Difference between revisions of "Dungeons"

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[[file:sastasha2.jpg|thumb|400px|Sastasha Seagrot]]
[[file:sastasha2.jpg|thumb|400px|[[Sastasha Seagrot]]]]
[[file:tam-tara1.jpg|thumb|400px|Tam-Tara Deepcroft]]
[[file:tam-tara1.jpg|thumb|400px|[[Tam-Tara Deepcroft]]]]
[[file:brayflox1.jpg|thumb|400px|Brayflox's Longstop]]
[[file:brayflox1.jpg|thumb|400px|[[Brayflox's Longstop]]]]
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Dungeons are instanced areas teeming with enemies and bosses. Players are required to form a [[party]] before entering a dungeon. Each instance of a dungeon is separate from others and is exclusive to a specific party of players.  
Dungeons are instanced areas teeming with enemies and bosses. Players are required to form a [[party]] before entering a dungeon. Each instance of a dungeon is separate from others and is exclusive to a specific party of players.  

Revision as of 05:00, 7 July 2013

Dungeons are instanced areas teeming with enemies and bosses. Players are required to form a party before entering a dungeon. Each instance of a dungeon is separate from others and is exclusive to a specific party of players.

Dungeons need to be unlocked through quests. They also have level requirements. Players below the level requirement cannot enter the dungeon. Players above the level requirement are level sync'd to the maximum level permitted for the dungeon.

  • For example Sastasha Seagrot's level requirements are 15-17. Level 14 players cannot enter the dungeon and level 18 players are level sync'd down to level 17 upon entering.

Sastasha Seagrot

Sastasha Seagrot (level 15 - 17)

Tam-Tara Deepcroft

Tam-Tara Deepcroft (Level 16 - 18)

Copperbell Mines

Copperbell Mines (Level 17 - 19)

Halatali

Halatali (Level 20 - 22)

Thousand Maws of Toto-Rak

Thousand Maws of Toto-Rak (Level 23 - 25)

Haukke Manor

Haukke Manor (Level 29 - 31)

Brayflox's Longstop

Brayflox's Longstop (Level 32 - 35)

Template:Dungeons