Difference between revisions of "The Praetorium"

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{{Duty infobox
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| name = The Praetorium
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{{#ev:youtube|6L5hKXmMXWk|300|right|The Praetorium Guide}}
{{#ev:youtube|6L5hKXmMXWk|300|right|The Praetorium Guide}}


===[[File:Aggressive difficulty r6.png|link=]] Mark II Magitek Colossus===
===[[File:Aggressive difficulty r6.png|link=]] [[Mark II Magitek Colossus]]===
All non-tank players should be behind the boss. Players should avoid the Magitek Ray ability. This fight is a simple tank and spank.
All non-tank players should be behind the boss. Players should avoid the Magitek Ray ability. This fight is a simple tank and spank.


Line 102: Line 101:
:'''Overheat''' is a buff that increases Mark II Magitek Colossus' damage.
:'''Overheat''' is a buff that increases Mark II Magitek Colossus' damage.


===[[File:Aggressive difficulty r6.png|link=]] Nero tol Scaeva===
===[[File:Aggressive difficulty r6.png|link=]] [[Nero tol Scaeva]]===
The boss room is surrounded by an electrical field. While in the electrical field, players will take damage over time. All non-tank players should not be in front of Nero tol Scaeva. Ranged damage dealers and healers should stay out of the melee range. Occasionally, Magitek Death Claw add will spawn. A purple line connects the claw to a random player. The targeted player should move away from the Death Claw while rest of the players should kill the claw as soon as possible. If the claw reaches the targeted player, the player will be knocked into the electrical field.
The boss room is surrounded by an electrical field. While in the electrical field, players will take damage over time. All non-tank players should not be in front of Nero tol Scaeva. Ranged damage dealers and healers should stay out of the melee range. Occasionally, Magitek Death Claw add will spawn. A purple line connects the claw to a random player. The targeted player should move away from the Death Claw while rest of the players should kill the claw as soon as possible. If the claw reaches the targeted player, the player will be knocked into the electrical field.
   
   
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*Targeted player should run away from the claw while rest of the players should kill it.
*Targeted player should run away from the claw while rest of the players should kill it.


===[[File:Aggressive difficulty r6.png|link=]] Gaius van Baelsar===
===[[File:Aggressive difficulty r6.png|link=]] [[Gaius van Baelsar]]===
Players should spread out to avoid Gaius' Hand of the Empire. Non-tank players should not be in front of the boss. At 3/4, 1/2 and 1/4 [[HP]], flaming blue circles will appear on the ground. Players should move and stay out of the circles because they do damage to anyone in them. Players should also avoid his Blue X ability called Terminus Est. When the flaming blue X appears, move out of its way.  
Players should spread out to avoid Gaius' Hand of the Empire. Non-tank players should not be in front of the boss. At 3/4, 1/2 and 1/4 [[HP]], flaming blue circles will appear on the ground. Players should move and stay out of the circles because they do damage to anyone in them. Players should also avoid his Blue X ability called Terminus Est. When the flaming blue X appears, move out of its way.  


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:'''Judgment''' stuns a random player and spawns a circular AoE ground indicator around him or her. After a few seconds all players within the ground indicator will take moderate amount of damage.
:'''Judgment''' stuns a random player and spawns a circular AoE ground indicator around him or her. After a few seconds all players within the ground indicator will take moderate amount of damage.


===[[File:Aggressive difficulty r6.png|link=]] Ultima Weapon===
===[[File:Aggressive difficulty r6.png|link=]] [[Ultima Weapon]]===
???
During the beginning of the Ultima Weapon fight, you cannot harm the boss as it has a buff that reduces all damage to single digits. Healers should therefore be careful as tanks will be unable to hold aggro compared to that generated by any healing. After a short while, or a certain amount of damage (it is unclear), the boss will lose the buffs and can be dealt with as normal. A tank should [[Provoke]] as soon as this happens to establish a firm aggro lead.


===[[File:Aggressive difficulty r6.png|link=]] Lahabrea===
There will be a cutscene before a second phase of the fight, but his abilities are largely the same. There is a DPS check but it is trivial with ilevel 130.
 
===[[File:Aggressive difficulty r6.png|link=]] [[Lahabrea]]===
Lahabrea is a straight forward fight. Players should avoid the dark pools spawned by Sea of Pitch if possible. He will also cast Shadow Flare, which players can interrupt.
Lahabrea is a straight forward fight. Players should avoid the dark pools spawned by Sea of Pitch if possible. He will also cast Shadow Flare, which players can interrupt.



Revision as of 23:06, 18 November 2021

Dungeon.png

The Praetorium

The Praetorium.png
Level
50 (Sync: 50)
Item Level
42
Difficulty
Normal
Party size
Full Party
8 man 2 Tank role.png 2 Healer role.png 4 DPS role.png
Unsyncing
Allowed
Time limit
120 minutes
Roulette
Main Scenario
Tomestones
Allagan Tomestone of Poetics 200 
Req. quest
Main Scenario quest The Ultimate Weapon
Entrance
Northern Thanalan (X:15, Y:16)
Patch
2.0

With the magitek field now out of commission, the path to the Ultima Weapon lies open. While the Immortal Flames sweep Castrum Meridianum and suppress the remnants of the enemy garrison, you and your comrades must fight your way to the innermost sector of the Praetorium, there to locate and destroy the Ultima Weapon. Cid's airship, the Enterprise, will bear you to the stage of the final confrontation.

— In-game description

The Praetorium is a level 50 dungeon introduced in patch 2.0.

General Information

  • As of patch 4.2, to ensure new players are able to enjoy the cutscenes in Castrum Meridianum and The Praetorium, all cutscenes in these dungeons can no longer be skipped. Because this will increase the time required to complete these dungeons, completion rewards and Duty Roulette bonuses for these duties have been increased.

Objectives

  1. Imperial Identification Key: 0
  2. Secure the command chamber: 0/1
  3. Make for the Laboratorium Primum: 0/1
  4. Power and board magitek armor: 0/1
  5. Defeat Nero tol Scaeva: 0/1
  6. Defeat Gaius van Baelsar: 0/1
  7. Defeat the Ultima Weapon: 0/1
  8. Defeat Lahabrea: 0/1

Bestiary

Name Drops
1st Cohort Eques
1st Cohort Hoplomachus
1st Cohort Laquearius
1st Cohort Medicus
1st Cohort Primi Ordines
1st Cohort Sagittarius
1st Cohort Secutor
1st Cohort Signifer
Gaius Van Baelsar
Lahabrea
Name Drops
Magitek Colossus
Magitek Death Claw
Magitek Dreadnaught
Magitek Reaper
Magitek Vanguard
Magitek Vanguard H-1
Mark II Magitek Colossus
Nero Tol Scaeva
Proto-Ultima Arm Unit
Ultima Weapon

Bosses

The Praetorium Guide
The Praetorium Guide

Aggressive difficulty r6.png Mark II Magitek Colossus

All non-tank players should be behind the boss. Players should avoid the Magitek Ray ability. This fight is a simple tank and spank.

Abilities

Grand Sword is an instant frontal attack that deals a moderate amount of damage.
Exhaust is an instant frontal attack that deals a small amount of damage and knocks its target back.
Magitek Ray is a circular AoE attack that targets a random player. All players caught in the AoE will take moderate amount of damage and become inflicted with the debuff Burn.
Overheat is a buff that increases Mark II Magitek Colossus' damage.

Aggressive difficulty r6.png Nero tol Scaeva

The boss room is surrounded by an electrical field. While in the electrical field, players will take damage over time. All non-tank players should not be in front of Nero tol Scaeva. Ranged damage dealers and healers should stay out of the melee range. Occasionally, Magitek Death Claw add will spawn. A purple line connects the claw to a random player. The targeted player should move away from the Death Claw while rest of the players should kill the claw as soon as possible. If the claw reaches the targeted player, the player will be knocked into the electrical field.

Abilities

Spine Shatter is an instant melee attack that deals a small amount of damage.
Sideswing is an instant frontal attack that deals damage to all players in front of the Nero tol Scaeva.
Wheel of Suffering is an instant attack that deals damage to all players near the boss.
Iron Uprising is an instant frontal attack that deals a moderate amount of damage to all players in front of Nero tol Scaeva and knocks them back.
Augmented Shatter is an instant attack that deals a moderate amount of damage to one random player. When performing this attack, Nero tol Scaeva leaps into air and strikes the ground with its hammer.
Augmented Uprising is a frontal AoE attack that deals a moderate amount of damage and inflicts the debuff Heavy to all players hit. Additionally, this ability knocks all players backward.
Augmented Suffering is an circular AoE attack that deals moderate amount of damage, inflicts the debuff Heavy and knocks back all players around the boss.

Adds

Magitek Death Claw targets one player with a purple line. If the claw reaches the targeted player, that player will be knocked into the electrical field.
  • Targeted player should run away from the claw while rest of the players should kill it.

Aggressive difficulty r6.png Gaius van Baelsar

Players should spread out to avoid Gaius' Hand of the Empire. Non-tank players should not be in front of the boss. At 3/4, 1/2 and 1/4 HP, flaming blue circles will appear on the ground. Players should move and stay out of the circles because they do damage to anyone in them. Players should also avoid his Blue X ability called Terminus Est. When the flaming blue X appears, move out of its way.

Abilities

Innocence is an instant frontal cleave attack that deals a moderate amount of damage to all players hit.
Sentence is an instant attack that knocks back a random player.
Heirsbane is an instant attack that deals a moderate amount of damage to a random player.
Hand of the Empire is an instant attack that unleashes a blue ball of flame at a random player. That player and all players around will take small amount of damage.
Terminus Est is a blue, flaming X that appears. After a few seconds, a blast comes from the X dealing heavy amount of damage to all players in its path.
Judgment stuns a random player and spawns a circular AoE ground indicator around him or her. After a few seconds all players within the ground indicator will take moderate amount of damage.

Aggressive difficulty r6.png Ultima Weapon

During the beginning of the Ultima Weapon fight, you cannot harm the boss as it has a buff that reduces all damage to single digits. Healers should therefore be careful as tanks will be unable to hold aggro compared to that generated by any healing. After a short while, or a certain amount of damage (it is unclear), the boss will lose the buffs and can be dealt with as normal. A tank should Provoke as soon as this happens to establish a firm aggro lead.

There will be a cutscene before a second phase of the fight, but his abilities are largely the same. There is a DPS check but it is trivial with ilevel 130.

Aggressive difficulty r6.png Lahabrea

Lahabrea is a straight forward fight. Players should avoid the dark pools spawned by Sea of Pitch if possible. He will also cast Shadow Flare, which players can interrupt.

Abilities

Dark Orb is an instant spell that deals a small amount of damage to a random player.
Grip of Night is an instant ability that deals a small amount of damage to all players near Lahabrea.
Sea of Pitch is an ability that spawns 4 dark circles in the boss room. Moving over the circles will cause an explosion that deals a moderate amount of damage to all players caught.
Shadow Flare is an ability that deals a moderate amount of damage to all players.

Loot