Difference between revisions of "The Dead Ends"
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==Bosses== | ==Bosses== | ||
Players should be aware that stepping in any of the puddles on the ground in the '''Pestilent Sands''' or the '''Greuloff Pillars''' will debuff them with a potent poison Damage over Time debuff called '''Toxicosis''', which deals about 10 000 damage per second until they step out. | |||
Note that failing any mechanics in these fights will result in the player who failed them receiving a two minute stacking '''Vulnerability Up''' debuff. | |||
===[[File:Aggressive difficulty r6.png|link=]] [[Caustic Grebuloff]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[Caustic Grebuloff]]=== | ||
* '''Miasmata''': | * '''Miasmata''': Roomwide AoE that additionally spawns AoE circles around the arena. These AoEs will move across the arena in the direction of the wind, so players must position themselves to avoid them. If hit, a player will receive the '''Necrosis''' debuff, which must be cleansed, otherwise it can kill them. | ||
* '''Cough Up''': Drops 3 sets of AoEs on each player, spread apart to avoid overlapping. After the AoE circles players will receive a red arrow above their head, stack together to resolve the mechanic. | * '''Cough Up''': Drops 3 sets of AoEs on each player, spread apart to avoid overlapping. After the AoE circles players will receive a red arrow above their head, stack together to resolve the mechanic. | ||
* '''Wave of Nausea''': A donut AoE around the boss. | * '''Wave of Nausea''': A donut AoE around the boss. | ||
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===[[File:Aggressive difficulty r6.png|link=]] [[Peacekeeper]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[Peacekeeper]]=== | ||
* '''Decimation''': Raid-wide AoE | * '''Decimation''': Raid-wide AoE that also covers the outer part of the arena in fire. | ||
* '''Electromagnetic Repellant''': | * '''Electromagnetic Repellant''': The boss summons a field that fills its hitbox, that debuffs players with '''Electrocution''' and deals damage as long as they stand in it. | ||
* '''Order To Fire''': Shoots line AoEs out from the spawned turrets in the direction they are facing. Usually combined with a targeted AoE, so spread to avoid overlapping. | * '''Order To Fire''': Shoots line AoEs out from the spawned turrets in the direction they are facing. Usually combined with a targeted AoE, so spread to avoid overlapping. | ||
* '''No Future''': | * '''No Future''': This attack has two patterns: the AoEs will spawn under the boss and move outwards, or will start from outside the arena and move inwards. The hitbox under the boss is never a safe zone, so players should avoid standing there. If the AoEs spawn from the edge inward, players can identify the safe space and move into it. If they spawn from the center of the arena, players can stand at the point where the AoEs overlap, as the next ones to spawn will spawn outward from the first and not be touching. The attack will fire twice per cast the first time, and three times the second onward, and rotate slightly, requiring players to adjust their positioning. | ||
* '''Peacefire''': Spawns AoEs that will keep rotating around the boss, avoid by rotating with the AoEs | * '''Peacefire''': Spawns AoEs that will keep rotating around the boss, avoid by rotating with the AoEs | ||
* '''Eclipsing Echaust''': Knockback from the middle, with additional AoE circles spawning around the edge. | * '''Eclipsing Echaust''': Knockback from the middle, with additional AoE circles spawning around the edge. | ||
* '''Elimination''': Tankbuster. | * '''Elimination''': Tankbuster. The boss fires a wide beam that will hit other players if they are too close, almost certainly killing them. | ||
===[[File:Aggressive difficulty r6.png|link=]] [[The Last Mercy: Ra-Ia]]=== | ===[[File:Aggressive difficulty r6.png|link=]] [[The Last Mercy: Ra-Ia]]=== | ||
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* '''Warm Glow''': Raid-wide AoE. | * '''Warm Glow''': Raid-wide AoE. | ||
* '''Pity''': Tankbuster. | * '''Pity''': Tankbuster. | ||
* '''Prance''': Boss jumps 4 times dropping AoE circles, move into a zone it jumps to last and then proceed to move into the area where the AoE popped to avoid mechanic. | * '''Prance''': Boss jumps 4 times dropping AoE circles, move into a zone it jumps to last and then proceed to move into the area where the first AoE popped to avoid mechanic. | ||
* '''Lifesbreath''': Shoots a line AoEs through the middle that also spawns butterflies. | * '''Lifesbreath''': Shoots a line AoEs through the middle that also spawns butterflies. Players must position themselves behind the butterflies to avoid the attack. If hit by the butterflies player will receive the Doom debuff and must be healed up to full health to recover. | ||
* '''Benevolence''': Stack. | * '''Benevolence''': Stack. | ||
* '''Loving Embrace''': | * '''Loving Embrace''': The boss will raise a glowing wing and cleave that entire side of the stage from the middle of its hitbox outwards. Move to the other side to avoid. | ||
* '''Still Embrace''': Targeted AoE circles, spread to avoid overlapping. | * '''Still Embrace''': Targeted AoE circles, spread to avoid overlapping. | ||
Revision as of 06:32, 12 December 2021
The Dead Ends
- Level
- 90 (Sync: 90)
- Item Level
- 540 (Sync: 570)
- Difficulty
- Normal
- Party size
- Light Party
4 man • 1 1 2 - Unsyncing
- Allowed
- Time limit
- 90 minutes
- Roulette
- Level 90 Dungeons"Level 90 Dungeons" is not in the list (Expert, Leveling, Main Scenario, Trials, Guildhests, Frontline, Mentor, Normal Raids, Alliance Raids, High-level Dungeons, ...) of allowed values for the "Is available for duty roulette" property.
- Tomestones
- Req. quest
- Endwalker
- Entrance
- Ultima Thule (X:21.4, Y:21.2)
- Patch
- 6.0
“Here, at the edge of the universe, await as many stories as there are stars in its sea. Of rises and falls, of beginnings and ends...of a little bird who left home with hope, yet nested in sorrow. Hearken unto these tales to be told...
— In-game description
The Dead Ends is a level 90 dungeon introduced in patch 6.0 with Endwalker.
Objectives
- Meet the sixth end: 0/1
- Leave the sixth end behind: 0/1
- Meet the eighth end: 0/1
- Leave the eighth end behind: 0/1
- Meet the seventeenth end: 0/1
- Leave the seventeenth end behind: 0/1
Bosses
Players should be aware that stepping in any of the puddles on the ground in the Pestilent Sands or the Greuloff Pillars will debuff them with a potent poison Damage over Time debuff called Toxicosis, which deals about 10 000 damage per second until they step out.
Note that failing any mechanics in these fights will result in the player who failed them receiving a two minute stacking Vulnerability Up debuff.
Caustic Grebuloff
- Miasmata: Roomwide AoE that additionally spawns AoE circles around the arena. These AoEs will move across the arena in the direction of the wind, so players must position themselves to avoid them. If hit, a player will receive the Necrosis debuff, which must be cleansed, otherwise it can kill them.
- Cough Up: Drops 3 sets of AoEs on each player, spread apart to avoid overlapping. After the AoE circles players will receive a red arrow above their head, stack together to resolve the mechanic.
- Wave of Nausea: A donut AoE around the boss.
- Pox Flail: Tankbuster.
- Blighted Water: Stack.
- Befoulment: Targetted AoE circles, spread to avoid overlap.
Peacekeeper
- Decimation: Raid-wide AoE that also covers the outer part of the arena in fire.
- Electromagnetic Repellant: The boss summons a field that fills its hitbox, that debuffs players with Electrocution and deals damage as long as they stand in it.
- Order To Fire: Shoots line AoEs out from the spawned turrets in the direction they are facing. Usually combined with a targeted AoE, so spread to avoid overlapping.
- No Future: This attack has two patterns: the AoEs will spawn under the boss and move outwards, or will start from outside the arena and move inwards. The hitbox under the boss is never a safe zone, so players should avoid standing there. If the AoEs spawn from the edge inward, players can identify the safe space and move into it. If they spawn from the center of the arena, players can stand at the point where the AoEs overlap, as the next ones to spawn will spawn outward from the first and not be touching. The attack will fire twice per cast the first time, and three times the second onward, and rotate slightly, requiring players to adjust their positioning.
- Peacefire: Spawns AoEs that will keep rotating around the boss, avoid by rotating with the AoEs
- Eclipsing Echaust: Knockback from the middle, with additional AoE circles spawning around the edge.
- Elimination: Tankbuster. The boss fires a wide beam that will hit other players if they are too close, almost certainly killing them.
The Last Mercy: Ra-Ia
- Warm Glow: Raid-wide AoE.
- Pity: Tankbuster.
- Prance: Boss jumps 4 times dropping AoE circles, move into a zone it jumps to last and then proceed to move into the area where the first AoE popped to avoid mechanic.
- Lifesbreath: Shoots a line AoEs through the middle that also spawns butterflies. Players must position themselves behind the butterflies to avoid the attack. If hit by the butterflies player will receive the Doom debuff and must be healed up to full health to recover.
- Benevolence: Stack.
- Loving Embrace: The boss will raise a glowing wing and cleave that entire side of the stage from the middle of its hitbox outwards. Move to the other side to avoid.
- Still Embrace: Targeted AoE circles, spread to avoid overlapping.
Loot
Caustic Grebuloff
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
The Last Earring of Aiming | Earrings | 560 | Green | 1 |
The Last Earring of Casting | Earrings | 560 | Green | 1 |
The Last Earring of Fending | Earrings | 560 | Green | 1 |
The Last Earring of Healing | Earrings | 560 | Green | 1 |
The Last Earring of Slaying | Earrings | 560 | Green | 1 |
The Last Necklace of Aiming | Necklace | 560 | Green | 1 |
The Last Necklace of Casting | Necklace | 560 | Green | 1 |
The Last Necklace of Fending | Necklace | 560 | Green | 1 |
The Last Necklace of Healing | Necklace | 560 | Green | 1 |
The Last Necklace of Slaying | Necklace | 560 | Green | 1 |
Peacekeeper
Name | Type | Item Level | Rarity | Quantity |
---|---|---|---|---|
Battledance Materia IX | Materia | 560 | Basic | 1 |
Heavens' Eye Materia IX | Materia | 560 | Basic | 1 |
Piety Materia IX | Materia | 560 | Basic | 1 |
Quickarm Materia IX | Materia | 560 | Basic | 1 |
Quicktongue Materia IX | Materia | 560 | Basic | 1 |
Savage Aim Materia IX | Materia | 560 | Basic | 1 |
Savage Might Materia IX | Materia | 560 | Basic | 1 |
The Last Bracelet of Aiming | Bracelets | 560 | Green | 1 |
The Last Bracelet of Casting | Bracelets | 560 | Green | 1 |
The Last Bracelet of Fending | Bracelets | 560 | Green | 1 |
The Last Bracelet of Healing | Bracelets | 560 | Green | 1 |
The Last Bracelet of Slaying | Bracelets | 560 | Green | 1 |
The Last Ring of Aiming | Ring | 560 | Green | 1 |
The Last Ring of Casting | Ring | 560 | Green | 1 |
The Last Ring of Fending | Ring | 560 | Green | 1 |
The Last Ring of Healing | Ring | 560 | Green | 1 |
The Last Ring of Slaying | Ring | 560 | Green | 1 |
The Last Mercy: Ra-Ia
No item drops found that match the constraints of the query.
Treasure Coffers
Treasure Coffer 1 (X: 11.6 Y: 12.8)
Name | Type | Item Level | Rarity | Quantity |
---|
Treasure Coffer 2 (X: 10.3 Y: 9.3)
Name | Type | Item Level | Rarity | Quantity |
---|
Treasure Coffer 3 (X: 11.2 Y: 11.8)
Name | Type | Item Level | Rarity | Quantity |
---|
Treasure Coffer 4 (X: 9.3 Y: 9.3)
Name | Type | Item Level | Rarity | Quantity |
---|
Images
Gear Images
Dungeon Images