Difference between revisions of "Limit Break"

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===Mighty Guard===
===Mighty Guard===
Mighty Guard is the level 2 limit break for tanks It reduces damage taken by all party members by 20% for 15 seconds.
Mighty Guard is the level 2 limit break for tanks. It reduces damage taken by all party members by 20% for 15 seconds.


===Last Bastion===
===Last Bastion===
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==Damage Dealer Limit Breaks==
==Damage Dealer Limit Breaks==
===Braver===
===Braver===
Braver is the level 1 limit break for damage dealers. It executes a single target attack with potency of 2300.


===Bladedance===
===Bladedance===
Bladedance is the level 2 limit break for damage dealers. It executes a single target attack with potency of 5000.


===Final Heaven===
===Final Heaven===
Final Heaven is the level 3 limit break for damage dealers. It executes a single target attack with potency of 9000.


==Caster Limit Breaks==
==Caster Limit Breaks==
===Skyshard===
===Skyshard===
Skyshard is the level 1 limit break for casters. It delivers an area of effect attack with potency of 1400.


===Starstorm===
===Starstorm===
Starstorm is the level 2 limit break for casters. It delivers an area of effect attack with potency of 3000.


===Meteor===
===Meteor===
Meteor is the level 3 limit break for casters. It delivers an area of effect attack with potency of 5400.


==Healer Limit Breaks==
==Healer Limit Breaks==
===Healing Wind===
===Healing Wind===
Healing Wind is the level 1 limit break for healers. It restores 25% of HP and MP of all nearby party members.


===Breath of the Earth===
===Breath of the Earth===
Breath of the Earth is the level 2 limit break for healers. It restores 60% of HP and MP of all nearby party members.


===Pulse of Life===
===Pulse of Life===
Breath of the Earth is the level 3 limit break for healers. It restores 100% of HP and MP of all nearby party members and revive any party members that are KO'd.

Revision as of 05:07, 13 June 2013

Limit Breaks are group oriented ultimate abilities that can alter the outcome of battle. They can be performed after charging up a limit break meter.

Limit Breaks are specific to each party role. Tank limit breaks reduce the damage taken for the entire party for a short time. Damage Dealer limit breaks deal a massive amount of single target damage. Caster limit deal devastating area of effect damage. Healer limit breaks restore HP and MP to the entire party.

  • For example, Monk and Dragoon are both damage dealers. They can both use damage dealer limit breaks such as Bladedance or Final Heaven.

Limit Breaks are only usable in a party environment. There are 3 levels of limit breaks, the 1st level can be used in a party with 4 or more members, the 2nd level needs a full party of 8 members, the 3rd level requires a full raid of 24 players.

Tank Limit Breaks

Shield Wall

Shield Wall is the level 1 limit break for tanks. It reduces damage taken by all party members by 10% for 10 seconds.

Mighty Guard

Mighty Guard is the level 2 limit break for tanks. It reduces damage taken by all party members by 20% for 15 seconds.

Last Bastion

Last Bastion is the level 3 limit break for tanks. It reduces damage taken by all party members by 50% for 12 seconds.

Damage Dealer Limit Breaks

Braver

Braver is the level 1 limit break for damage dealers. It executes a single target attack with potency of 2300.

Bladedance

Bladedance is the level 2 limit break for damage dealers. It executes a single target attack with potency of 5000.

Final Heaven

Final Heaven is the level 3 limit break for damage dealers. It executes a single target attack with potency of 9000.

Caster Limit Breaks

Skyshard

Skyshard is the level 1 limit break for casters. It delivers an area of effect attack with potency of 1400.

Starstorm

Starstorm is the level 2 limit break for casters. It delivers an area of effect attack with potency of 3000.

Meteor

Meteor is the level 3 limit break for casters. It delivers an area of effect attack with potency of 5400.

Healer Limit Breaks

Healing Wind

Healing Wind is the level 1 limit break for healers. It restores 25% of HP and MP of all nearby party members.

Breath of the Earth

Breath of the Earth is the level 2 limit break for healers. It restores 60% of HP and MP of all nearby party members.

Pulse of Life

Breath of the Earth is the level 3 limit break for healers. It restores 100% of HP and MP of all nearby party members and revive any party members that are KO'd.