Difference between revisions of "Waiting for Golem"
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Staplerguy (talk | contribs) m (fun fact, turns out this interruptable move does almost nothing) |
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* '''Boulder Clap''': Frontal cone AOE. Dodge it. | * '''Boulder Clap''': Frontal cone AOE. Dodge it. | ||
* '''Earthen Heart''': Interruptible circle AOE. Leaves burning circle and inflicts the {{status effect|burns}} [[Burns]] status | * '''Earthen Heart''': Interruptible circle AOE. Leaves burning circle and inflicts the {{status effect|burns}} [[Burns]] status | ||
* '''Obliterate''': Interruptible move with a long cast time. | * '''Obliterate''': Interruptible move with a long cast time... that does about 1000 damage if not interrupted. Also, you have {{item icon|Flying Sardine}}. |
Revision as of 15:36, 27 December 2023
Waiting for Golem
- Number
- 03
- Level
- 50
- Standard Time
- 3:45
- Ideal Time
- 2:45
- Act 1 Enemies
- Zipacna
- Gil Reward
- 3,000
- Seals Reward
- 50
- Tomestones
- 40
- Prev. stage
- Much Ado About Pudding
- Next stage
- Gentlemen Prefer Swords
- Patch
- 4.5
Waiting for Golem is a stage in The Masked Carnivale for Blue Mage, introduced in patch 4.5 with Stormblood.
Act 1
Enemies
Zipacna
- Endurance: High
- Strengths: Earth
- Weaknesses: Water
- Vulnerabilities: Slow, Paralyze, Interrupt, Blind
Strategy
Easy fight against one enemy.
- Autoattack: Deals unavoidable damage. Make sure you can heal.
- Boulder Clap: Frontal cone AOE. Dodge it.
- Earthen Heart: Interruptible circle AOE. Leaves burning circle and inflicts the Burns status
- Obliterate: Interruptible move with a long cast time... that does about 1000 damage if not interrupted. Also, you have Flying Sardine.