Difference between revisions of "Sahagin Daily Quests"
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[[A Nap Before Drowning]] - Use pot stoppers on paralysis pots in the [[Sapsa Spawning Grounds]]. | [[A Nap Before Drowning]] - Use pot stoppers on paralysis pots in the [[Sapsa Spawning Grounds]]. | ||
[[Ballista Bust-up]] - Destroy two ballistas. This is a heavy aggro area, which makes it a bit more difficult. | |||
[[Get a Lode of This]] - Lie in wait for Serpent Reaver seamen at the approach to Sapsa Spawning Grounds. | [[Get a Lode of This]] - Lie in wait for Serpent Reaver seamen at the approach to Sapsa Spawning Grounds. |
Revision as of 05:16, 13 April 2014
- Main article: Beast Tribe Quests
Sahagin Daily Quests are the Beast Tribe Quests for the Sahagin race. Players can find the Sahagin quest-givers at Novv's Nursery in Western La Noscea (x17,21). To unlock Sahagin Daily Quests, players must complete the level 44 quest They Came from the Deep. Players can start the quest in Limsa Lominsa Upper Decks (X:13,Y:12). Players must have completed the Main Story Quest In Pursuit of the Past.
Quests
Level 1 - Given by Fyuu (Rewards 5 reputation points per quest)
A Crate-ful Response - Speak to Pahh to gain access to the ship. Approach the cargo crate, spawning a Surftooth Sentry. Kill it, and interact with the crate. Repeat to collect three crates, and use the exit to return.
A Quick Snip - Slay two [[Moonshine Pugils and obtain their flesh. Use them to spawn snippers and collect the claws.
A Taste for Paste - Steal giant clams full of megaladon paste. Collect a total of three.
Enemy at the Tidegates - Destroy 2 Whelk Basistae.
Skullduggery - Kill two infiltrators after interacting with them. They can be found along the wall in the red areas.
Spawning Ground Salvation - Obtain three manacle keys from Sahagin sentries then free three Captive Storm Recruits.
Standard Procedures - Burn the battle standards using the small flint stone you are given. The standards are found in front of each of the tidegates at the entrance to the region.
Violence of the Clams - Speak to Pahh to gain access to the island. Gather five whiteclap clams. Note - mobs will spawn as you approach the clams. Speak to the elbst again to leave.
Wind from Their Sails - Speak to Pahh to gain access to the ship. Defeat enemies aboard the ship and then vanquish the leader when he appears. Use the exit to leave the ship.
Level 2 Given by Houu (Rewards 7 reputation points per quest)
Ain't Got Time to Breed - Dispatch two Sapsa Elbst. Use Milky Vitriol on the Big Flipper when it appears and slay it.
A Nap Before Drowning - Use pot stoppers on paralysis pots in the Sapsa Spawning Grounds.
Ballista Bust-up - Destroy two ballistas. This is a heavy aggro area, which makes it a bit more difficult.
Get a Lode of This - Lie in wait for Serpent Reaver seamen at the approach to Sapsa Spawning Grounds.
In the Shadow of the Moon - Speak to Pahh to go to gain access to the island. Find and dispatch four Serpent Reavers on Moonshade Isle.
Learn by Destroying - Speak to Pahh to go to gain access to the merchantman. Kill four Surfgsping Sahagin on the ship.
Move Along, Nothing to Heal Here - Slay three shoaltooth Shagin.
Put a Shhhock in It - Use moon jellyfish on noxious barnacles in the Sapsa Spawning Grounds and slay any pugils that appear.
Rewards
Wind-up Sahagin - available after obtaining Trusted (rank 4) reputation.
Cavalry Elbst - available after obtaining Trusted (rank 4) reputation.