Difference between revisions of "Template:Accessory infobox"

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   | casting = {{Thaumaturge|name=y}}{{#set:Is for class=Thaumaturge}}<br>{{Arcanist|name=y}}{{#set:Is for class=Arcanist}}<br>{{Black Mage|name=y}}{{#set:Is for job=Black Mage}}<br>{{Summoner|name=y}}{{#set:Is for job=Summoner}}<br>{{Red Mage|name=y}}{{#set:Is for job=Red Mage}}<br>{{Blue Mage|name=y}}{{#set:Is for job=Blue Mage}}{{#vardefine:special_requires|Thaumaturge,Arcanist,Black Mage,Summoner,Red Mage,Blue Mage}}
   | casting = {{Thaumaturge|name=y}}{{#set:Is for class=Thaumaturge}}<br>{{Arcanist|name=y}}{{#set:Is for class=Arcanist}}<br>{{Black Mage|name=y}}{{#set:Is for job=Black Mage}}<br>{{Summoner|name=y}}{{#set:Is for job=Summoner}}<br>{{Red Mage|name=y}}{{#set:Is for job=Red Mage}}<br>{{Blue Mage|name=y}}{{#set:Is for job=Blue Mage}}{{#vardefine:special_requires|Thaumaturge,Arcanist,Black Mage,Summoner,Red Mage,Blue Mage}}
   | slaying = {{Pugilist|name=y}}{{#set:Is for class=Pugilist}}<br>{{Lancer|name=y}}{{#set:Is for class=Lancer}}<br>{{Monk|name=y}}{{#set:Is for job=Monk}}<br>{{Dragoon|name=y}}{{#set:Is for job=Dragoon}}<br>{{Samurai|name=y}}{{#set:Is for job=Samurai}}<br>{{Reaper|name=y}}{{#set:Is for job=Reaper}}{{#vardefine:special_requires|Pugilist,Lancer,Monk,Dragoon,Samurai,Reaper}}
   | slaying = {{Pugilist|name=y}}{{#set:Is for class=Pugilist}}<br>{{Lancer|name=y}}{{#set:Is for class=Lancer}}<br>{{Monk|name=y}}{{#set:Is for job=Monk}}<br>{{Dragoon|name=y}}{{#set:Is for job=Dragoon}}<br>{{Samurai|name=y}}{{#set:Is for job=Samurai}}<br>{{Reaper|name=y}}{{#set:Is for job=Reaper}}{{#vardefine:special_requires|Pugilist,Lancer,Monk,Dragoon,Samurai,Reaper}}
   | #default = <!-- This should never be reached -->}}|<br>}} }}{{#switch:{{lc:{{{requires}}}}}|fending|healing|maiming|striking|scouting|aiming|casting|slaying|paladin|warrior|dark knight|gunbreaker|dragoon|reaper|monk|samurai|ninja|bard|machinist|dancer|black mage|summoner|red mage|blue mage|white mage|scholar|astrologian|sage|carpenter|blacksmith|armorer|goldsmith|leatherworker|weaver|alchemist|culinarian|miner|botanist|fisher|disciple of war|disciple of magic|disciple of war, disciple of magic|disciple of hand|disciple of land|any= |#default= <!-- This should never be reached -->}}
   | #default = <!-- This should never be reached -->}}|<br>}} }}{{#switch:{{lc:{{{requires}}}}}|fending|healing|maiming|striking|scouting|aiming|casting|slaying|paladin|warrior|dark knight|gunbreaker|dragoon|reaper|monk|samurai|ninja|bard|machinist|dancer|black mage|summoner|red mage|blue mage|white mage|scholar|astrologian|sage|carpenter|blacksmith|armorer|goldsmith|leatherworker|weaver|alchemist|culinarian|miner|botanist|fisher|disciple of war|disciple of magic|disciple of war, disciple of magic|disciple of hand|disciple of land|any= |#default= [[Category:Needs role future proofing]]<!-- This should never be reached -->}}
;Type
;Type
:{{#switch: {{lc:{{{type|}}}}}
:{{#switch: {{lc:{{{type|}}}}}

Revision as of 22:02, 13 June 2023

Description

{{Accessory infobox
| name = 
| icon = 
| requires = 
| type = 
| level = 
| ilvl = 
| attributes = 
| eureka-attributes = 
| bozja-attributes = 
| save-the-queen-area-attributes = 
| sanction-attributes = 
| defense = 
| defense-hq = 
| magic-defense = 
| magic-defense-hq = 
| block-strength = 
| block-strength-hq = 
| block-rate = 
| block-rate-hq = 
| rarity = 
| flavor-text = 
| race = 
| gender = 
| cost = 
| value = 
| value-hq = 
| seals = 
| repair = 
| npc-repair = 
| set-name = 
| materia-slots = 
| adv-melding = 
| unique = 
| untradable = 
| convertible = 
| dyeable = 
| projectable = 
| desynthesizable = 
| desynth-level = 
| crest-worthy = 
| storable = 
| collectable = 
| patch = 
| release = 
| id-edb =
| id-gt =
}}

Parameters

name
Accessory name. Defaults to the page name.
icon
Accessory icon to show. If not explicitly stated, displays File:<name>.png.
requires
Class/job required in order to equip such accessory. Accepts comma-separated: marauder, gladiator, warrior, paladin, dark knight, conjurer, white mage, scholar, astrologian, pugilist, lancer, archer, rogue, thaumaturge, arcanist, monk, dragoon, bard, black mage, summoner, ninja, machinist, samurai, red mage, "blue mage", "gunbreaker", "dancer", "reaper", "sage", carpenter, blacksmith, armorer, goldsmith, leatherworker, weaver, alchemist, culinarian, botanist, fisher, miner, or any (all classes).
It's also possible to use the following shorthands (articles will be categorized according to role):
Class types: disciple of war, or disciple of magic, or "disciple of hand", or "disciple of land".
Tanking role: fending.
Healing role: healing.
Physical Ranged DPS role:
ARC/BRD/MCH/DNC: aiming.
Magic Ranged DPS role:
THM/ACN/BLM/SMN/RDM/BLU: casting.
Melee DPS role:
LNC/DRG/RPR: maiming.
PGL/MNK/SAM: striking.
ROG/NIN: scouting.
PGL/LNC/MNK/DRG/SAM/RPR: slaying.
type
Required. The accessory piece's type. Accepts: "earrings", "necklace", "bracelets", "ring", "soul crystal.
attributes
Accessory attributes. See {{attribute increase}} for examples.
defense
Optional. The accessory's defense.
defense-hq
Optional. The accessory's defense when HQ.
magic-defense
Optional. The accessory's magic defense.
magic-defense-hq
Optional. The accessory's magic defense when HQ.
block-strength
Optional. The shield's block strength.
block-strength-hq
Optional. The shield's block strength when HQ.
block-rate
Optional. The shield's block rate.
block-rate-hq
Optional. The shield's block rate when HQ.
flavor-text
Accessory's flavor text. Check {{colorize}} template to learn how to add color to the flavor text using special backticks markup.
repair
Optional. The class required to repair the accessory. Level will be automatically resolved by the formula: <req. level> - 10.
npc-repair
Optional. The NPC repair cost.
set-name
Optional. The gear set page name from Category:Accessory Sets. Case sensitive
materia-slots
Optional. How many materia slots available to this item.
adv-melding
Optional. Set n to notify this accessory can't be overmelded.
unique
Optional. Set anything to notify this accessory is unique.
untradable
Optional. Set anything to notify this accessory is untradable.
convertible
Optional. Set anything to notify this accessory is convertible (can be converted to a materia).
dyeable
Optional. Set anything to notify this accessory is dyeable.
projectable
Optional. Set anything to notify this accessory is projectable (can have its glamour cast on other accessory).
desynthesizable
Optional. Set anything to notify this accessory is desynthesizable.
desynth-level
Optional. Desynthesis level. Defaults to ilvl, and if not set defaults to 1.
storable
Optional. Set anything to notify this accessory is storable (can be stored in the armoire).
crest-worthy
Optional. Set anything to notify this accessory can have FC crests affixed to it.
collectable
Optional. Set anything to notify this accessory is collectable.
patch
Optional. Patch number.
release
Optional. Expansion this action belongs to. Accepts: heavensward, stormblood, shadowbringers, or endwalker.

The following parameters are handled by the {{Default item parameter}} template:

level
Optional. Required level to use the item.
ilvl
Optional. Item level.
rarity
Specified rarity: basic (white), aetherial (pink), dungeon (green), tomestone (blue), relic (purple). Will be set to Unspecified per default.
race
Optional. Required race to use item.
gender
Optional. Required gender to use item.
recast
Optional. Recast time (in seconds) for consumables such as medicine and meals.
recast-hq
Optional. Recast time (in seconds) for consumables such as medicine and meals if the item is high quality.
cost
Optional. Currency cost of the item when purchased from a vendor. To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. 500 {{gil}}, 2000 {{company seal}}, or 50 {{tomestone}}
value
Optional. The number of gils a vendor will pay for this item; if not specified sets the item as unsellable.
value-hq
Optional. The number of gils a vendor will pay for this item if high quality.
seals
Optional. The amount of seals earned through Grand Company deliveries.
patch
Optional. The patch where the item became available.
id-edb
ID number in the link to the item on Eorzea Database, for example, if the URL is https://na.finalfantasyxiv.com/lodestone/playguide/db/item/fb177317b75/, enter fb177317b75.
id-gt
ID number in the link to the item on Garland Tools, for example, if the URL is http://garlandtools.org/db/#item/11252, enter 11252.

Example

{{Accessory infobox
| name = Yama Earring of Fending
| icon = yama earring of fending icon1.png
| requires = fending
| type = Earrings
| level = 70
| ilvl = 390
| attributes = {{attribute increase|strength|44|48}}{{attribute increase|vitality|164|183}}{{attribute increase|determination|130|144}}{{attribute increase|tenacity|91|101}}
| defense = 0
| defense-hq = 1
| magic-defense = 0
| magic-defense-hq = 1
| rarity = green
| flavor-text = 
| race = 
| gender = 
| cost = 
| value = 761
| value-hq = 838
| seals = 
| repair = Goldsmith
| npc-repair = 
| set-name = Yama Accessories
| materia-slots = 1
| adv-melding = n
| unique = 
| untradable = y
| unsellable = 
| convertible = 
| dyeable = 
| projectable = y
| desynthesizable = 
| desynth-level = 
| crest-worthy = 
| storable = 
| collectable = 
| patch = 4.5
| release = stormblood
| id-edb = a147b3432e4
| id-gt = 24968
}}

Yama Earring of Fending

UNTRADABLE  
Requires
Gladiator frame icon.png GLA
Paladin frame icon.png PLD
Marauder frame icon.png MRD
Warrior frame icon.png WAR
Dark Knight frame icon.png DRK
Gunbreaker frame icon1.png GNB
Type
Earrings
Repair
Goldsmith frame icon.png GSM (Lv. 60)
Accessory Set
Yama Accessories
Level
70
Item Level
390
Rarity
BGreen
Vendor Value
Gil 761 HQ icon.png Gil 838
Patch
4.5
Links
EDB GT
Market board icon1.png MB prices
Universalis
Defense Magic Defense
HQ icon.png1 HQ icon.png1
+44 Strength HQ icon.png48
+164 Vitality HQ icon.png183
+130 Determination HQ icon.png144
+91 Tenacity HQ icon.png101

— In-game description

Yama Earring of Fending is an item level 390 earrings and can be used by GladiatorPaladinMarauderWarriorDark KnightGunbreaker. It requires being at least level 70 to be equipped.