Difference between revisions of "Gear Durability"
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[[Gear Durability]], also known as just ''durability'', is a mechanic where items will no longer increase a player's stats once it reaches zero. | [[Gear Durability]], also known as just ''durability'', is a mechanic where items will no longer increase a player's stats once it reaches zero. | ||
Durability is reduced by getting KO'd, completing dungeons, completing fates, crafting, and gathering. | Durability is reduced by getting KO'd (2% durability), completing dungeons, completing fates, crafting, and gathering. | ||
The general action {{action icon|Repair (action)}} allows [[Disciples of the Hand]] to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires [[Dark Matter|dark matter]] | The general action {{action icon|Repair (action)}} allows [[Disciples of the Hand]] to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires [[Dark Matter|dark matter]]: | ||
* Grade 1 to 6 dark matter can be used to repair gear up to a level equal to its grade times 10. | |||
* {{item icon|Grade 7 Dark Matter}} can be used to repair gear up to level 80 | |||
* {{item icon|Grade 8 Dark Matter}} can be used to repair gear up to level 100. | |||
[[Repairs| | Each DoH class can only repair some gear, depending on what material the gear is made from - this is noted in the gear's description. The player does not need to switch class to perform a repair. | ||
[[Repairs|Mender]] NPCs can repair gear at the cost of {{Gil}} [[gil]], but only up to 100% durability. The cost scales depending on the amount of durability gained. | |||
[[Category:Game mechanics]] [[Category:Glossary]] | [[Category:Game mechanics]] [[Category:Glossary]] |
Latest revision as of 20:40, 17 December 2024
Gear Durability, also known as just durability, is a mechanic where items will no longer increase a player's stats once it reaches zero.
Durability is reduced by getting KO'd (2% durability), completing dungeons, completing fates, crafting, and gathering.
The general action Repair allows Disciples of the Hand to increase durability of gear up to 10 levels above them by 100%. This can increase durability above 100%, but gear can only be repaired when it is below 100% and requires dark matter:
- Grade 1 to 6 dark matter can be used to repair gear up to a level equal to its grade times 10.
- Grade 7 Dark Matter can be used to repair gear up to level 80
- Grade 8 Dark Matter can be used to repair gear up to level 100.
Each DoH class can only repair some gear, depending on what material the gear is made from - this is noted in the gear's description. The player does not need to switch class to perform a repair.
Mender NPCs can repair gear at the cost of gil, but only up to 100% durability. The cost scales depending on the amount of durability gained.