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Difference between revisions of "Onslaught (PvP)"

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{{Action infobox
{{Action infobox
| name = Onslaught (PvP)
| name = Onslaught (PvP)
| description = Rushes target and delivers an attack with a potency of 400.
| description = Rushes target and delivers an attack with a potency of 500.
| facts = {{action fact|Potency increases up to 4,000 as HP nears maximum.}}{{action fact|Consumes 10% of current HP when executed.}}{{action fact|additional Effect|Increases target's damage taken by 10%.}}{{action fact|duration|10}}{{action fact|Cannot be executed while bound.}}
| facts = {{action fact|Potency increases up to 5,000 as HP nears maximum.}}{{action fact|Consumes 10% of current HP when executed.}}{{action fact|additional Effect|Increases target's damage taken by 10%.}}{{action fact|duration|10}}{{action fact|Cannot be executed while bound.}}
| acquired = Warrior
| acquired = Warrior
| level = 30
| level = 30
Line 25: Line 25:


==History==
==History==
*{{patch|7.11|Potency has been increased from 400-4,000 to 500-5,000.}}
*{{patch|7.1|
*{{patch|7.1|
**Base potency has been reduced from 500 to 400.
**Base potency has been reduced from 500 to 400.

Latest revision as of 03:56, 26 November 2024

Disambig icon.png This article is about the PvP action. For the PvE action, see Onslaught.

Onslaught (PvP)

Acquired
Warrior frame icon.png WAR (actions)
Level
30
Type
Ability
Casting
Instant
Recast
10s
Range
20y
Radius
0y
Targeting
Enemy
Patch
4.0

Rushes target and delivers an attack with a potency of 500.
Potency increases up to 5,000 as HP nears maximum.
Consumes 10% of current HP when executed.
Additional Effect: Increases target's damage taken by 10%.
Duration: 10s
Cannot be executed while bound.

— In-game description

Onslaught (PvP) is an action unlocked at level 30. It is available for Warrior.

Notes

  • The Onslaught debuff does not stack. Attempting to apply another Onslaught debuff while one is active will result in the timer resetting.

History

  • DT.png Patch 7.11 (2024-11-26): Potency has been increased from 400-4,000 to 500-5,000.
  • DT.png Patch 7.1 (2024-11-12):
    • Base potency has been reduced from 500 to 400.
    • Maximum potency has been increased from 5,000 to 4,000.
  • EW.png Patch 6.18 (2022-07-04):
    • Base potency has been increased from 400 to 500.
    • Maximum potency has been increased from 4,000 to 5,000.
  • EW.png Patch 6.1 (2022-04-12):
    • Potency has been reduced from 1,200 to 400.
    • Range has been increased from 15 to 20 yalms.
    • Recast time has been reduced from 15 to 10 seconds.
    • Beast Gauge cost has been removed.
    • The effect "Potency increases up to 4,000 as HP nears maximum" has been added.
    • The effect "Consumes 10% of current HP when executed" has been added.
    • The additional effect "Increases target's damage taken by 10%" has been added.
  • SHB.png Patch 5.2 (2020-02-18): Potency has been increased from 1,000 to 1,200.
  • SHB.png Patch 5.1 (2019-10-29):
    • Potency has been increased from 600 to 1,000.
    • The additional effect "Stun" has been removed.
  • SHB.png Patch 5.0 (2019-07-02):
    • Potency has been reduced from 750 to 600.
    • Recast time has been increased from 10 to 15 seconds.
  • SB.png Patch 4.25 (2018-03-12):
    • Potency has been increased from 500 to 750.
    • Recast time has been reduced from 15 to 10 seconds.
  • SB.png Patch 4.06a (2017-08-28): The additional effect has been changed from knockback to stun with a duration of 2 seconds.
  • SB.png Patch 4.05 (2017-07-17):
    • Knockback distance increased from 3 to 6 yalms.
    • The speed with which enemies are knocked back has been increased.
  • SB.png Patch 4.0 (2017-06-20): Added.