Difference between revisions of "Melee Mastery II (Dark Knight)"
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| acquired = Dark Knight | | acquired = Dark Knight | ||
| level = 94 | | level = 94 | ||
| description = Increases the potency of [[Hard Slash]] to | | description = Increases the potency of [[Hard Slash]] to 300, [[Syphon Strike]] to 240, [[Souleater]] to 260, [[Stalwart Soul]] to 120, [[Carve and Spit]] to 540, [[Bloodspiller]] to 580, and [[Quietus]] to 240. | ||
| facts = | | facts = | ||
| patch = 7.0 | | patch = 7.0 | ||
Line 10: | Line 10: | ||
}} | }} | ||
==History== | ==History== | ||
*{{patch|7.05| | |||
**Hard Slash, Syphon Strike, and Souleater potencies have been increased. | |||
**Now increases the potency of Carve and Spit.}} | |||
*{{patch|7.0}} | *{{patch|7.0}} |
Latest revision as of 06:47, 30 July 2024
“Increases the potency of Hard Slash to 300, Syphon Strike to 240, Souleater to 260, Stalwart Soul to 120, Carve and Spit to 540, Bloodspiller to 580, and Quietus to 240.
— In-game description
Melee Mastery II is a trait unlocked at level 94. It is available for Dark Knight.
Related actions
History
- Patch 7.05 (2024-07-30):
- Hard Slash, Syphon Strike, and Souleater potencies have been increased.
- Now increases the potency of Carve and Spit.
- Patch 7.0 (2024-07-02): Added.