Difference between revisions of "Spirithold Broken"

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[[File:Mainscenarioquest.png]][[Main Scenario Quest]]
{{Quest infobox
{{Quest
| description = [[Galfrid]], chief instructor at the [[The Bannock|Bannock]], would entrust you with the task of investigating [[Spirithold]].
| QuestGiver = [[Galfrid]] - [[Central Shroud]] (x23, y19)
| image = Spirithold Broken Image.png
| Requirements = Level 9
| quest-giver = Galfrid
| Items =  
| location = Central Shroud
| Exp = 1620
| location-x = 23
| Gil = 206
| location-y = 19
| Reward = [[file:earth shard icon1.png|link=Earth Shard]]
| type = main scenario
| OptReward = [[file:bronze sallet icon1.png|link=Bronze Sallet]], [[file:amateurs hempen coif icon1.png|link=Amateur's Hempen Coif]], [[file:allagan bronze piece icon1.png|link=Allagan Bronze Piece]]
| quest-line = Seventh Umbral Era
| PrevQuest = [[A Soldier's Breakfast]]
| level = 9
| NextQuest = [[On to Bentbranch]]
| exp = 3,240
| gil = 206
| reward1 = 23 Earth Shard
| reward-opt1 = 1 Bronze Sallet
| reward-opt2 = 1 Amateur's Hempen Coif
| reward-opt3 = 2 Allagan Bronze Piece
| prev-quest = A Soldier's Breakfast
| next-quest = On to Bentbranch, Leves of Bentbranch
}}
}}
==Walkthrough==
???
==Steps==
==Steps==
*Speak with [[Alestan]].
*Speak with [[Alestan]].


*Rescue the missing conjurers and Wood Wailers.  
*Rescue the missing [[conjurer]]s and [[The Wood Wailers|Wood Wailers]]. 0/5


*Rescue the Hearer.
*Rescue the Hearer.
Line 22: Line 27:
*Report to [[Alestan]].
*Report to [[Alestan]].


*Return to Griania and speak with [[Miounne]]
*Return to [[Griania]] and speak with [[Mother Miounne]].


==Journal==
==Journal==
*Galfrid, chief instructor at the Bannock, would entrust you with the task of investigating Spirithold.
*You learn that a party of [[conjurer]]s and their [[The Wood Wailers|Wood Wailer]] escort were attacked by a towering shadow while performing a sacred rite inside [[Spirithold]]. Report to [[Alestan]], who stands guard at the dungeon's entrance, and request further orders.
 
*You learn that a party of conjurers and their Wood Wailer escort were attacked by a towering shadow while performing a sacred rite inside Spirithold. Report to Alestan, who stands guard at the dungeon's entrance, and request further orders.


*While the majority of those who entered Spirithold have been evacuated, two conjurers, three Wood Wailers, and the Hearer remain unaccounted for. Locate the missing, and rescue any survivors.
*While the majority of those who entered Spirithold have been evacuated, two conjurers, three Wood Wailers, and the Hearer remain unaccounted for. Locate the missing, and rescue any survivors.
Line 33: Line 36:
*Only the Hearer remains, somewhere in the dungeon's depths. Find him and ensure that he leaves Spirithold alive.
*Only the Hearer remains, somewhere in the dungeon's depths. Find him and ensure that he leaves Spirithold alive.


*You encounter a mysterious masked mage who unleashes a clay golem upon you. After a desperate struggle, you manage to dispatch the automaton just as Yda and Papalymo arrive, their presence triggering yet another inexplicable vision inside your mind. Though your soul cries out for answers, this is neither the time nor place to ask questions. Report to Alestan outside Spirithold.
*You encounter a mysterious masked mage who unleashes a clay golem upon you. After a desperate struggle, you manage to dispatch the automaton just as [[Yda]] and [[Papalymo]] arrive, their presence triggering yet another inexplicable vision inside your mind. Though your soul cries out for answers, this is neither the time nor place to ask questions. Report to Alestan outside Spirithold.
 
*Alestan listens intently as you recount all that unfolded within Spirithold. Understandably concerned, the Wood Wailer promises to investigate the masked mage, and bids you return to Gridania and speak with Miounne.
 
*Safely back in Gridania, you relate your tale to Miounne, only for her to forbid you from repeating the story to others. What strange forces could be at work in the Twelveswood? Such matters are best left to the Hearers, it would seem. For now, take advantage of Miounne's introduction to guildleves, as well as her offer of guild accommodations, and prepare yourself for future adventures.


*Alestan listens intently as you recount all that unfolded within Spirithold. Understandably concerned, the Wood Wailer promises to investigate the masked mage, and bids you return to [[Gridania]] and speak with [[Miounne]].


[[Category:Main Scenario Quests]] [[Category:7th Umbral Era  Quests]] [[Category:Central Shroud Quests]] [[Category:Patch 2.0 Quests]]
*Safely back in Gridania, you relate your tale to Miounne, only for her to forbid you from repeating the story to others. What strange forces could be at work in the [[The Black Shroud|Twelveswood]]? Such matters are best left to the Hearers, it would seem. For now, take advantage of Miounne's introduction to [[guildleves]], as well as her offer of guild accommodations, and prepare yourself for future adventures.

Revision as of 06:41, 22 April 2018

Main Scenario Quest icon.png

Spirithold Broken

Spirithold Broken Image.png
Quest giver
Galfrid
Location
Central Shroud (X:23, Y:19)
Quest line
Seventh Umbral Era
Level
9
Experience
Experience 3,240
Gil
Gil 206
Previous quest
Main Scenario QuestA Soldier's Breakfast
Next quest
Main Scenario QuestOn to Bentbranch
Feature QuestLeves of Bentbranch

Galfrid, chief instructor at the Bannock, would entrust you with the task of investigating Spirithold.

— In-game description


Rewards

In addition to the above, choose one of the following options:

Steps

  • Rescue the Hearer.

Journal

  • You learn that a party of conjurers and their Wood Wailer escort were attacked by a towering shadow while performing a sacred rite inside Spirithold. Report to Alestan, who stands guard at the dungeon's entrance, and request further orders.
  • While the majority of those who entered Spirithold have been evacuated, two conjurers, three Wood Wailers, and the Hearer remain unaccounted for. Locate the missing, and rescue any survivors.
  • Only the Hearer remains, somewhere in the dungeon's depths. Find him and ensure that he leaves Spirithold alive.
  • You encounter a mysterious masked mage who unleashes a clay golem upon you. After a desperate struggle, you manage to dispatch the automaton just as Yda and Papalymo arrive, their presence triggering yet another inexplicable vision inside your mind. Though your soul cries out for answers, this is neither the time nor place to ask questions. Report to Alestan outside Spirithold.
  • Alestan listens intently as you recount all that unfolded within Spirithold. Understandably concerned, the Wood Wailer promises to investigate the masked mage, and bids you return to Gridania and speak with Miounne.
  • Safely back in Gridania, you relate your tale to Miounne, only for her to forbid you from repeating the story to others. What strange forces could be at work in the Twelveswood? Such matters are best left to the Hearers, it would seem. For now, take advantage of Miounne's introduction to guildleves, as well as her offer of guild accommodations, and prepare yourself for future adventures.