Difference between revisions of "List of black mage traits"
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{{trait table row|Maim and Mend}} | {{trait table row|Maim and Mend}} | ||
{{trait table row|Aspect Mastery II}} | {{trait table row|Aspect Mastery II}} | ||
{{trait table row|Aspect Mastery III}} | {{trait table row|Aspect Mastery III}} | ||
{{trait table row|Maim and Mend II}} | {{trait table row|Maim and Mend II}} | ||
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{{trait table row|Thunder Mastery II}} | {{trait table row|Thunder Mastery II}} | ||
{{trait table row|Enhanced Enochian}} | {{trait table row|Enhanced Enochian}} | ||
{{trait table row|Enhanced Enochian II}} | {{trait table row|Enhanced Enochian II}} | ||
{{trait table row|Enhanced Polyglot}} | {{trait table row|Enhanced Polyglot}} | ||
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{{trait table row|Enhanced Manafont}} | {{trait table row|Enhanced Manafont}} | ||
{{trait table row|Enhanced Enochian III}} | {{trait table row|Enhanced Enochian III}} | ||
{{trait table row|Aspect Mastery V}} | {{trait table row|Aspect Mastery V}} | ||
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Revision as of 22:06, 27 June 2024
Traits
PvE traits
Trait | Acquired | Level | Effect | |
---|---|---|---|---|
Aspect Mastery | THM | 1 | Casting of certain fire and ice spells will grant a stack of Astral Fire and Umbral Ice respectively. Maximum Stacks: 1 Duration: 15s While under the effect of Astral Fire, the cost of casting Fire spells is doubled, MP recovery is reduced to 0, and the potency of Ice spells is reduced by 10%. While under the effect of Umbral Ice, the cost of casting Ice spells is reduced to 0, 2,500 MP is recovered upon landing an Ice spell, and the potency of Fire spells is reduced by 10%. | |
Maim and Mend | CNJ ACN RDM SGE AST THM PCT |
20 | Increases base action damage and HP restoration by 10%. Arcanist: Also increases base damage and HP restoration of your pet by 10% | |
Aspect Mastery II | THM | 20 | Allows the stacking of a second Astral Fire and Umbral Ice. While under the effect of Astral Fire, the potency of Fire spells is increased by 60% and the potency of Ice spells is reduced by 20%. While under the effect of Umbral Ice, 5,000 MP is recovered upon landing an Ice spell and the potency of Fire spells is reduced by 20%. | |
Aspect Mastery III | THM | 35 | Allows the stacking of a third Astral Fire and Umbral Ice. Casting Fire II or Blizzard II grants maximum stacks of Astral Fire or Umbral Ice respectively. While under the effect of Astral Fire III, the potency of Fire spells is increased by 80%, and the cast time of Ice spells is halved and potency lowered by 30%. While under the effect of Umbral Ice III, 10,000 MP is recovered upon landing an Ice spell, and the cast time of Fire spells is halved and potency lowered by 30%. | |
Maim and Mend II | CNJ ACN RDM SGE AST THM PCT |
40 | Increases base action damage and HP restoration by 30%. Arcanist: Also increases base damage and HP restoration of your pet by 30% | |
Firestarter | THM | 42 | Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no casting time. Duration: 30s | |
Thunder Mastery | BLM | 1 | 45 | Upgrades Thunder to Thunder III. |
Enochian | BLM | 1 | 56 | Increases damage dealt by 5% while under the effect of Astral Fire or Umbral Ice. |
Enhanced Freeze | BLM | 58 | Grants 3 Umbral Hearts upon casting Freeze. | |
Thunder Mastery II | BLM | 64 | Upgrades Thunder II to Thunder IV. | |
Enhanced Enochian | BLM | 1 | 70 | Grants the effect of Polyglot upon maintaining Enochian for 30 seconds. Also improves Enochian's magic damage increase to 10%. |
Enhanced Enochian II | BLM | 78 | Improves Enochian's magic damage increase to 15%. | |
Enhanced Polyglot | BLM | 80 | Allows the stacking of a second Polyglot. | |
Enhanced Foul | BLM | 80 | Allows for the immediate casting of Foul. | |
Aspect Mastery IV | BLM | 82 | Upgrades Fire II and Blizzard II to High Fire II and High Blizzard II. | |
Enhanced Manafont | BLM | 84 | Reduces Manafont recast time to 100 seconds. | |
Enhanced Enochian III | BLM | 86 | Improves Enochian's magic damage increase to 25%. | |
Aspect Mastery V | BLM | 90 | Adds a Paradox marker to your Elemental Gauge. The marker is made active after reaching Astral Fire III then swapping to the opposite element. Conversely, the marker can also be made active after reaching Umbral Ice III and gaining 3 Umbral Hearts then swapping to the opposite element. The marker is made inactive when the effect of Astral Fire or Umbral Ice expires. Fire and Blizzard become Paradox when the Paradox marker is made active. |