Glamours
Glamours is A Realm Reborn's Vanity System. It allows the player to transform the appearance of his or her gear into that of other gear. The transformation only affect the appearance of that piece of gear and does not affect its stats. It allows the player to take on various appearances, regardless of the gear he or she is wearing.
The glamour system can be used on all gear the same or lower equipment level than your current gear. After using a glamour prism, the gear being copied can be entrusted to your retainer. As long as the base gear and the gear being copied occupy the same number of gear slots, you can copy the appearance of any gear equippable by your current class or job.
- The glamour system was introduced in Patch 2.2.
Unlock
To unlock Glamours, players must first complete A Self-improving Man quest. Players can start the quest by talking to Wiscard in Mor Dhona (x22,y6). Upon completion, the action Cast Glamour will appear under General Actions in the Actions and Traits interface.
Usage
Cast Glamour
First, ensure that you are in possession of the gear whose appearance you wish to alter (the base item), the gear whose appearance you wish to project (the projected item), and the corresponding glamour prism. Select the base item, then choose Cast Glamour from the subcommand menu.
The glamour prism will be consumed upon use, but no gear will be lost in the process. Furthermore, gear used to cast glamours will be bound upon use of a glamour prism.
- Uncasting a glamour requires the use of a glamour dispeller.
Requirements and Restrictions
Glamours may be cast with any items that meet the following conditions:
- The base and projected items are of the same type.
- The equipment level of the projected item is equal to or lower than the base item.
- The base item and projected item can be equipped by the same class or job.
- The base item and projected item can be equipped by the same gender or race.
For gear occupying more than one gear slot, one the following conditions must be met in addition to the above:
- The base item and projected item occupy the same gear slots.
- All of the projected item's gear slots fall within the base item's gear slots.