Difference between revisions of "Gemshine"

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(clarify notes)
(add in X ruin II - X ruin III options)
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| radius = 0
| radius = 0
| traits = Ruin Mastery, Ruin Mastery II, Ruin Mastery III
| traits = Ruin Mastery, Ruin Mastery II, Ruin Mastery III
| actions = Ruby Ruin, Topaz Ruin, Emerald Ruin
| actions = Ruby Ruin, Topaz Ruin, Emerald Ruin, Ruby Ruin II, Topaz Ruin II, Emerald Ruin II, Ruby Ruin III, Topaz Ruin III, Emerald Ruin III,
| targeting = enemy
| targeting = enemy
}}
}}

Revision as of 20:51, 15 November 2023

Gemshine

Acquired
Arcanist frame icon.png ACN (actions)
Level
6
Type
Spell
Casting
2.5s
Recast
2.5s (GCD)
Range
25y
Radius
0y
Targeting
Enemy

Channel the energies of your active elemental attunement to attack your enemy.
Fire Attunement Effect: Deal fire damage to a single target
Earth Attunement Effect: Deal earth damage to a single target
Wind Attunement Effect: Deal wind damage to a single target

— In-game description

Gemshine is an action unlocked at level 6. It is available for Arcanist / Summoner.

Related traits

Related actions

Notes

  • Gemshine can only be cast with an active elemental attunement, such as by casting Summon Ruby.png  Summon Ruby. Elemental attunements in turn require being set up by using Aethercharge.png  Aethercharge.
  • The action button will automatically change to the appropriate element, such as Ruby Ruin.png  Ruby Ruin. Stacks of attunement are shown on the Aetherflow & Trance Gauge and one stack is required per cast of a Gemshine ability.
  • Each elemental variant has slightly different spell attributes, such as cast time, damage, and recast timer.
  • Gemshine spells are upgraded with the same "Mastery" traits as their unaspected counterparts, Ruin.png  Ruin, Ruin II.png  Ruin II, and Ruin III.png  Ruin III.
  • The AOE equivalent version is Precious Brilliance.png  Precious Brilliance.