Trust System
The Trust System is a feature introduced in Shadowbringers (5.0). This system allows you to challenge dungeons from main scenario quests with a party of allied NPCs.
Parties must be composed of 1 tank, 1 healer, and 2 DPS. This feature cannot be used while in a party with other players.
Using the Trust System
Entering Dungeons for the First Time
After reaching the quest objective to clear a dungeon in the main scenario, several allied NPCs will be standing near the dungeon's entrance. Speak with them, and you will have the option to add them to your party and enter the dungeon.
After clearing the dungeon for the first time, the trust system can be accessed through the Duty menu from anywhere.
Revisiting Dungeons
The Trust system can be used to enter dungeons you have already completed. First, select Trust under Duty in the main menu. In the window that appears, select the dungeon you wish to enter and the NPCs to accompany you.
After the Main Story Quests
After completing the main story quests the Trust system changes to allow you to level up the allied NPCs from level 71. Allied NPCs gain EXP from these Duties according to the following table
Duty | Level | EXP |
---|---|---|
Holminster Switch | 71 | 2,500,000 |
Dohn Mheg | 73 | 3,190,000 |
The Qitana Ravel | 75 | 3,960,000 |
Malikah's Well | 77 | 4,810,000 |
Mt. Gulg | 79 | 5,740,000 |
Amaurot | 80 | 0 |
Allied NPCs
Alphinaud - Healer - Academician
Alisaie - Ranged Magical DPS - Red Mage
Thancred - Tank - Gunbreaker
Urianger - Healer - Astrologian
Y'shtola - Ranged Magical DPS - Sorceress
Ryne - Melee Physical DPS - Oracle of Light
Official Description
In Shadowbringers, players will have the opportunity to challenge dungeons with a party of trusted non-player characters, including various Scions of the Seventh Dawn—though the traditional party matching systems will of course remain intact.