Difference between revisions of "Gemshine"
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Techhead7890 (talk | contribs) (upgrade trait, fix list of related actions and move last ones to notes section) |
Techhead7890 (talk | contribs) (clarify notes) |
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Line 10: | Line 10: | ||
| range = 25 | | range = 25 | ||
| radius = 0 | | radius = 0 | ||
| traits = Ruin Mastery III | | traits = Ruin Mastery, Ruin Mastery II, Ruin Mastery III | ||
| actions = Ruby Ruin, Topaz Ruin, Emerald Ruin | | actions = Ruby Ruin, Topaz Ruin, Emerald Ruin | ||
| targeting = enemy | | targeting = enemy | ||
Line 16: | Line 16: | ||
==Notes== | ==Notes== | ||
* Gemshine can only be cast with an active elemental attunement, such as by casting {{action icon|Summon Ruby}}. | * Gemshine can only be cast with an active elemental attunement, such as by casting {{action icon|Summon Ruby}}. Elemental attunements in turn require being set up by using {{aicon|Aethercharge}}. | ||
* | * The action button will automatically change to the appropriate element, such as {{aicon|Ruby Ruin}}. Stacks of attunement are shown on the [[Aetherflow & Trance Gauge]] and one stack is required per cast of a Gemshine ability. | ||
* | * Each elemental variant has slightly different spell attributes, such as cast time, damage, and recast timer. | ||
* Gemshine spells are upgraded with the same "Mastery" traits as their unaspected counterparts, {{aicon|Ruin}}, {{aicon|Ruin II}}, and {{aicon|Ruin III}}. | |||
* The AOE equivalent version is {{action icon|Precious Brilliance}}. |
Revision as of 20:26, 15 November 2023
Gemshine
“Channel the energies of your active elemental attunement to attack your enemy.
Fire Attunement Effect: Deal fire damage to a single target
Earth Attunement Effect: Deal earth damage to a single target
Wind Attunement Effect: Deal wind damage to a single target— In-game description
Gemshine is an action unlocked at level 6. It is available for Arcanist / Summoner.
Related traits
- Ruin Mastery (Lv. 30) - Upgrades Ruin to Ruin II.
- Ruin Mastery II (Lv. 54) - Upgrades Ruin II to Ruin III.
- Ruin Mastery III (Lv. 72) - Enhances Gemshine according to your current elemental attunement.
Related actions
Notes
- Gemshine can only be cast with an active elemental attunement, such as by casting Summon Ruby. Elemental attunements in turn require being set up by using Aethercharge.
- The action button will automatically change to the appropriate element, such as Ruby Ruin. Stacks of attunement are shown on the Aetherflow & Trance Gauge and one stack is required per cast of a Gemshine ability.
- Each elemental variant has slightly different spell attributes, such as cast time, damage, and recast timer.
- Gemshine spells are upgraded with the same "Mastery" traits as their unaspected counterparts, Ruin, Ruin II, and Ruin III.
- The AOE equivalent version is Precious Brilliance.