Difference between revisions of "TP"

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{{retired}}
{{retired
'''As of Patch 5.0 ([[Shadowbringers]]), TP is no longer a resource. The information on this page no longer applies.'''
| description1 = As of ([[Shadowbringers]]), TP is no longer a resource.
 
| patch = 5.0
}}
TP are your tactical points. TP are required to use your [[weaponskill]]s. As you use weaponskills, your TP will decrease. You cannot use any weaponskills if your TP reach 0.
TP are your tactical points. TP are required to use your [[weaponskill]]s. As you use weaponskills, your TP will decrease. You cannot use any weaponskills if your TP reach 0.


If the TP cost of a weaponskill is greater than your remaining TP, you cannot use that weaponskill. TP slowly regenerates over time in and out of combat. As of patch 5.0, TP no longer exists. Weaponskills now have no cost.
If the TP cost of a weaponskill is greater than your remaining TP, you cannot use that weaponskill. TP slowly regenerates over time in and out of combat. As of patch 5.0, TP no longer exists. Weaponskills now have no cost.


As of Patch 4.0 ([[Stormblood]]) the [[Sprint]] Action no longer uses TP.
As of Patch 4.0 ([[Stormblood]]) the [[Sprint]] Action no longer uses TP.

Revision as of 05:50, 23 January 2022

TP are your tactical points. TP are required to use your weaponskills. As you use weaponskills, your TP will decrease. You cannot use any weaponskills if your TP reach 0.

If the TP cost of a weaponskill is greater than your remaining TP, you cannot use that weaponskill. TP slowly regenerates over time in and out of combat. As of patch 5.0, TP no longer exists. Weaponskills now have no cost.

As of Patch 4.0 (Stormblood) the Sprint Action no longer uses TP.