Difference between revisions of "White Mage"

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White Mage is the main healing [[jobs|job]] of ARR. They are capable of healing and reviving their allies.  
White Mage is the main healing [[jobs|job]] of ARR. They are capable of healing and reviving their allies.  


==Skills==
==Actions==
{| class="wikitable sortable" style= "text-align: center"
|-
! Action           
! Level
! MP Cost
! Cast Time
! Cooldown
! Range
! Radius
! Description
|-
| [[Presence of Mind]] || 30 || 0 || Instant || 300s || 0y || 0y || align = "left" | Increases casting speed of spells for 10s.
|-
| [[Regen]] || 35 || ?? || Instant || 2.5s || 30y || 0y || align = "left" | Grants healing over time effect with cure potency of 50 to target for 21s.
|-
| [[Divine Seal]] || 40 || 0 || Instant || 60s || 0y || 0y || align = "left" | Increases healing magic potency by 30% for 15s.
|-
| [[Holy]] || 45 || ?? || 3s || 3.5s || 0y || ??y || align = "left" | Deals magic damage with potency of 240 to all nearby enemies. <br> Additional Effect: Stun for 4s
|-
| [[Benediction]] || 50 || ?? || Instant || 300s || 30y || 0y || align = "left" | Restores all of a target''s HP.
|}


==Requirements==
==Requirements==

Revision as of 06:27, 21 June 2013

White Mage is the main healing job of ARR. They are capable of healing and reviving their allies.

Actions

Action Level MP Cost Cast Time Cooldown Range Radius Description
Presence of Mind 30 0 Instant 300s 0y 0y Increases casting speed of spells for 10s.
Regen 35 ?? Instant 2.5s 30y 0y Grants healing over time effect with cure potency of 50 to target for 21s.
Divine Seal 40 0 Instant 60s 0y 0y Increases healing magic potency by 30% for 15s.
Holy 45 ?? 3s 3.5s 0y ??y Deals magic damage with potency of 240 to all nearby enemies.
Additional Effect: Stun for 4s
Benediction 50 ?? Instant 300s 30y 0y Restores all of a targets HP.

Requirements

Level 30 Conjurer

Level 15 Gladiator

Lore

White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.

Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.[1]


Template:Classes and Jobs