Difference between revisions of "Leatherworker"
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| [[Basic Synthesis (Leatherworker)|Basic Synthesis]] || [[file:basic synthesis leatherworker.png]] || 1 || 0 || align = "left" | Increases progress. Efficiency: 100% Success Rate: 90% | | [[Basic Synthesis (Leatherworker)|Basic Synthesis]] || [[file:basic synthesis leatherworker.png]] || 1 || 0 || align = "left" | Increases progress. Efficiency: 100% Success Rate: 90% | ||
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| [[Basic Touch (Leatherworker)|Basic Touch]]|| [[file:basic touch leatherworker.png]] || 5 || | | [[Basic Touch (Leatherworker)|Basic Touch]]|| [[file:basic touch leatherworker.png]] || 5 || 18 || align = "left" | Increases quality. Efficiency: 100% Success Rate: 70% | ||
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| [[Master's Mend (Leatherworker)|Master's Mend]]|| [[file:masters mend.png]] || 7 || | | [[Master's Mend (Leatherworker)|Master's Mend]]|| [[file:masters mend.png]] || 7 || 92 || align = "left" | Restores item durability by 30. | ||
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| [[Steady Hand (Leatherworker)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 || align = "left" | Improves action success rate by 20% for the next five steps. | | [[Steady Hand (Leatherworker)|Steady Hand]]|| [[file:steady hand.png]] || 9 || 22 || align = "left" | Improves action success rate by 20% for the next five steps. | ||
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| [[Inner Quiet (Leatherworker)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 || align = "left" | Grants a bonus to control with every increase in quality. | | [[Inner Quiet (Leatherworker)|Inner Quiet]]|| [[file:inner quiet.png]] || 11 || 18 || align = "left" | Grants a bonus to control with every increase in quality. | ||
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| [[Observe (Leatherworker)|Observe]]|| [[file:observe.png]] || 13 || | | [[Observe (Leatherworker)|Observe]]|| [[file:observe.png]] || 13 || 14 || align = "left" | Do nothing for one step. | ||
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| [[Waste Not]]|| [[file:waste not.png]] || 15 || | | [[Waste Not]]|| [[file:waste not.png]] || 15 || 56 || align = "left" | Reduces loss of durability by 50% for the next four steps. | ||
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| [[Standard Touch (Leatherworker)|Standard Touch]]|| [[file:standard touch leatherworker.png]] || 18 || | | [[Standard Touch (Leatherworker)|Standard Touch]]|| [[file:standard touch leatherworker.png]] || 18 || 32 || align = "left" | Increases quality. Efficiency: 125% Success Rate: 80% | ||
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| [[Great Strides (Leatherworker)|Great Strides]]|| [[file:great strides.png]] || 21 || 32 || align = "left" | Doubles efficiency of next Touch action. Effect active for three steps. | | [[Great Strides (Leatherworker)|Great Strides]]|| [[file:great strides.png]] || 21 || 32 || align = "left" | Doubles efficiency of next Touch action. Effect active for three steps. | ||
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| [[ | | [[Master's Mend II (Leatherworker)|Master's Mend II]]|| [[file:masters mend ii.png]] || 25 || 160 || align = "left" | Restores item durability by 60. | ||
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| [[ | | [[Standard Synthesis (Leatherworker)|Standard Synthesis]]|| [[file:standard synthesis leatherworker.png]] || 31 || 15 || align = "left" | Increases progress. Efficiency: 150% Success Rate: 90% | ||
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| [[ | | [[Brand of Earth]]|| [[file:brand of earth.png]] || 37 || 15 || align = "left" | Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90% | ||
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| [[Advanced Touch (Leatherworker)|Advanced Touch]]|| [[file:advanced touch leatherworker.png]] || | | [[Advanced Touch (Leatherworker)|Advanced Touch]]|| [[file:advanced touch leatherworker.png]] || 43 || 48 || align = "left" | Increases quality. Efficiency: 150% Success Rate: 90% | ||
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| [[Waste Not II]]|| [[file:waste not ii.png]] || | | [[Waste Not II]]|| [[file:waste not ii.png]] || 50 || 98 || align = "left" | Reduces loss of durability by 50% for the next eight steps. | ||
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|} | |} |
Revision as of 01:26, 12 September 2013
Leatherworker is a crafting or disciples of hand class that uses hides, furs and pelts to create leather armor of all kinds. Leather armor is stronger than cloth but weaker than chain and plate. Leatherworkers can create leather armor for pugilists, lancers and archers along with armor for gathering classes. They can also make hand-to-hand weapons for pugilists, shields for casters, rings and necklaces for gatherers and rings for other classes.
- Tier: Leather, Hard Leather, Aldgoat, Toad, Boar, Peiste, Raptor
The Leatherworker's Guild is located in Gridania.
To become a leatherworker, talk to the leatherworker's guild receptionist when you're level 10 or higher on another class.
Leatherworker Actions
- Main article: Leatherworker Actions
Action | Icon | Level | CP Cost | Description |
---|---|---|---|---|
Basic Synthesis | ![]() |
1 | 0 | Increases progress. Efficiency: 100% Success Rate: 90% |
Basic Touch | ![]() |
5 | 18 | Increases quality. Efficiency: 100% Success Rate: 70% |
Master's Mend | ![]() |
7 | 92 | Restores item durability by 30. |
Steady Hand | ![]() |
9 | 22 | Improves action success rate by 20% for the next five steps. |
Inner Quiet | ![]() |
11 | 18 | Grants a bonus to control with every increase in quality. |
Observe | ![]() |
13 | 14 | Do nothing for one step. |
Waste Not | ![]() |
15 | 56 | Reduces loss of durability by 50% for the next four steps. |
Standard Touch | ![]() |
18 | 32 | Increases quality. Efficiency: 125% Success Rate: 80% |
Great Strides | ![]() |
21 | 32 | Doubles efficiency of next Touch action. Effect active for three steps. |
Master's Mend II | ![]() |
25 | 160 | Restores item durability by 60. |
Standard Synthesis | ![]() |
31 | 15 | Increases progress. Efficiency: 150% Success Rate: 90% |
Brand of Earth | ![]() |
37 | 15 | Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90% |
Advanced Touch | ![]() |
43 | 48 | Increases quality. Efficiency: 150% Success Rate: 90% |
Waste Not II | ![]() |
50 | 98 | Reduces loss of durability by 50% for the next eight steps. |
Recipes
- Main article: Leatherworker Recipes
Lore
Leatherworkers are craftsmen who refine the hides, pelts, and furs of Eorzea's wildlife into garments to be worn from head to toe. Foremost among their creations are leather protectives, which are more substantial than cloth, but lighter and more pliable than chain or plate.
The Elezen have long been known for their skill in leatherworking, yet for centuries their techniques were heavily guarded. Once they agreed to share their wealth of knowledge, the quality of Gridanian leather goods improved significantly, creating an increased demand for the superior products.[1]