Difference between revisions of "White Mage"

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[[File:white mage2.jpg|300px|thumb|White Mage]]
[[File:white mage2.jpg|300px|thumb|White Mage]]
[[File:white mage concept art.jpg|300px|thumb|White Mage Concept Art]]
[[File:white mage concept art.jpg|300px|thumb|White Mage Concept Art]]
White Mage is the main healing [[jobs|job]] of ARR. They evolve from the [[classes|class]] [[Conjurer]]. White Mages are capable of healing, buffing and reviving their allies. White Mages have all the [[Conjurer Actions|abilities]] and [[Conjurer Traits|traits]] of [[Conjurer]]s. They can also use all the cross-class abilities of [[arcanist]] and [[thaumaturge]].
White Mage is the main healing [[jobs|job]] of ARR. They evolve from the [[classes|class]] [[Conjurer]]. White Mages are capable of healing, buffing and reviving their allies. White Mages have all the [[Conjurer Actions|abilities]] and [[Conjurer Traits|traits]] of [[Conjurer]]s. They can also use all the cross-class abilities of [[arcanist]] and [[thaumaturge]]. The most important [[attributes|stat]] for the white mage is [[mind]], which increases [[Healing Magic Potency|healing magic potency]].


*The level of your White Mage is equivalent to that of your Conjurer.
*The level of your White Mage is equivalent to that of your Conjurer.

Revision as of 17:43, 9 August 2013

File:White mage concept art.jpg
White Mage Concept Art

White Mage is the main healing job of ARR. They evolve from the class Conjurer. White Mages are capable of healing, buffing and reviving their allies. White Mages have all the abilities and traits of Conjurers. They can also use all the cross-class abilities of arcanist and thaumaturge. The most important stat for the white mage is mind, which increases healing magic potency.

  • The level of your White Mage is equivalent to that of your Conjurer.

Requirements

Level 30 Conjurer

Level 15 Arcanist

Actions

Main article: White Mage Actions
Action Icon Level MP Cost Cast Time Cooldown Range Radius Description
Presence of Mind Presence of mind.png 30 0 Instant 300s 0y 0y Increases casting speed of spells for 10s.
Regen Regen.png 35 319 Instant 2.5s 30y 0y Grants healing over time effect with cure potency of 150 to target for 21s.
Divine Seal Divine seal.png 40 0 Instant 60s 0y 0y Increases healing magic potency by 30% for 15s.
Holy Holy.png 45 532 3s 3.5s 0y 8y Deals magic damage with potency of 240 to all nearby enemies.
Additional Effect: Stun for 4s
Benediction Benediction.png 50 0 Instant 300s 30y 0y Restores all of a target's HP.

Lore

White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.

Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.[1]


Template:Classes and Jobs