Difference between revisions of "Anima Weapons"
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==Awoken Weapons (iLvl 200)== | ==Awoken Weapons (iLvl 200)== | ||
{{main|Awoken Weapons/Quest}} | {{main|Awoken Weapons/Quest}} | ||
You will need to complete {{questlink|repfeature|Toughening Up}} for each weapon you wish to upgrade. This quest requires you to complete 10 dungeons with the Animated weapon equipped. You need to have the weapon equipped as you click the exit portal after each dungeon, and the dungeons must be completed in the order given in the quest. High level players can solo the dungeons unsynced by using the Unrestricted Party option. The dungeons you will need to complete are as follows: {{questlink|dungeon|Snowcloak}}, {{questlink|dungeon|Sastasha (Hard)}}, {{questlink|dungeon|The Sunken Temple of Qarn (Hard)}}, {{questlink|dungeon|Keeper of the Lake}}, {{questlink|dungeon|Wanderer's Palace (Hard)}}, {{questlink|dungeon|Amdapor Keep (Hard)}}, {{questlink|dungeon|Dusk Vigil}}, {{questlink|dungeon|Sohm Al}}, {{questlink|dungeon|The Aery}}, and {{questlink|dungeon|The Vault}}. There will be 2 intermissions in which you have to talk to an NPC. After completing all 10 dungeons, turn in the quest to upgrade your weapon. | |||
<center> | |||
{| {{STDT|item align-left}} | |||
! Weapons Awoken (iLvl 200) | |||
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{| | |||
|width="42px"| [[File:Hauteclaire Awoken icon1.png|Hauteclaire Awoken]] | |||
|width="240px"| [[Hauteclaire Awoken]] ([[Paladin|PLD]]) | |||
|width="42px"| [[File:Prytwen Awoken icon1.png|Prytwen Awoken]] | |||
|width="240px"| [[Prytwen Awoken]] ([[Paladin|PLD]]) | |||
|width="42px"| [[File:Rising Suns Awoken icon1.png|Rising Suns Awoken]] | |||
|width="240px"| [[Rising Suns Awoken]] ([[Monk|MNK]]) | |||
|- | |||
| [[File:Parashu Awoken icon1.png|Parashu Awoken]] | |||
| [[Parashu Awoken]] ([[Warrior|WAR]]) | |||
| [[File:Brionac Awoken icon1.png|Brionac Awoken]] | |||
| [[Brionac Awoken]] ([[Dragoon|DRG]]) | |||
| [[File:Berimbau Awoken icon1.png|Berimbau Awoken]] | |||
| [[Berimbau Awoken]] ([[Bard|BRD]]) | |||
|- | |||
| [[File:Lunaris Rod Awoken icon1.png|Lunaris Rod Awoken]] | |||
| [[Lunaris Rod Awoken]] ([[Black Mage|BLM]]) | |||
| [[File:Almandal Awoken icon1.png|Almandal Awoken]] | |||
| [[Almandal Awoken]] ([[Summoner|SMN]]) | |||
| [[File:Elements Awoken icon1.png|Elements Awoken]] | |||
| [[Elements Awoken]] ([[Scholar|SCH]]) | |||
|- | |||
| [[File:Seraph Cane Awoken icon1.png|Seraph Cane Awoken]] | |||
| [[Seraph Cane Awoken]] ([[White Mage|WHM]]) | |||
| [[File:Yukimitsu Awoken icon1.png|Yukimitsu Awoken]] | |||
| [[Yukimitsu Awoken]] ([[Ninja|NIN]]) | |||
| [[File:Ferdinand Awoken icon1.png|Ferdinand Awoken]] | |||
| [[Ferdinand Awoken]] ([[Machinist|MCH]]) | |||
|- | |||
| [[File:Atlas Awoken icon1.png|Atlas Awoken]] | |||
| [[Atlas Awoken]] ([[Astrologian|AST]]) | |||
| [[File:Deathbringer Awoken icon1.png|Deathbringer Awoken]] | |||
| [[Deathbringer Awoken]] ([[Dark Knight|DRK]]) | |||
|} | |||
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==Anima Weapons (iLvl 210)== | ==Anima Weapons (iLvl 210)== |
Revision as of 16:04, 28 December 2021
- See also: Zodiac Weapons and Eurekan Weapons
Anima Weapons are the level 60 Relic Weapons for Heavensward. Released in patch 3.15, players do not need to complete the level 50 Relic Weapon or Zodiac Weapon quest chains to unlock the Anima Weapon quest chain. Players who have obtained the Zodiac Zeta Weapons will have an advantage with the first step of Anima Weapon quest chain. The advantages are not job specific. For example, if you have obtained the WAR Zeta weapon you will have an advantage with the DRK anima weapon.
Lore
"A young researcher hailing from the Near East has come to Eorzea in search of aid. His field of study? Anima, an essence he considers to be a reflection of the soul. Through a chance encounter with the master craftsman Gerolt, he and the legendary blacksmith have joined forces to create a weapon the likes of which the realm has never seen." — [FFXIV Lodestone Patch 3.15 Notes]
Animated Weapons (iLvl 170)
- Main article: Animated Weapons/Quest
To unlock the quest chain, players need to be level 60 with a Disciple of War or Disciple of Magic and complete the Main Scenario Quest Heavensward. You will then need to complete the one-time quest An Unexpected Proposal. Afterwards you will need to complete Soul without Life for each relic you wish to acquire. You will need to acquire an Astral Nodule and an Umbral Nodule from Syndony in Mor Dhona(x22,y5). There are two options for how to do so:
- Farm FATEs in each of the six Heavensward zones for crystals. You need one type of crystal from each zone.
- Collect a Luminous Wind Crystal from The Sea of Clouds, a Luminous Fire Crystal from Azys Lla, and a Luminous Lightning Crystal from The Churning Mists and turn in for an Astral Nodule.
- Collect a Luminous Ice Crystal from Coerthas Western Highlands, a Luminous Earth Crystal from The Dravanian Forelands, and a Luminous Water Crystal from The Dravanian Hinterlands and turn in for an Umbral Nodule.
- Turn in a Zodiac Zeta Weapon for an Astral Nodule and Umbral Nodule. WARNING: This will cause you to LOSE the selected Zodiac Zeta Weapon!
Turn in the Astral Nodule and Umbral Nodule to Ardashir in Azys Lla (x7,y11) to complete the quest and receive the Animated weapon.
Animated Weapons (iLvl 170) | ||||||||||||||||||||||||||||
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Awoken Weapons (iLvl 200)
- Main article: Awoken Weapons/Quest
You will need to complete Toughening Up for each weapon you wish to upgrade. This quest requires you to complete 10 dungeons with the Animated weapon equipped. You need to have the weapon equipped as you click the exit portal after each dungeon, and the dungeons must be completed in the order given in the quest. High level players can solo the dungeons unsynced by using the Unrestricted Party option. The dungeons you will need to complete are as follows: Snowcloak, Sastasha (Hard), The Sunken Temple of Qarn (Hard), The Keeper of the Lake, The Wanderer's Palace (Hard), Amdapor Keep (Hard), The Dusk Vigil, Sohm Al, The Aery, and The Vault. There will be 2 intermissions in which you have to talk to an NPC. After completing all 10 dungeons, turn in the quest to upgrade your weapon.
Weapons Awoken (iLvl 200) | ||||||||||||||||||||||||||||
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Anima Weapons (iLvl 210)
- Main article: Anima Weapons/Quest
To unlock the quest chain, players need to be level 60 and complete the Main Scenario Quest Heavensward (Quest).
Item Quick Reference | ||||||||
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Anima Weapons (iLvl 210) | ||||||||||||||||||||||||||||
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Hyperconductive Anima Weapons (iLvl 230)
- Main article: Hyperconductive Anima Weapons/Quest
An upgrade to Anima weapons. Weapons will have a blue particle effect.
Item Quick Reference |
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x5 |
Hyperconductive Anima Weapons (iLvl 230) | ||||||||||||||||||||||||||||
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Reconditioned Anima Weapons (iLvl 240)
- Main article: Reconditioned Anima Weapons/Quest
An upgrade to Hyperconductive Anima weapons. A Dream Fulfilled
Item Quick Reference | ||
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Reconditioned Anima Weapons (iLvl 240) | ||||||||||||||||||||||||||||
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Sharpened Anima Weapons (iLvl 260)
- Main article: Sharpened Anima Weapons/Quest
An upgrade to Reconditioned Anima weapons.
Item Quick Reference |
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x50 |
Sharpened Anima Weapons (iLvl 260) | ||||||||||||||||||||||||||||
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Complete Anima Weapons (iLvl 270)
- Main article: Complete Anima Weapons/Quest
An upgrade to Sharpened Anima weapons.
Item Quick Reference |
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x15 |
Complete Anima Weapons (iLvl 270) | ||||||||||||||||||||||||||||
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Lux Anima Weapons (iLvl 275)
- Main article: Lux Anima Weapons/Quest
An upgrade to Complete Anima weapons.
Item Quick Reference |
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x1 |
Lux Anima Weapons (iLvl 275) | ||||||||||||||||||||||||||||
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Anima Weapons Table
Weapon Tier | iLvl | PLD | WAR | DRK | WHM | SCH | AST | MNK | DRG | NIN | BRD | MCH | BLM | SMN |
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Animated | 170 | |||||||||||||
Awoken | 200 | |||||||||||||
Anima | 210 | |||||||||||||
Hyperconductive | 230 | |||||||||||||
Reconditioned | 240 | |||||||||||||
Sharpened | 260 | |||||||||||||
Complete | 270 | |||||||||||||
Lux | 275 |