Difference between revisions of "Cure II (PvP)"
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Line 9: | Line 9: | ||
| gauge-cost = | | gauge-cost = | ||
| casting = 1.44 | | casting = 1.44 | ||
| recast = | | recast = 12 | ||
| range = 30 | | range = 30 | ||
| radius = 0 | | radius = 0 | ||
Line 20: | Line 20: | ||
}} | }} | ||
==History== | ==History== | ||
*{{patch|7.1|Recast time has been reduced from 15 to 12 seconds.}} | |||
*{{patch|6.11|Fixed an issue wherein this action had no recast time under certain conditions.}} | *{{patch|6.11|Fixed an issue wherein this action had no recast time under certain conditions.}} | ||
*{{patch|6.1| | *{{patch|6.1| |
Latest revision as of 20:48, 16 November 2024
Cure II (PvP)
“Restores target's HP.
Cure Potency: 12,000
Maximum Charges: 2
This action does not share a recast timer with any other actions.
※Action changes to Cure III when under the effect of Cure III Ready.— In-game description
Cure II (PvP) is an action unlocked at level 30. It is available for White Mage.
History
Patch 7.1 (2024-11-12): Recast time has been reduced from 15 to 12 seconds.
Patch 6.11 (2022-04-25): Fixed an issue wherein this action had no recast time under certain conditions.
Patch 6.1 (2022-04-12):
- Potency has been increased from 4,000 to 12,000.
- Recast time has been increased from 2.4 to 15 seconds.
- Now a charged action with a maximum of 2 charges.
- This action does not share a recast timer with any other actions.
- Action now changes to Cure III when under the effect of Cure III Ready.
Patch 5.1 (2019-10-29): Cure potency has been reduced from 5,000 to 4,000.
Patch 5.0 (2019-07-02):
- Cure potency has been increased from 4,500 to 5,000.
- The additional effect "Adds a Lily to your Healing Gauge upon restoring HP of self or a party member while in combat" has been removed.
- Cast time has been increased from 1.3 to 1.5 seconds.
Patch 4.3 (2018-05-22): Healing potency reduced from 5,000 to 4,500.
Patch 4.0 (2017-06-20): Added.