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| ==The Diadem== | | ==The Diadem== |
| Players can explore the Diadem to complete mission objectives and participate in special FATEs that occur randomly in the field. Up to nine parties (72 players) can explore in a single instance.
| | {{see also|The Diadem}} |
| | | {{:The Diadem}} |
| ===Participating===
| |
| Players can undertake exploratory missions via free company workshops or from the airship landing in Ishgard.
| |
| | |
| ====Free Company Exploratory Missions====
| |
| When undertaking exploratory missions using a free company airship, players must form a party of at least two people. Players can also form an alliance of up to twenty-four players. There are no role requirements for entering the Diadem as an alliance. Each party or alliance member must have a tank of mission ceruleum in their possession, which can be purchased in exchange for company credits. One tank is required for each mission.
| |
| | |
| *When entering as a single party, the party leader must be a member of the free company whose airship will be used.
| |
| *All participating players must be inside the free company workshop when undertaking exploratory missions. When entering as an alliance, the leader of each party must be a member of the free company whose airship will be used. Furthermore, an airship for each party of the alliance is required.
| |
| *Upon undertaking an exploratory mission, the airship used must wait five minutes from the time you began before it can be used for exploratory voyages.
| |
| *Players cannot add members while undertaking exploratory missions.
| |
| | |
| ====Ishgardian Exploratory Missions====
| |
| Players can also journey to the Diadem via Ishgardian airships. Players can register to undertake Isghardian exploratory missions solo or in a party of up to eight people. Each player of the party must have a mission ceruleum voucher in their possession, which can be purchased from the NPC Jaquoinie in the Pillars (X:14.5 Y:10.9) for gil. One voucher is required for each mission. There are no role requirements when entering as a full party.
| |
| | |
| *Depending on the type of exploratory mission undertaken, there may be role restrictions for parties with less than eight players. See below for details.
| |
| *Players cannot dismiss or add members while undertaking exploratory missions.
| |
| | |
| ===Entry Limitations===
| |
| Before undertaking an exploratory mission, whether via company workshops or the airship landing in Ishgard, at least thirty minutes must have elapsed since last entering the Diadem. This timer is shared between both types of exploratory missions.
| |
| | |
| ===Entering the Diadem===
| |
| The difficulty levels for exploratory missions have been removed. Instead, players may now choose from two types of missions: Trials of the Fury, designed for Disciples of War and Magic, or Trials of the Matron, designed for Disciples of the Land.
| |
| | |
| Trials of the Fury requires an average item level of 220 or higher, while Trials of the Matron requires an average item level of 179 or higher.
| |
| | |
| ====The Diadem - Trials of the Fury====
| |
| *Entry Requirement - Disciple of War or Magic level 60
| |
| *Item Level Requirement - Average item level 220 or above
| |
| | |
| Entering via company workshops - There are no role requirements.
| |
| | |
| Entering the Diadem via Ishgardian airships - Parties with less than eight players must adhere to the composition of 1 tank, 2 healers, 5 DPS. There are no role requirements when entering as a full party.
| |
| | |
| *Players can change to gathering classes after completing all mission objectives.
| |
| | |
| ====The Diadem - Trials of the Matron====
| |
| *Entry Requirement - Disciple of War or Magic level 60
| |
| *Item Level Requirement - Average item level 179 or above
| |
| Entering via company workshops - There are no role requirements.
| |
| Entering via Ishgardian airships - There are no role requirements.
| |
| * Players can change to gathering classes immediately after entering the Diadem.
| |
| | |
| ===Loot Rules===
| |
| When undertaking exploratory missions via a free company workshop, or with a full party via Ishgard, parties may set loot rules to Normal, Greed Only, or Loot Master.
| |
| When undertaking exploratory missions via Ishgard with less than eight players, the loot rules will be set to Greed Only.
| |
| | |
| ===Flying Mounts===
| |
| Flying mounts can be used as soon as you enter the Diadem.
| |
| | |
| ===Rewards===
| |
| Players will obtain different items in the Trials of the Fury and Trials of the Matron.
| |
| | |
| '''Mission Objective Rewards'''
| |
| | |
| Players can obtain lockboxes and other rewards by completing the objectives displayed when they enter the Diadem. Players can open their lockboxes by handing them over to the picker of locks NPC found in one of the settlements of the Diadem.
| |
| | |
| * Mission objectives are set randomly upon entering the Diadem.
| |
| * The picker of locks NPC can also be found in the Pillars in Ishgard (X:14.6 Y:10.9) and each city's residential district.
| |
| * Lockboxes awarded upon completing all objectives are obtained from treasure coffers carrying personal rewards.
| |
| | |
| Missions are comprised of three phases, each with a primary objective and secondary objective.
| |
| | |
| Primary Objectives - Proceed to the location displayed on the map and complete the indicated mission.
| |
| | |
| Secondary Objectives - Complete FATEs that spawn randomly throughout the map to fill the mission evaluation gauge.
| |
| By completing FATEs, players will also be able to obtain damaged lockboxes. Players must first collect forty damaged lockboxes and deliver them to the picker of locks NPC in order retrieve their contents.
| |
| | |
| Upon completing a mission, an aetherial gap will appear and allow you passage into previously inaccessible areas. These areas will contain stronger enemies, new fishing locations, and unspoiled gathering locations.
| |
| | |
| ====Rewards for Trials of the Matron====
| |
| After entering the Diadem, players must explore the area and fulfill any assigned mission objectives. By doing so, they will be able to obtain steel sky pirate spoils, which can be redeemed for a variety of goods by speaking with the Spoils Collector at one of the settlements found in the Diadem.
| |
| | |
| * Spoils Collectors can also be found in the Pillars (X:14.6 Y:10.9), as well as in each city's residential district.
| |
| * Steel sky pirate spoils awarded upon completing all objectives are obtained from treasure sacks carrying personal rewards.
| |
| | |
| Missions are comprised of three phases, which must be completed as players explore the area.
| |
| | |
| Exploring the Diadem - Players must fill the evaluation gauge by completing FATEs or gathering with Disciples of the Land as they explore the area.
| |
| | |
| By completing FATEs, players will also be able to obtain damaged lockboxes. Players must first collect forty damaged lockboxes and deliver them to the picker of locks NPC in order retrieve their contents.
| |
| | |
| Upon completing a mission, an aetherial gap will appear and allow you passage into previously inaccessible areas. These areas will contain stronger enemies, new fishing locations, and unspoiled gathering locations.
| |
| | |
| ====Treasure Coffers====
| |
| Treasure coffers obtained by defeating monsters will occasionally contain damaged lockboxes.
| |
| | |
| * If there are sixteen unopened treasure coffers on the field and a seventeenth treasure coffer is discovered, the oldest coffer of the lowest available tier will be replaced.
| |
| * Please note that if the coffer that is replaced has already been opened, regardless of the loot rules that have been selected, the items it contained will automatically be distributed among party members when it vanishes.
| |
| | |
| ===Emergency Missions===
| |
| Occasionally, emergency missions will occur during exploratory missions.
| |
| | |
| These missions will unlock special areas wherein players will be thrown into large-scale battles. Exclusive rewards await those who successfully clear these missions, so be sure to help each other out and win the day!
| |
| | |
| * Players who fail to contribute to battle will not receive a reward.
| |
| * Emergency missions will end after 15 minutes.
| |
| * In the event an emergency mission occurs, the time limit for exploratory missions will be extended by 15 minutes.
| |
| | |
| ===Enemies===
| |
| Level 60 enemies, as well as enemies that have an icon and number indicating their relative strength, will appear within the Diadem. The higher the number the more powerful the enemy. Among them are also exceptionally powerful enemies known as notorious monsters, which are denoted by a unique icon.
| |
| | |
| ===Field Objects===
| |
| As you explore the Diadem, you may encounter constructs with various effects. Proper use of these constructs is essential to a successful mission.
| |
| | |
| ===Shops and NPCs===
| |
| Within the Diadem are small settlements with merchants who offer the following services:
| |
| | |
| *Opening lockboxes
| |
| *Gear repair
| |
| *Exchange of unwanted aetherial gear for brass sky pirate spoils
| |
| *Sale of goods for brass and steel sky pirate spoils
| |
| *Weather forecasts for islands in the Diadem
| |
| | |
| ===Spiritbonding===
| |
| Gear will gain spiritbonding at an increased rate in the Diadem in comparison to other duties.
| |
| * The increased spiritbond gain does not apply to crafting or gathering.
| |
| | |
| ===Finishing Exploratory Missions===
| |
| When time has expired, or you choose to end the exploratory mission early, you can view a list of completed objectives.
| |
At the behest of House Haillenarte, players can undertake new missions to explore the Diadem, completing various objectives across the floating isles.
Entry Requirements
- Required Level - Disciple of War or Magic level 60*
- Item Level Requirement - Average item level 179 or above
- Party Size - Entering via company workshops:Up to 24 (three parties of eight), Entering via Ishgard's airship landing:Up to eight
- Time Limit - 60 minutes
- Prerequisites - Players must first complete the main scenario quest "Heavensward."
There are two types of exploratory missions, which will affect your ability to change jobs or classes upon entering the Diadem. However, players must meet the above requirements regardless of the mission selected. See below for further details.
Please note that while players may enter the Diadem as an alliance, upon entering, the group will not be treated as an alliance, but as three separate parties.
Players must first complete the main scenario quest "Heavensward." To undertake exploratory missions with a free company, players can access them via the company workshop.
To undertake exploratory missions without a free company, players must first speak with the NPC Aurvael in the Pillars (X:14.5 Y:10.9).
- The Diadem will already be unlocked for players who complete the above steps prior to patch 3.5.
The Diadem
- See also: The Diadem
- This article is about the new, gatherer-exclusive version of the Diadem that was launched to complement the Ishgardian Restoration in patch 5.21. For the version that existed between patch 3.55b and patch 5.1, see The Diadem/Old. For the original version from patch 3.1, see Exploratory Missions/Old.
- See also: Ishgardian Restoration, The Firmament and Fêtes
The Diadem
Map of The Diadem
The Diadem
“
Gatherers may now travel to the Diadem to collect items for use in Ishgardian Restoration crafter recipes.
— In-game description
The Diadem is a zone in Abalathia's Spine. It is as much an instance as it is a zone. Unlike the Firmament, the Diadem is cross-server within your Data Center, up to 72 players may be present, and you have a 180 minute (Earth time) limit inside, after which you must zone out and back in. This is the same as other Field Operations and is a remnant of the Diadem's tumultuous development. In Party Finder, the Diadem is available under "Gathering Forays." Only Disciples of the Land may be present in the Diadem and you cannot change to any non-DoL class or job while inside.
General Information
The Diadem has undergone a mechanical makeover specifically aimed at Disciples of the Land (gatherers). Players looking to acquire materials used in Ishgardian Restoration recipes can now head to the Diadem at their leisure and utilize any Disciple of the Land (Miner, Botanist or Fisher), provided they are level 10 or above. Creatures encountered at the Diadem will now remain in a passive state, giving gatherer's the freedom to traverse the Diadem and gather resources at their leisure without the threat of being attacked. However, thanks to the new Aetheromatic Auger (which is essentially a Limit Break for gatherers), players can utilize a specialized rocket-launcher to obliterate a creature in return for a hefty sum of materials. The Aetheromatic Auger gauge, stylized as "Compressed Aether", is filled by successfully gathering items as a Miner or Botanist.
Despite the Diadem being centric to Ishgard Restoration material gathering, it will still provide Disciples of the Land with level-adjusted experience and a chance of rare and valuable materials, making it a great option regardless of the gatherer's level. It is also worth noting that some materials can only be gathered during specific weather conditions within the Diadem ( Umbral Flare, Umbral Tempest, Umbral Levin, Umbral Duststorm). Also, materials are somewhat randomized, meaning that you will not get the same resources by using the same gathering node repeatedly or by remaining in a particular area.
Once your foray into the Diadem is complete, players can bring the gathered materials to Flotpassant (X:10.8, Y:14.0) in the Firmament for inspection. After doing so, players are rewarded with Skybuilders' Scrips, and the materials can then be used for Ishgard Restoration crafting recipes, or even be sold via the Market Board.
Unlock
To unlock the Diadem you just need a Lv.10 gatherer class and need to speak with Aurvael located in The Firmament at (X:10.8, Y:14.0). After unlocking, speak with Aurvael again to travel to the Diadem. You will be able to go into the Diadem with any of your Lv.10+ gatherers.
Locations
Activities
Ishgardian Restoration
Shops & Services
Aether Currents
There are none. Flight is always available.
Enemies
These enemies are allpassive and may only be killed with the Aetheromatic Auger. Additionally, certain enemies are only present during specific weather.
Normal
Additional Information
Materials
Ingredient
|
Gathered By
|
Used to Craft
|
Grade 4 Skybuilders' Iron Ore |
Level 10 Mining |
Grade 4 Skybuilders' Alloy, Grade 4 Skybuilders' Steel Plate
|
Grade 4 Skybuilders' Ore |
Level 10 Mining |
Grade 4 Skybuilders' Nails, Grade 4 Skybuilders' Rivets, Grade 4 Skybuilders' Rings
|
Grade 4 Skybuilders' Iron Sand |
Level 10 Quarrying |
Grade 4 Skybuilders' Ingot, Grade 4 Skybuilders' Ink
|
Grade 4 Skybuilders' Mythrite Sand |
Level 10 Quarrying |
Grade 4 Skybuilders' Nails, Grade 4 Skybuilders' Rivets, Grade 4 Skybuilders' Rings
|
Grade 4 Skybuilders' Mahogany Log |
Level 10 Logging |
Grade 4 Skybuilders' Crate, Grade 4 Skybuilders' Leather Straps
|
Grade 4 Skybuilders' Switch |
Level 10 Logging |
Grade 4 Skybuilders' Plywood, Grade 4 Skybuilders' Leather
|
Grade 4 Skybuilders' Cotton Boll |
Level 10 Harvesting |
Grade 4 Skybuilders' Cloth, Grade 4 Skybuilders' Leather Straps
|
Grade 4 Skybuilders' Hemp |
Level 10 Harvesting |
Grade 4 Skybuilders' Hemp Milk, Grade 4 Skybuilders' Rope
|
Grade 4 Skybuilders' Sesame |
Level 10 Harvesting |
Grade 4 Skybuilders' Cloth, Grade 4 Skybuilders' Plant Oil, Grade 4 Skybuilders' Sesame Cookie
|
Grade 4 Skybuilders' Electrum Ore |
Level 60 Mining |
Grade 4 Skybuilders' Cookpot, Grade 4 Skybuilders' Crosscut Saw, Grade 4 Skybuilders' Embroidery Frame, Grade 4 Skybuilders' Hatchet, Grade 4 Skybuilders' Mesail
|
Grade 4 Skybuilders' Rock Salt |
Level 60 Mining |
Grade 4 Skybuilders' Crate, Grade 4 Skybuilders' Plant Oil, Grade 4 Skybuilders' Sesame Cookie
|
Grade 4 Skybuilders' Spring Water |
Level 60 Mining |
Grade 4 Skybuilders' All-purpose Infusion, Grade 4 Skybuilders' Gloves, Grade 4 Skybuilders' Holy Water, Grade 4 Skybuilders' Leather Sack, Grade 4 Skybuilders' Tea
|
Grade 4 Skybuilders' Alumen |
Level 60 Quarrying |
Grade 4 Skybuilders' Cookpot, Grade 4 Skybuilders' Spinning Wheel, Grade 4 Skybuilders' Stepladder, Grade 4 Skybuilders' Stone
|
Grade 4 Skybuilders' Gold Sand |
Level 60 Quarrying |
Grade 4 Skybuilders' Crosscut Saw, Grade 4 Skybuilders' Embroidery Frame, Grade 4 Skybuilders' Hatchet, Grade 4 Skybuilders' Mesail, Grade 4 Skybuilders' Stone
|
Grade 4 Skybuilders' Ragstone |
Level 60 Quarrying |
Grade 4 Skybuilders' Crosscut Saw, Grade 4 Skybuilders' Hatchet, Grade 4 Skybuilders' Mesail, Grade 4 Skybuilders' Spinning Wheel, Grade 4 Skybuilders' Stone
|
Grade 4 Skybuilders' Mistletoe |
Level 60 Logging |
Grade 4 Skybuilders' Broom, Grade 4 Skybuilders' Gloves, Grade 4 Skybuilders' Holy Water, Grade 4 Skybuilders' Soap, Grade 4 Skybuilders' Tea
|
Grade 4 Skybuilders' Spruce Log |
Level 60 Logging |
Grade 4 Skybuilders' Broom, Grade 4 Skybuilders' Cookpot, Grade 4 Skybuilders' Stepladder, Grade 4 Skybuilders' Spinning Wheel, Grade 4 Skybuilders' Soap
|
Grade 4 Skybuilders' Tea Leaves |
Level 60 Harvesting |
Grade 4 Skybuilders' All-purpose Infusion, Grade 4 Skybuilders' Leather Sack, Grade 4 Skybuilders' Longboots, Grade 4 Skybuilders' Soap, Grade 4 Skybuilders' Tea
|
Grade 4 Skybuilders' Toad |
Level 60 Harvesting |
Grade 4 Skybuilders' All-purpose Infusion, Grade 4 Skybuilders' Holy Water, Grade 4 Skybuilders' Leather Sack, Grade 4 Skybuilders' Longboots
|
Grade 4 Skybuilders' Vine |
Level 60 Harvesting |
Grade 4 Skybuilders' Longboots, Grade 4 Skybuilders' Gloves, Grade 4 Skybuilders' Broom, Grade 4 Skybuilders' Embroidery Frame, Grade 4 Skybuilders' Stepladder
|
Grade 4 Skybuilders' Finest Rock Salt |
Level 70 Mining |
Grade 4 Skybuilders' Growth Formula, Grade 4 Skybuilders' Stew
|
Grade 4 Skybuilders' Truespring Water |
Level 70 Mining |
Grade 4 Skybuilders' Awning, Grade 4 Skybuilders' Growth Formula, Grade 4 Skybuilders' Stew
|
Grade 4 Skybuilders' Gold Ore |
Level 70 Quarrying |
Grade 4 Skybuilders' Lamppost, Grade 4 Skybuilders' Oven
|
Grade 4 Skybuilders' Bluespirit Ore |
Level 80 Mining |
Grade 4 Skybuilders' Brazier, Grade 4 Skybuilders' Lamppost, Grade 4 Skybuilders' Oven
|
Grade 4 Skybuilders' Mineral Sand |
Level 80 Quarrying |
Grade 4 Skybuilders' Brazier, Grade 4 Skybuilders' Lamppost
|
Grade 4 Skybuilders' Primordial Resin |
Level 80 Logging |
Grade 4 Skybuilders' Awning, Grade 4 Skybuilders' Brazier
|
Grade 4 Skybuilders' White Cedar Log |
Level 80 Logging |
Grade 4 Skybuilders' Bed, Grade 4 Skybuilders' Oven, Grade 4 Skybuilders' Overalls
|
Grade 4 Skybuilders' Gossamer Cotton Boll |
Level 80 Harvesting |
Grade 4 Skybuilders' Awning, Grade 4 Skybuilders' Bed, Grade 4 Skybuilders' Overalls
|
Grade 4 Skybuilders' Tortoise |
Level 80 Harvesting |
Grade 4 Skybuilders' Growth Formula, Grade 4 Skybuilders' Overalls
|
Grade 4 Skybuilders' Wheat |
Level 80 Harvesting |
Grade 4 Skybuilders' Bed, Grade 4 Skybuilders' Stew
|
Grade 4 Artisanal Skybuilders' Cloudstone |
Level 80★★★ Mining |
Grade 4 Artisanal Skybuilders' Astroscope, Grade 4 Artisanal Skybuilders' Chocobo Weathervane
|
Grade 4 Artisanal Skybuilders' Ice Stalagmite |
Level 80★★★ Mining |
Grade 4 Artisanal Skybuilders' Icebox, Grade 4 Artisanal Skybuilders' Sorbet, Grade 4 Artisanal Skybuilders' Tool Belt
|
Grade 4 Artisanal Skybuilders' Spring Water |
Level 80★★★ Mining |
Grade 4 Artisanal Skybuilders' Sorbet, Grade 4 Artisanal Skybuilders' Vest
|
Grade 4 Skybuilders' Umbral Flarerock |
Level 80★★★ Mining |
Grade 4 Artisanal Skybuilders' Astroscope, Grade 4 Artisanal Skybuilders' Company Chest
|
Grade 4 Artisanal Skybuilders' Prismstone |
Level 80★★★ Quarrying |
Grade 4 Artisanal Skybuilders' Chocobo Weathervane, Grade 4 Artisanal Skybuilders' Company Chest
|
Grade 4 Artisanal Skybuilders' Silex |
Level 80★★★ Quarrying |
Grade 4 Artisanal Skybuilders' Astroscope, Grade 4 Artisanal Skybuilders' Chocobo Weathervane, Grade 4 Artisanal Skybuilders' Tool Belt
|
Grade 4 Skybuilders' Umbral Levinsand |
Level 80★★★ Quarrying |
Grade 4 Artisanal Skybuilders' Tincture, Grade 4 Artisanal Skybuilders' Vest
|
Grade 4 Artisanal Skybuilders' Log |
Level 80★★★ Logging |
Grade 4 Artisanal Skybuilders' Company Chest, Grade 4 Artisanal Skybuilders' Icebox
|
Grade 4 Artisanal Skybuilders' Raspberry |
Level 80★★★ Logging |
Grade 4 Artisanal Skybuilders' Sorbet, Grade 4 Artisanal Skybuilders' Tincture
|
Grade 4 Skybuilders' Umbral Galewood Branch |
Level 80★★★ Logging |
Grade 4 Artisanal Skybuilders' Chocobo Weathervane, Grade 4 Artisanal Skybuilders' Icebox
|
Grade 4 Artisanal Skybuilders' Barbgrass |
Level 80★★★ Harvesting |
Grade 4 Artisanal Skybuilders' Astroscope, Grade 4 Artisanal Skybuilders' Icebox, Grade 4 Artisanal Skybuilders' Vest
|
Grade 4 Artisanal Skybuilders' Caiman |
Level 80★★★ Harvesting |
Grade 4 Artisanal Skybuilders' Tincture, Grade 4 Artisanal Skybuilders' Tool Belt
|
Grade 4 Artisanal Skybuilders' Cocoon |
Level 80★★★ Harvesting |
Grade 4 Artisanal Skybuilders' Company Chest, Grade 4 Artisanal Skybuilders' Tincture, Grade 4 Artisanal Skybuilders' Vest
|
Grade 4 Skybuilders' Umbral Dirtleaf |
Level 80★★★ Harvesting |
Grade 4 Artisanal Skybuilders' Sorbet, Grade 4 Artisanal Skybuilders' Tool Belt
|
Fishing Log
Fishing Log
|
Level
|
Type
|
Coordinates
|
Fish
|
Bait Used
|
Fishing Log: Buffeted Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:34, Y:17)
|
Grade 2 Artisanal Skybuilders' Rhamphorhynchus, Grade 2 Artisanal Skybuilders' Pterodactyl, Grade 2 Artisanal Skybuilders' Dragon's Soul, Grade 2 Artisanal Skybuilders' Skyfish, Grade 3 Artisanal Skybuilders' Mosasaur, Grade 3 Artisanal Skybuilders' Wyvern, Grade 3 Artisanal Skybuilders' Storm Chaser, Grade 3 Artisanal Skybuilders' Helicoprion, Grade 4 Skybuilders' Ashfish, Grade 4 Artisanal Skybuilders' Lightning Chaser, Grade 4 Skybuilders' Ghost Faerie
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Fishing Log: Southern Diadem Lake
|
80
|
Freshwater fishing
|
The Diadem (X:13, Y:31)
|
Grade 4 Skybuilders' Goldsmith Crab, Grade 4 Skybuilders' Skyloach, Grade 4 Skybuilders' Zagas Khaal, Grade 4 Skybuilders' Common Bitterling
|
Midge Basket, Butterworm, Goby Ball, Versatile Lure
|
Fishing Log: Windbreaking Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:27, Y:9)
|
Grade 2 Artisanal Skybuilders' Rhomaleosaurus, Grade 2 Artisanal Skybuilders' Gobbie Mask, Grade 2 Artisanal Skybuilders' Cometfish, Grade 2 Artisanal Skybuilders' Anomalocaris, Grade 3 Artisanal Skybuilders' Oscar, Grade 3 Artisanal Skybuilders' Blind Manta, Grade 3 Artisanal Skybuilders' Mosasaur, Grade 3 Artisanal Skybuilders' Archaeopteryx, Grade 3 Artisanal Skybuilders' Cloudshark, Grade 4 Skybuilders' Ashfish, Grade 4 Skybuilders' Ghost Faerie
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Fishing Log: Swirling Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:13, Y:25)
|
Grade 2 Artisanal Skybuilders' Rhamphorhynchus, Grade 2 Artisanal Skybuilders' Pterodactyl, Grade 4 Skybuilders' Black Fanfish, Grade 4 Skybuilders' Ashfish, Grade 4 Artisanal Skybuilders' Griffin, Grade 4 Artisanal Skybuilders' Little Thalaos, Grade 4 Skybuilders' Ghost Faerie
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Fishing Log: Blustery Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:32, Y:11)
|
Grade 2 Artisanal Skybuilders' Rhomaleosaurus, Grade 2 Artisanal Skybuilders' Cometfish, Grade 4 Skybuilders' Whitehorse, Grade 4 Skybuilders' Ashfish, Grade 4 Artisanal Skybuilders' Sweatfish, Grade 4 Skybuilders' Ghost Faerie, Grade 4 Artisanal Skybuilders' Marrella
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Fishing Log: Northern Diadem Lake
|
80
|
Freshwater fishing
|
The Diadem (X:10, Y:9)
|
Grade 4 Skybuilders' Manasail, Grade 4 Skybuilders' Kissing Fish, Grade 4 Skybuilders' Cavalry Catfish, Grade 4 Skybuilders' Glacier Core
|
Midge Basket, Butterworm, Versatile Lure
|
Fishing Log: Diadem Grotto
|
80
|
Freshwater fishing
|
The Diadem (X:15, Y:35)
|
Grade 4 Skybuilders' Starflower, Grade 4 Skybuilders' Fickle Krait, Grade 4 Skybuilders' Proto-hropken, Grade 4 Skybuilders' Cyan Crab
|
Midge Basket, Butterworm, Goby Ball, Versatile Lure
|
Fishing Log: Windswept Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:26, Y:13)
|
Grade 2 Artisanal Skybuilders' Dragon's Soul, Grade 2 Artisanal Skybuilders' Skyfish, Grade 4 Skybuilders' Sunfish, Grade 4 Skybuilders' Ashfish, Grade 4 Artisanal Skybuilders' Meganeura, Grade 4 Artisanal Skybuilders' Lightning Chaser, Grade 4 Skybuilders' Ghost Faerie
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Fishing Log: Calm Cloudtop
|
80
|
Skyfishing
|
The Diadem (X:27, Y:32)
|
Grade 2 Artisanal Skybuilders' Gobbie Mask, Grade 2 Artisanal Skybuilders' Anomalocaris, Grade 4 Skybuilders' Ashfish, Grade 4 Skybuilders' Ocean Cloud, Grade 4 Artisanal Skybuilders' Sculptor, Grade 4 Artisanal Skybuilders' Crimson Namitaro, Grade 4 Skybuilders' Ghost Faerie
|
Versatile Lure, Diadem Hoverworm, Diadem Red Balloon, Diadem Crane Fly, Diadem Balloon Bug
|
Achievements
The Diadem is associated with several achievements:
Name
|
Points
|
Task
|
Reward
|
Patch
|
Mapping the Realm: The Diadem
|
10
|
Discover every location in the Diadem.
|
-
|
3.1
|
Force of Nature I
|
5
|
Fire your aetheromatic auger 50 times.
|
-
|
5.4
|
Force of Nature II
|
5
|
Fire your aetheromatic auger 500 times.
|
-
|
5.4
|
Force of Nature III
|
10
|
Fire your aetheromatic auger 1,000 times.
|
-
|
5.4
|
With Mines Unclouded I
|
5
|
Mine 50 clouded mineral deposits or rocky outcrops.
|
-
|
5.21
|
With Mines Unclouded II
|
5
|
Mine 500 clouded mineral deposits or rocky outcrops.
|
-
|
5.21
|
With Mines Unclouded III
|
10
|
Mine 1,000 clouded mineral deposits or rocky outcrops.
|
-
|
5.21
|
With Scythes Unclouded I
|
5
|
Mine 50 clouded mature trees or lush vegetation.
|
-
|
5.25
|
With Scythes Unclouded II
|
5
|
Mine 500 clouded mature trees or lush vegetation.
|
-
|
5.25
|
With Scythes Unclouded III
|
10
|
Mine 1,000 clouded mature trees or lush vegetation.
|
-
|
5.25
|
Dauntless Treader I
|
5
|
Catch 5 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin.
|
-
|
5.25
|
Dauntless Treader II
|
5
|
Catch 50 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin.
|
-
|
5.25
|
Dauntless Treader III
|
10
|
Catch 100 fish that only appear during an umbral flare, umbral duststorm, umbral tempest, or amid umbral levin.
|
-
|
5.25
|
Lore
Aetheromatic Auger
“
By accumulating surrounding aether and focusing it through a lens of corrupted crystal, this experimental weapon has the potential to deal extensive damage to its target. However, not nearly enough aether exists in normal environs to lend it the necessary power, so it was repurposed as an excavation tool for the Diadem. Amongst the abundant aether of the islands, this tool earned its keep by obliterating menacing seedkin and soulkin, thereby gaining the Ishgardina Restoration project an abundance of raw materials.
— Encyclopædia Eorzea Volume III, p. 249
Images