Weaver Guide
Even if you a bold and mighty warrior, and like nothing less than blunt weapon and heavy armor, and your favorite craft is a forging, do not ignore this profession. Working with a thin and soft materia and usage of small and fragile instruments will teach you to be accurate and careful. And this knowledge will be very useful in every kind of craft.
Because of leveling of all crafting specialties are similar, all the common descriptions about this are accumulated in page The Way of crafting.
Weaver is a very useful class because of wide assortment of products he can make. Beside of light combat outfit for pugilists and clothes for mages, weaver also makes most all outfit for all disciples of hand and land. And this is a first reason to take this class: HQ working outfit will help you to gain better results in others kinds of crafting.
Weaver's specific actions
Careful Synthesis
The first specific weaver's action (and one of the most useful cross-class actions for all other DoH classes) is acquired at 15th level. This is a Careful Synthesis - action, like a Basic Synthesis, but it has 100% success rate at the cost of 10% lesser efficiency. At first look may seems that overall efficiency of both actions is the same, because of 90% of successful attempts is equal to 90% efficiency, but it is not quite right. Statistical methods are not applicable to such small amount of attempts, like a number of steps of synthesis required for crafting of most items. Even items with highest difficulty not requires so many steps to make statistics working well. By practical experience, "90% success rate" means that at one wonderful (and most critical) moment three of four attempts may easily fail. That's why Careful Synthesis is indispensable. Of course you may use Steady Hand with common Basic Synthesis, but this combination is not effective, when it not allows to save crafting steps.