Difference between revisions of "Provoke"
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== Notes == | == Notes == | ||
* This skill does not serve as a "traditional taunt" in that it pulls an enemy to fight you directly. It will bring you to the top of the enmity list for that target though. You must use another enmity generator immediately after provoking in order to ensure a successful hold on your target, otherwise they will go to whomever has the most enmity again immediately afterwards. | * This skill does not serve as a "traditional taunt" in that it pulls an enemy to fight you directly. It will bring you to the top of the enmity list for that target though. You must use another enmity generator immediately after provoking in order to ensure a successful hold on your target, otherwise they will go to whomever has the most enmity again immediately afterwards. | ||
* Provoke has ''no effect'' whatsoever on [[FATE]] enemies, or [[The Hunt|Hunt]] targets. This is to prevent griefing. In these situations you must use your job's ranged attack<ref>[[Shield Lob]], [[Tomahawk]], [[Unmend]], or [[Lightning Shot]]</ref> to manage aggro. | |||
== Gallery == | == Gallery == |
Revision as of 16:12, 25 January 2022
Provoke
“Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
— In-game description
Provoke is an action unlocked at level 15. It is available for Tank.
Notes
- This skill does not serve as a "traditional taunt" in that it pulls an enemy to fight you directly. It will bring you to the top of the enmity list for that target though. You must use another enmity generator immediately after provoking in order to ensure a successful hold on your target, otherwise they will go to whomever has the most enmity again immediately afterwards.
- Provoke has no effect whatsoever on FATE enemies, or Hunt targets. This is to prevent griefing. In these situations you must use your job's ranged attack[1] to manage aggro.
Gallery
- ↑ Shield Lob, Tomahawk, Unmend, or Lightning Shot