless of status affliction. | Enhanced Purify: Shortens recast time to 150 seconds. |