Difference between revisions of "Divine Magic Mastery"
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Line 4: | Line 4: | ||
| acquired = Paladin | | acquired = Paladin | ||
| level = 64 | | level = 64 | ||
| description = Halves MP cost for all spells while preventing casting interruptions via damage taken. | | description = Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with [[Royal Authority]]: | ||
| facts = {{action fact|combo|bonus|Grants Divine Might}}{{action fact|Divine Might Effect|Allows next [[Holy Spirit]] or [[Holy Circle]] to be cast immediately with increased potency}}{{action fact|duration|30}} | | facts = {{action fact|combo|bonus|Grants Divine Might}}{{action fact|Divine Might Effect|Allows next [[Holy Spirit]] or [[Holy Circle]] to be cast immediately with increased potency}}{{action fact|duration|30}} | ||
| release = stormblood | | release = stormblood |
Revision as of 20:07, 5 May 2023
“Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority:
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s— In-game description
Divine Magic Mastery is a trait unlocked at level 64. It is available for Paladin.