Difference between revisions of "Lord of the Inferno"
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==Journal== | ==Journal== | ||
* Minfilia would like you to assist the Immortal Flames. | * [[Minfilia Warde|Minfilia]] would like you to assist [[the Immortal Flames]]. | ||
* In a bid to learn the whereabouts of the abductees, the Immortal Flames have devised a plan to capture Amalj'aa, using the false priest Ungust as bait. Minfilia bids you take part in the operation as the Scions' representative. Head for Camp Drybone and assemble with the Flames. | * In a bid to learn the whereabouts of the abductees, [[the Immortal Flames]] have devised a plan to capture [[Amalj'aa]], using the false priest [[Ungust]] as bait. [[Minfilia Warde|Minfilia]] bids you take part in the operation as [[The Scions of the Seventh Dawn|the Scions]]' representative. Head for [[Camp Drybone]] and assemble with the Flames. | ||
* You have been briefed on the details of the operation. The Flames anticipate that the Amalj'aa will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to the Invisible City, and lie in wait at the designated location. | * You have been briefed on the details of the operation. The Flames anticipate that the [[Amalj'aa]] will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to [[the Invisible City]], and lie in wait at the designated location. | ||
* Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation. | * Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an [[Amalj'aa]] stronghold, along with the Flames. Speak with them to ascertain the situation. | ||
* It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen. | * It appears the [[Amalj'aa]] mean to make an offering of you and your companions to their [[primal]], [[Ifrit]]. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the [[beastmen]]. | ||
** ※Challenge the Bowl of Embers with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point. | ** ※Challenge [[the Bowl of Embers]] with other players via the [[Duty Finder]], or with a party of NPCs via [[Duty Support]]. Both systems are accessible from the main menu as well as the trial's entrance point. | ||
* It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred. | * It would appear that [[Ifrit]] has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, [[Ifrit]] elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to [[Camp Drybone]], and speak with [[Thancred]]. | ||
* Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity. | * Having lavished you with praise, [[Thancred]] takes his leave to return to [[the Waking Sands]]. [[Minfilia Warde|Minfilia]] will be eager to hear back from you as well. Report to her at the earliest opportunity. | ||
* At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion. | * At [[the Waking Sands]], [[Minfilia Warde|Minfilia]] and [[Thancred]] take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance [[Ifrit]]'s cause. [[Thancred]] then reveals a disturbing truth: in order to prevent the [[primal]] from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as [[The Scions of the Seventh Dawn|a Scion]]. | ||
==Dialogue== | ==Dialogue== |
Revision as of 21:19, 28 November 2022
Lord of the Inferno
- Quest giver
- Minfilia Warde
- Location
- The Waking Sands (X:6.9, Y:6.1)
- Quest line
- Seventh Umbral Era
- Level
- 20
- Experience
- 6,960
- Gil
- 1,245
- Previous quest
- Life, Materia and Everything
- Next quest
- A Hero in the Making
- Patch
- 2.0
- Links
- EDB GT
“Minfilia would like you to assist the Immortal Flames.
— In-game description
Rewards
- Unlocks
Walkthrough
If you teleport out of the quest area while the quest is still active, you can return by speaking with Adala in Camp Drybone.
Steps
- Report to the flame sergeant at Camp Drybone.
- Lie in wait at the Invisible City.
- Defeat the Amalj'aa!
- Speak with the flame sergeant.
- Confront Ifrit in the Bowl of Embers.
- Speak with Thancred at Camp Drybone.
- Report to the Scion of the Seventh Dawn at the Waking Sands.
Journal
- Minfilia would like you to assist the Immortal Flames.
- In a bid to learn the whereabouts of the abductees, the Immortal Flames have devised a plan to capture Amalj'aa, using the false priest Ungust as bait. Minfilia bids you take part in the operation as the Scions' representative. Head for Camp Drybone and assemble with the Flames.
- You have been briefed on the details of the operation. The Flames anticipate that the Amalj'aa will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to the Invisible City, and lie in wait at the designated location.
- Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation.
- It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen.
- ※Challenge the Bowl of Embers with other players via the Duty Finder, or with a party of NPCs via Duty Support. Both systems are accessible from the main menu as well as the trial's entrance point.
- It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred.
- Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity.
- At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion.
Dialogue
Speaking with the Flame Sergeant at Camp Drybone:
Flame Sergeant: Ah, you're [Forename] [Surname] of the Scions? My thanks for coming, friend. We're stronger for your assistance.
Flame Sergeant: Allow me to brief you on our mission. Our objective is to capture Amalj'aa and prise from them the whereabouts of the abductees.
Flame Sergeant: The lizardmen aren't aware that their man, Ungust, has been exposed. When they come to the rendezvous point to meet the traitor, we'll spring the trap.
Flame Sergeant: Owing to the clandestine nature of the mission, we can deploy only a small contingent. Every member must count, and so we requested the aid of the Scions.
Flame Sergeant: The rendezvous will take place at the Invisible City. Please make your way there and lie in wait.
Flame Sergeant: We stand to learn much and more of the Amalj'aa plot if the mission succeeds, [Forename]. Let's make sure it does.
You meet the Flames in the designated meeting point at the Invisible City.
Flame Sergeant: Is the bait in place?
Flame Private: Our man is in position, sir.
Flame Sergeant: Good. We make our move as soon as the Amalj'aa appear.
Flame Private: Yes, sir!
Ungust: Uwaaah!
Amalj'aa Warrior: What is the meaning of this!?
Flame Private: Wait. Something's amiss...
Ungust: Hee hee hee...
Traitorous Flame Soldier: Ahahahahaha!
Traitorous Flame Soldier: I'm afraid your little ambush ends here!
Ungust: I eluded the Immortal Flames' clutches for moons before finally being caught. Did you not wonder how I managed it?
Traitorous Flame Soldier: 'Twas almost as if someone was feedin' him information from the inside! Gahahaha!
Ungust: Aye, your every movement was known to me ahead of time! Hee hee hee!
Ungust: Now, as much as I'd love to chat awhile, I have appointments to keep.
Traitorous Flame Soldier: They're all yours!
Traitorous Flame Soldier: Put up your weapon, or your comrade's a dead man!
Flame Private: Behind you!
Ungust: Bring her.
Traitorous Flame Soldier: The rest of you, march!
Flame Sergeant: Traitorous scum...
You wake up in a cave alongside your captured allies.
Flame Sergeant: I fear the Amalj'aa mean to give us to their god as an offering. If I must die, then let me die a soldier's death─with steel in hand!
Captured Flame Private: The lizardmen marched us to their stronghold.
Captured Flame Private: They're preparing for something...and I for one do not want to be around when they finish.
Captured Flame Private: They're going to kill us, aren't they!? Gods, I don't want to die! I want to go home! <sob>
Adala: The lizards claim they will soon bring us before Ifrit for tempering. You're not seriously considering locking horns with the devil now, are you?
Adala: They say no one who enters the Bowl of Embers leaves with their minds intact. Why do you think you will fare any better?
Flame Private: Listen well. These waters feed into the marshes of Drybone. A short swim will see us to freedom.
Flame Private: However, if all of us attempt to flee, we are like to be discovered. You alone must sneak out and assemble a rescue party.
Flame Private: Once you have won free, seek out our comrade stationed at Drybone. He will show you the way back here. May the Twelve speed your way.
Amalj'aa Warrior: Rejoice, heathens, for your worthless lives shall soon have meaning!