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Difference between revisions of "Astral Fire"
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*At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks. | *At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks. | ||
==History== | |||
*{{patch|7.2|No longer has a 15s expiration timer.}} | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |
Latest revision as of 17:24, 26 March 2025
Astral Fire is a buff that increases the damage and MP cost of Fire spells, while lowering the damage and MP cost of Ice spells. At 3 stacks, the cast time of Ice spells is also halved. Astral Fire is mutually exclusive with Umbral Ice.
Natural MP regeneration is halted during Astral Fire.
- Refresh effects (Lucid Dreaming) do not give MP during Astral Fire.
- Direct MP gains (Max-Ether, Manafont) give MP during Astral Fire.
Fire Spells | Ice Spells | Unlocked by | ||||
---|---|---|---|---|---|---|
MP cost | Damage | MP cost | Damage | Cast time | ||
1 Stack | 2x | 1.4x | 0x | 0.9x | 1x | Lv. 1 (Aspect Mastery) |
2 Stacks | 2x | 1.6x | 0x | 0.8x | 1x | Lv. 20 (Aspect Mastery II) |
3 Stacks | 2x | 1.8x | 0x | 0.7x | 0.5x | Lv. 35 (Aspect Mastery III) |
- At Lv. 1, the MP cost of Ice Spells is reduced to 0 at 3 stacks.
History
Patch 7.2 (2025-03-25): No longer has a 15s expiration timer.