Difference between revisions of "Cutter's Cry"
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====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (X: 8.8 Y: 6.8)==== | ====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 3 (The Blue Sands, X: 8.8 Y: 6.8)==== | ||
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====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (X: 6.5 Y: 9.7)==== | ====[[File:Bronze Coffer (small).png|link=]] Treasure Coffer 4 (The Blue Sands, X: 6.5 Y: 9.7)==== | ||
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{{Drops table row|Paladin's Crier Arms (Lv. 38)}} | {{Drops table row|Paladin's Crier Arms (Lv. 38)}} |
Revision as of 07:46, 13 March 2023
Cutter's Cry
- Level
- 38 (Sync: 40)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Duty Finder
- Dungeons (A Realm Reborn)
- Roulette
- Leveling
- Req. quest
- Dishonor Before Death
- Entrance
- Central Thanalan (X:15, Y:14)
- Modes
- Explorer
- Patch
- 2.0
“Near an old mountain path once used by Sixth Astral Era woodcutters as a detour through the more perilous stretches of northern Thanalan, lies a cave sought out only by the ignorant or the foolish. Upon first glance, the shade of its maw might appear inviting to one who seeks to escape the punishing rays of the midday sun. However, any good woodcutter knows to keep his distance, for it is said all who enter, never return - the cries of the damned echoing up from the depths the only testament to their folly. Heed this dire warning, and you may live. Ignore it, and soon it shall be your screams that add to the cacophony.
— In-game description
Cutter's Cry is a level 38 dungeon introduced in patch 2.0.
Objectives
- Slay all the enemies: 0/8
- Slay all the enemies: 0/8
- Clear the Feeding Pit: 0/1
- Clear the Sunken Antechamber: 0/1
- Defeat the chimera: 0/1
Walkthrough
The dungeon layout is relatively straightforward, with only a few branching paths.
In the first two rooms, the party must defeat all enemies and interact with the Shifting Sands to proceed to the next room.
In the third room, take the left path at the intersection to reach the first boss. The right path is a dead end containing only enemies and no bonus treasure coffer.
In the section between the first and second bosses, the party will again progress by interacting with Shifting Sands. However, these are available from the start, and the party does not need to kill any enemies along the way, although they will be aggroed. It should be communicated to the party beforehand, however, to decide whether to skip the enemies. Note that any players who get left behind and die can Release to the start of the dungeon. The rest of the party can engage the second boss. The left behind player(s) will be given an option to teleport into the boss room.
The section before the last boss contains two branching paths with a treasure coffer in each one. Many parties will skip these.
Bosses
Myrmidon Princess
Myrmidon Princess is the first boss of Cutter's Cry. Her main abilities include:
- Mandible Bite is a frontal cone AoE attack that damages all targets within.
- Silence is a spell used to Silence one of your party members for a short time.
- Trap Jaws is an instant melee attack.
- Haste is a spell used by the Myrmidon Princess to increase the attack speed of her adds.
At around half health Myrmidon Princess will summon 3 types of adds to aid her in combat:
- Myrmidon Marshal is the most dangerous add type. It has an AoE frontal cone ability, Mandible Bite, that damages all targets caught within. The Marshal can also use an ability named Formic Pheromones. Formic Pheromones places a healing over time buff on Myrmidon Princess.
- Myrmidon Guard is the 2nd add type. It also has Mandible Bite, the frontal AoE cone ability.
- Myrmidon Soldier is the least dangerous add type. It has only the basic attack.
It is recommended to kill Myrmidon Marshal first, Myrmidon Guard second, and Myrmidon Soldiers last.
Giant Tunnel Worm
Giant Tunnel Worm is the humongous worm boss of Cutter's Cry. Throughout the fight, Giant Tunnel Worm will submerge underneath the sandy grounds of the boss room. The Worm is the most dangerous when it is submerged. The worm's main abilities include:
- Sandstorm is an instant frontal attack that deals a small amount of damage.
- Sand Cyclone is a spell that targets a random party member. It does a small amount of damage and inflicts a damage over time debuff.
- Sand Pillar is an ability used by the Worm when it is burrowed. Sand Pillar damages any player standing on top of the sand trap.
- Earthbreak is an ability used by the Worm when it is burrowed. Tunnel Worm explodes out of the ground and heavily damages anyone near it.
- Bottomless Desert is an ability used by the Worm when it is burrowed. It appears as a whirlwind on the ground, does small amount of damage and pulls all party members towards its center.
- Sludge is a single-target ability used by the Worm. It inflicts a heavy Sludge DoT (~200 HP per tick) on a player which should be removed as soon as possible. Target priority does not seem to factor in who gets attacked.
Spreading out when the worm submerges reduces the chance that multiple party members will be hit when it emerges from the sand. It is important that after it does the Bottomless desert that adventurers move out of the center to not get hit when the worm emerges.
Chimera
The final boss of Cutter's Cry, the Chimera requires close attention to know where to step. The Chimera has a Frontal Cone called Lion's Breath that deals a moderate amount of fire damage. Occasionally the Chimera will use the abilities Ram's Breath and Dragon's Breath. Ram's Breath causes Ice damage and Heavy on the right side of its body and Dragon's Breath causes Thunder damage and Paralysis on the left side of its body. Melee DPS can stand directly behind the Chimera to avoid these cones, but the tank will have to move left or right to sidestep their effects. Most of Chimera's attacks will Paralyze its target, which can be cleansed with Esuna, but Adventurers with low hit points should be extra careful.
At 75% of its life, the Chimera will begin to use two attacks called The Dragon's Voice[1] and The Ram's Voice[1]. When players see one of the two messages below in the chat log, they need to either move closer to the boss or away from it:
- When the Chimera's eyes glow violet - When performing Dragon's Voice, a thundercloud AoE attack that damages and inflicts Paralysis on everyone outside of Chimera's melee range. Ranged damage dealers and healers should move toward the boss immediately.
- When the Chimera's eyes glow blue - When performing Ram's Voice, an ice AoE attack that damages and inflcits Heavy on everyone in Chimera's melee range. Tanks and melee damage dealers should move away from him as soon as possible.
The Chimera will randomly begin targeting adventurers with two new abilities as well:
- Cacophony - The Chimera sends out a purple ball of energy that travels to the target and explodes. That party member targeted by this ability should move away from the ball immediately. If the ball hits a player while it is traveling, it will explode immediately. Explosion not only damages players but also inflicts Paralysis on them.
- Ram's Keeper - The Chimera spits an ice orb that flies from the Chimera to one random player. It triggers a ground indicator that inflicts Deep Freeze and will leave an icy patch at that location.
[1] Blue Mages can learn these spells.
Bestiary
Loot
- See also: Crier's Weapons, Crier's Armor and Crier's Accessories
Myrmidon Princess
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Aetherial Amethyst Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Amethyst Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Aquamarine Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Aquamarine Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Garnet Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Garnet Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Goshenite Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Goshenite Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Heliodor Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Heliodor Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Pearl Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Pearl Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Peridot Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Peridot Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Wolf Necklace | Necklace | 37 | Aetherial | 1 |
Conquistador Elmo | Head | 40 | Green | 1 |
Conquistador Vambraces | Hands | 40 | Green | 1 |
Divining Halfgloves | Hands | 40 | Green | 1 |
Divining Hat | Head | 40 | Green | 1 |
Poacher's Hat | Head | 40 | Green | 1 |
Seer's Cowl | Body | 40 | Green | 1 |
Venerer's Bracers | Hands | 40 | Green | 1 |
Giant Tunnel Worm
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Aetherial Amethyst Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Amethyst Ring | Ring | 39 | Aetherial | 1 |
Aetherial Aquamarine Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Aquamarine Ring | Ring | 39 | Aetherial | 1 |
Aetherial Boarskin Wristbands | Bracelets | 37 | Aetherial | 1 |
Aetherial Garnet Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Garnet Ring | Ring | 39 | Aetherial | 1 |
Aetherial Goshenite Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Goshenite Ring | Ring | 39 | Aetherial | 1 |
Aetherial Heliodor Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Heliodor Ring | Ring | 39 | Aetherial | 1 |
Aetherial Mythril Ring | Ring | 37 | Aetherial | 1 |
Aetherial Pearl Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Pearl Ring | Ring | 39 | Aetherial | 1 |
Aetherial Peridot Bracelet | Bracelets | 38 | Aetherial | 1 |
Aetherial Peridot Ring | Ring | 39 | Aetherial | 1 |
Aetherial Red Coral Armillae | Bracelets | 39 | Aetherial | 1 |
Divining Gaskins | Legs | 40 | Green | 1 |
Kokoroon's Darkshell Mail | Body | 40 | Green | 1 |
Loyalist's Bliaud | Body | 40 | Green | 1 |
Paladin's Trousers | Legs | 40 | Green | 1 |
Poacher's Kecks | Legs | 40 | Green | 1 |
Poacher's Tunic | Body | 40 | Green | 1 |
Chimera
- Chimera Card (Drops at a fixed rate)
No item drops found that match the constraints of the query.
Treasure Coffers
Treasure Coffer 1 (The Wet Sands, X: 16.0 Y: 9.9)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Seer's Cowl | Body | 40 | Green | 1 |
Conquistador Thighboots | Feet | 40 | Green | 1 |
Engineer's Leggings | Feet | 40 | Green | 1 |
Divining Moccasins | Feet | 40 | Green | 1 |
Aetherial Heliodor Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Garnet Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Amethyst Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Goshenite Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Pearl Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Peridot Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Aquamarine Earrings | Earrings | 39 | Aetherial | 1 |
Aetherial Heliodor Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Garnet Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Amethyst Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Goshenite Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Pearl Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Peridot Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Aquamarine Choker | Necklace | 38 | Aetherial | 1 |
Aetherial Wolf Necklace | Necklace | 37 | Aetherial | 1 |
Treasure Coffer 2 (The Wet Sands, X: 16.7 Y: 7.2)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Conquistador Elmo | Head | 40 | Green | 1 |
Poacher's Hat | Head | 40 | Green | 1 |
Divining Hat | Head | 40 | Green | 1 |
Conquistador Vambraces | Hands | 40 | Green | 1 |
Venerer's Bracers | Hands | 40 | Green | 1 |
Divining Halfgloves | Hands | 40 | Green | 1 |
Treasure Coffer 3 (The Blue Sands, X: 8.8 Y: 6.8)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Kokoroon's Darkshell Mail | Body | 40 | Green | 1 |
Poacher's Tunic | Body | 40 | Green | 1 |
Loyalist's Bliaud | Body | 40 | Green | 1 |
Paladin's Trousers | Legs | 40 | Green | 1 |
Poacher's Kecks | Legs | 40 | Green | 1 |
Divining Gaskins | Legs | 40 | Green | 1 |
Treasure Coffer 4 (The Blue Sands, X: 6.5 Y: 9.7)
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Paladin's Crier Arms (Lv. 38) | Other | N/A | Green | 1 |
Crier's Bhuj | Marauder's Arm | 40 | Green | 1 |
Crier's Claymore | Dark Knight's Arm | 40 | Green | 1 |
Crier's Halberd | Lancer's Arm | 40 | Green | 1 |
Crier's Baghnakhs | Pugilist's Arm | 40 | Green | 1 |
Crier's Knives | Rogue's Arm | 40 | Green | 1 |
Crier's Composite Bow | Archer's Arm | 40 | Green | 1 |
Crier's Carbine | Machinist's Arm | 40 | Green | 1 |
Crier's Staff | Two-handed Thaumaturge's Arm | 40 | Green | 1 |
Crier's Grimoire | Arcanist's Grimoire | 40 | Green | 1 |
Crier's Radical | Two-handed Conjurer's Arm | 40 | Green | 1 |
Crier's Star Globe | Astrologian's Arm | 40 | Green | 1 |
Achievements
This duty is associated with the following achievements:
Name | Points | Task | Reward | Patch |
---|---|---|---|---|
Mapping the Realm: Cutter's Cry | 10 | Discover every location within Cutter's Cry. | - | 2.0 |