Difference between revisions of "Quests Achievements"

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==[[Allied Society Quests Achievements|Allied Society Quests]]==
==[[Allied Society Quests Achievements|Allied Society Quests]]==
{{main|Allied Society Quests Achievements}}
{{main|Allied Society Quests Achievements}}
 
Achievements involving [[Allied Society Quests|allied society quests]] and reputation ranks.
==[[Tribal Quests Achievements|Tribal Quests]]==
{{main|Tribal Quests Achievements}}
Achievements involving [[Tribal Quests|tribal quests]] and reputation ranks.


==[[Seasonal Events Achievements|Seasonal Events]]==
==[[Seasonal Events Achievements|Seasonal Events]]==
{{main|Seasonal Events Achievements}}
{{main|Seasonal Events Achievements}}
Achievements involving [[Seasonal Events|seasonal events]]. Due to the limited-time nature of seasonal events, most of these achievements are no longer obtainable. Some may become obtainable again during the next iteration of the relevant event.
Achievements involving [[Seasonal Events|seasonal events]]. Due to the limited-time nature of seasonal events, most of these achievements are no longer obtainable. Some may become obtainable again during the next iteration of the relevant event.

Revision as of 14:03, 28 July 2024

Main article: Achievements

Quests

Main article: Quests Achievements (Achievements)

Achievements involving quests and guildhests.

Main Scenario

Main article: Main Scenario Achievements

Achievements involving Main Scenario Quests.

Job/Role Quests

Main article: Job and Role Quests Achievements

Achievements involving class quests, job quests, and role quests.

Levequests

Main article: Levequests Achievements

Achievements involving levequests.

Allied Society Quests

Main article: Allied Society Quests Achievements

Achievements involving allied society quests and reputation ranks.

Seasonal Events

Main article: Seasonal Events Achievements

Achievements involving seasonal events. Due to the limited-time nature of seasonal events, most of these achievements are no longer obtainable. Some may become obtainable again during the next iteration of the relevant event.