Scholar
Scholar will be the 9th job implemented in A Realm Reborn. Scholar is a healing class specializing in heal over time (HoT) and party wide healing spells. It will have a fairy as a pet. Scholar is evolved from the class Arcanist, in addition to Summoner. Producer and Director Naoki Yoshida explained this in E3 2013.
Scholar will use book or Grimoire as weapon.
Requirement
Level 30 Arcanist
Level 15 Conjurer
Actions
Action | Level | Cast Time | Cooldown | Range | Radius | Description |
---|---|---|---|---|---|---|
Succor |
30 | 2.0s | 2.5s | 30y | 0 | Restores target's HP. Cure Potency: 300 Additional Effect: Erects a magicked barrier which nullifies damage equaling the amount of HP restored. When critical HP is restored, damage nullification is doubled for 30s. |
Succor II |
35 | 2.5s | 2.5s | 0 | 0 | Restores own HP and the HP of all nearby party members. Cure Potency: 150 Additional Effect: Erects a magicked barrier which nullifies damage equalling the amount of HP restored for 30s. |
Leeches |
40 | 1.0s | 2.5s | 30y | 0 | Removes a single detrimental effect from target. |
Sacred Soil |
45 | Instant | 30s | 30y | 0 | Creates a designated area in which party members will only suffer 90% of all damage inflicted for 15s. Additional Effect: 20% chance that next Succor II will cost no MP for 15s. Can only be used when under the effect of Aetherflow |
Lustrate |
50 | Instant | 1.0s | 30y | 0 | Restores 20% of target's maximum HP. Only available when under the effect of Aetherflow. |
Traits
Lore
In an age long past, when mankind flourished under the radiance of arcane mastery, the island of Vylbrand was home to a city-state called Nym. Though the history of that age tells of countless wars waged with earth-shattering incantations, it was the brilliant strategic maneuvering of Nym's scholars that allowed their mundane army of mariners to throw back would-be conquerers time and again. These learned men and women defended the freedom of their tiny nation with their unique command over spell-weaving faeries, utilizing the creatures' magicks to heal the wounded and bolster the strength of their allies.[1]