Difference between revisions of "Template:Attribute increase"
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| control = Control {{#set:Has control bonus={{{2}}}}}{{#set:Has hq control bonus={{{3|}}}}} | | control = Control {{#set:Has control bonus={{{2}}}}}{{#set:Has hq control bonus={{{3|}}}}} | ||
| cp = CP {{#set:Has cp bonus={{{2}}}}}{{#set:Has hq cp bonus={{{3|}}}}} | | cp = CP {{#set:Has cp bonus={{{2}}}}}{{#set:Has hq cp bonus={{{3|}}}}} | ||
| gathering = Gathering {{#set:Has gathering bonus={{{2}}}}}{{#set:Has hq gathering bonus={{{3|}}}}} | | gathering = Gathering (Attribute){{!}}Gathering{{#set:Has gathering bonus={{{2}}}}}{{#set:Has hq gathering bonus={{{3|}}}}} | ||
| perception = Perception {{#set:Has perception bonus={{{2}}}}}{{#set:Has hq perception bonus={{{3|}}}}} | | perception = Perception {{#set:Has perception bonus={{{2}}}}}{{#set:Has hq perception bonus={{{3|}}}}} | ||
| gp = GP {{#set:Has gp bonus={{{2}}}}}{{#set:Has hq gp bonus={{{3|}}}}} | | gp = GP {{#set:Has gp bonus={{{2}}}}}{{#set:Has hq gp bonus={{{3|}}}}} |
Revision as of 03:26, 8 January 2023
Description
{{attribute increase|<attribute type>|<regular amount>|<HQ amount>}}
Parameters
- unnamed param 1
- Attribute name.
- unnamed param 2
- Regular amount.
- unnamed param 3
- Amount when item's HQ.
Examples
{{attribute increase|strength|37}}
+37 Strength
{{attribute increase|fire resistance|5|10}}
+5 Fire Resistance 10