Difference between revisions of "Gear Durability"

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(Patch 7.0 update for Grade 8 Dark Matter)
(Adding more details)
 
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[[Gear Durability]], also known as just ''durability'', is a mechanic where items will no longer increase a player's stats once it reaches zero.
[[Gear Durability]], also known as just ''durability'', is a mechanic where items will no longer increase a player's stats once it reaches zero.


Durability is reduced by getting KO'd, completing dungeons, completing fates, crafting, and gathering.
Durability is reduced by getting KO'd (2% durability), completing dungeons, completing fates, crafting, and gathering.


The general action {{action icon|Repair (action)}} allows [[Disciples of the Hand]] to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires [[Dark Matter|dark matter]]. Grade 1 to 6 dark matter can be used to repair gear up to a level equal to its grade times 10. {{item icon|Grade 7 Dark Matter}} can be used to repair gear up to level 80, and {{item icon|Grade 8 Dark Matter}} can be used to repair gear up to level 100. Each DoH class can only repair some gear, depending on what material the gear is made from.
The general action {{action icon|Repair (action)}} allows [[Disciples of the Hand]] to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires [[Dark Matter|dark matter]]:
* Grade 1 to 6 dark matter can be used to repair gear up to a level equal to its grade times 10.
* {{item icon|Grade 7 Dark Matter}} can be used to repair gear up to level 80
* {{item icon|Grade 8 Dark Matter}} can be used to repair gear up to level 100.


[[Repairs|Menders]] can repair gear at the cost of {{Gil}} [[gil]], but only up to 100% durability.
Each DoH class can only repair some gear, depending on what material the gear is made from - this is noted in the gear's description. The player does not need to switch class to perform a repair.
 
[[Repairs|Mender]] NPCs can repair gear at the cost of {{Gil}} [[gil]], but only up to 100% durability. The cost scales depending on the amount of durability gained.


[[Category:Game mechanics]] [[Category:Glossary]]
[[Category:Game mechanics]] [[Category:Glossary]]

Latest revision as of 20:40, 17 December 2024

Gear Durability, also known as just durability, is a mechanic where items will no longer increase a player's stats once it reaches zero.

Durability is reduced by getting KO'd (2% durability), completing dungeons, completing fates, crafting, and gathering.

The general action Repair (action).png  Repair allows Disciples of the Hand to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires dark matter:

  • Grade 1 to 6 dark matter can be used to repair gear up to a level equal to its grade times 10.
  • Grade 7 dark matter icon1.png  Grade 7 Dark Matter can be used to repair gear up to level 80
  • Grade 8 dark matter icon1.png  Grade 8 Dark Matter can be used to repair gear up to level 100.

Each DoH class can only repair some gear, depending on what material the gear is made from - this is noted in the gear's description. The player does not need to switch class to perform a repair.

Mender NPCs can repair gear at the cost of Gil gil, but only up to 100% durability. The cost scales depending on the amount of durability gained.